Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-22 | SDL: Fix erratic analog pointer + control options | rsn8887 | |
Fixes erratic speeds in analog pointer motion Implemented option to set analog/keyboard pointer speed and control the analog joystick deadzone. The deadzone option appears only if the build supports analog joystick (via JOY_ANALOG define) | |||
2017-02-21 | Merge pull request #902 from segrax/Fix_4556 | Eugene Sandulenko | |
SCUMM: Fix bug #4556 (Maniac: Purple Tentacle appears in Lab after being chased out) | |||
2017-02-21 | Merge pull request #903 from segrax/Fix_4112 | Eugene Sandulenko | |
SCUMM: Fix bug #4112 (MANIAC: Power never returns) | |||
2017-02-21 | Merge pull request #904 from AReim1982/DevKitPPC-R28 | Eugene Sandulenko | |
WII: Fix compiler warnings | |||
2017-02-21 | I18N: Update translations templates | Thierry Crozat | |
2017-02-21 | Merge pull request #905 from lubomyr/master | Eugene Sandulenko | |
ANDROIDSDL: added tab Control in main Options menu for switching some features | |||
2017-02-21 | Merge pull request #907 from segrax/Fix_SandySlide | Eugene Sandulenko | |
SCUMM: MM V0: Fix two walk animation issues | |||
2017-02-21 | ADL: Add detection entry for hires4 | Walter van Niftrik | |
2017-02-21 | ADL: Use 0-sample for speaker silence | Walter van Niftrik | |
This reduces popping noises | |||
2017-02-21 | DIRECTOR: Put parsing lingo debug ouptu to separate debug flag | Eugene Sandulenko | |
2017-02-21 | DIRECTOR: Properly load Movie Script for D2 and D3 | Eugene Sandulenko | |
2017-02-20 | TITANIC: Renamings for CBridgeView | Paul Gilbert | |
2017-02-20 | TITANIC: Fix cruise button on ship controls | Paul Gilbert | |
2017-02-20 | TITANIC: Fix the steering wheel horn | Paul Gilbert | |
2017-02-20 | TITANIC: Initial cleanup & renamings for bridge controls | Paul Gilbert | |
2017-02-21 | CRYO: Fix a bug in syncTapePointers | Strangerke | |
2017-02-20 | TITANIC: Fixes for Titania's speech | Paul Gilbert | |
2017-02-20 | TITANIC: Renamings for CHeadSlot base class | Paul Gilbert | |
2017-02-20 | ADL: Clean up/comment hires6 string printing | Walter van Niftrik | |
2017-02-20 | ADL: Fix hires6 flute opcode | Walter van Niftrik | |
2017-02-20 | TITANIC: Wait for parrot speech to end before waking Titania | Paul Gilbert | |
2017-02-20 | TITANIC: Handle trying to put multiple brain cards in the same slot | Paul Gilbert | |
2017-02-20 | TITANIC: Cleanup and renaming for CBrain base class | Paul Gilbert | |
2017-02-20 | TITANIC: Fix using brain pieces in the wrong slots | Paul Gilbert | |
2017-02-20 | DIRECTOR: Hid noisy debug output | Eugene Sandulenko | |
2017-02-20 | DIRECTOR: Fix event processing | Eugene Sandulenko | |
2017-02-21 | SCUMM: MM V0: Fix actors skipping between certain walk-boxes | Robert Crossfield | |
2017-02-20 | DIRECTOR: Added more debug output for score | Eugene Sandulenko | |
2017-02-20 | TITANIC: Renamings for Titania head and brain slots | Paul Gilbert | |
2017-02-20 | TITANIC: Fix handling of Titania head slot mouse dragging | Paul Gilbert | |
2017-02-20 | ADL: Implement hires6 game loop hacks | Walter van Niftrik | |
2017-02-20 | TITANIC: Fix adding centre cards to Titania | Paul Gilbert | |
2017-02-20 | I18N: Update translation (Catalan) | Eugene Sandulenko | |
Currently translated at 76.2% (708 of 929 strings) | |||
2017-02-20 | I18N: Update translation (Catalan) | Carlos | |
Currently translated at 76.2% (708 of 929 strings) | |||
2017-02-20 | ADL: Implement hires6 action opcode 0x1e | Walter van Niftrik | |
2017-02-19 | TITANIC: Remove unused fields from TTtitleScript | Paul Gilbert | |
2017-02-19 | TITANIC: Fix using ears on Titania | Paul Gilbert | |
2017-02-19 | WORKAROUND: Stop resetting bomb code wheels when loading savegames | Paul Gilbert | |
The original kept resetting the bomb's code wheels whenever the view was entered, which meant reloading a savegame, you lost any progress you'd made. Presumably this was done as a quick and dirty hack in case anyone was stupid enough to rearm the bomb after fixing it the first time. I've added new code that now only resets the wheels when the bomb is initially armed, and you can now save in the bomb closeup, and it will remember all your selections | |||
2017-02-19 | TITANIC: Renamings for CBomb class | Paul Gilbert | |
2017-02-19 | TITANIC: Fixes and cleanup for CodeWheel | Paul Gilbert | |
2017-02-19 | TITANIC: Fix bomb countdown | Paul Gilbert | |
2017-02-19 | TITANIC: Play seasonal music when entering arboretum | Paul Gilbert | |
2017-02-19 | CRYO: Rename sync functions | Strangerke | |
2017-02-19 | CRYO: Rewrite save/load game functions | Strangerke | |
2017-02-19 | ADL: Implement hires6 action opcode 0x1d | Walter van Niftrik | |
2017-02-19 | DIRECTOR: Hide assert() in Text Cast reading | Eugene Sandulenko | |
2017-02-19 | DIRECTOR: Added detection for The Apartment 2.0 | Eugene Sandulenko | |
2017-02-19 | TITANIC: Fix Arm placement when placed on gondolier sliders | Paul Gilbert | |
2017-02-19 | TITANIC: Make CCarry fields private where appropriate | Paul Gilbert | |
2017-02-19 | ADL: Implement hires6 direction opcodes | Walter van Niftrik | |