Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-08 | MOHAWK: Fix poetry mode for v2 games | Matthew Hoops | |
svn-id: r55822 | |||
2011-02-08 | MOHAWK: Add detection for the v2 lbsampler | Matthew Hoops | |
svn-id: r55821 | |||
2011-02-08 | PARALLACTION: Avoid hiding overloaded virtual methods. | Nicola Mettifogo | |
svn-id: r55820 | |||
2011-02-07 | QUEEN: Avoid hiding an overloaded virtual method | Max Horn | |
svn-id: r55819 | |||
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-02-07 | GUI: Change SaveLoadChooser to not 'public subclass' GUI::Dialog | Max Horn | |
svn-id: r55817 | |||
2011-02-07 | MOHAWK: Fix MohawkEngine_Myst::runLoadDialog | Max Horn | |
This incorrectly invoked (indirectly) the runModal() method of a SaveLoadChooser, but for that one should use runModalWithPluginAndTarget instead. svn-id: r55816 | |||
2011-02-07 | GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTarget | Max Horn | |
This avoids hiding an overloaded virtual method, which in turn can cause weird bugs (see also the next commit). svn-id: r55815 | |||
2011-02-07 | VIDEO: Replace Video::VideoTimestamp with Audio::Timestamp | Max Horn | |
svn-id: r55814 | |||
2011-02-07 | SCI: Fixed compilation | Filippos Karapetis | |
svn-id: r55813 | |||
2011-02-07 | typo | Max Horn | |
svn-id: r55812 | |||
2011-02-07 | VIDEO: Try to clarify VideoDecoder docs a bit | Max Horn | |
Also re-arranged the methods a bit, into what I hope is a slightly more logical ordering. svn-id: r55811 | |||
2011-02-07 | VIDEO: Rename VideoDecoder::load() to loadStream() | Max Horn | |
svn-id: r55810 | |||
2011-02-07 | SCUMM: Avoid hiding overloaded virtual method | Max Horn | |
svn-id: r55809 | |||
2011-02-07 | BACKENDS: Reduce header interdependencies | Max Horn | |
svn-id: r55808 | |||
2011-02-07 | BACKENDs: Fix const correctness in "null" graphics manager | Max Horn | |
svn-id: r55807 | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2011-02-07 | VIDEO: Inline SMK palette | Max Horn | |
svn-id: r55805 | |||
2011-02-07 | HUGO: Spelling fix. | Alyssa Milburn | |
svn-id: r55804 | |||
2011-02-07 | SCI: Unified the SEQ and robot palette code, and fixed the include safeguard ↵ | Filippos Karapetis | |
of the SEQ decoder svn-id: r55803 | |||
2011-02-07 | VIDEO: Fix a leak in the Smacker decoder. | Alyssa Milburn | |
If audio was not yet started when a video was closed, the audio stream would be leaked. svn-id: r55802 | |||
2011-02-07 | SCI: Converted the robot decoder into a regular video decoder, and decoupled ↵ | Filippos Karapetis | |
it from the SciEngine class - Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only used for syncing with the game scripts - Hooked video playing into the "play_video" console command svn-id: r55801 | |||
2011-02-07 | SCI: v4 robots are only used in the PQ:SWAT demo, the full version uses v5. ↵ | Filippos Karapetis | |
Some cleanup svn-id: r55800 | |||
2011-02-07 | SCI: Add support for v4 robots | Matthew Hoops | |
svn-id: r55799 | |||
2011-02-07 | TOON: Added workaround for obvious glitch in first intro video. | David Turner | |
This glitch occured in the original interpreter and is probably due an encoding error of 209_1M.SMK. svn-id: r55798 | |||
2011-02-07 | SCI: Add support for Mac robot files | Matthew Hoops | |
svn-id: r55797 | |||
2011-02-07 | SCI: Fix SCI1.1 Mac picture palettes further | Matthew Hoops | |
The palette color start is actually a byte, not a uint16. svn-id: r55796 | |||
2011-02-06 | GRAPHICS: Improved JPEG decoder performance | Bastien Bouclet | |
Replaced the 2D IDCT by two 1D IDCT (rows, then columns). JPEG images now decode about twice as fast as they used to. svn-id: r55794 | |||
2011-02-06 | SCI: Several changes related to robot files | Filippos Karapetis | |
- Added WIP robot sound support (which has pops between each frame for some reason) - Now handling a lot of previously ignored fields - Now handling the chunk before the palette chunk properly. Fixes some v6 videos - Added known robot related TODOs svn-id: r55793 | |||
2011-02-06 | PARALLACTION: update MIDI driver commands description for BRA. | Nicola Mettifogo | |
svn-id: r55792 | |||
2011-02-06 | SCI: Improve Mac SCI1.1+ cursor support | Matthew Hoops | |
The scripts can pass a list of view id's from the DOS version that get remapped to CURS/crsr id's. GK1 cursors now work and Phantasmagoria uses the correct ones. svn-id: r55791 | |||
2011-02-05 | TOON: Ensure minimum delay in worst case of render() loop to allow thread ↵ | David Turner | |
scheduling. This should ensure that CPU usage is not pegged at 100%. svn-id: r55790 | |||
2011-02-05 | HUGO: Fix leak (thanks digitall) | Arnaud Boutonné | |
svn-id: r55789 | |||
2011-02-05 | HUGO: Fix 2 uninitialized variables | Arnaud Boutonné | |
svn-id: r55788 | |||
2011-02-05 | TOON: Fix formatting issues | Sylvain Dupont | |
svn-id: r55787 | |||
2011-02-05 | TOON: Add some sleep if the game refreshes too fast | Sylvain Dupont | |
Prevents the game from using 100% CPU? svn-id: r55786 | |||
2011-02-05 | WIN32: Try to fix compiler error for mingw-w64 buildbot build | Max Horn | |
svn-id: r55785 | |||
2011-02-05 | SCI: Fix SCI32 Mac picture palettes | Matthew Hoops | |
The palette offset should be 32-bit, not 16. The GK1 Mac intro now plays properly. svn-id: r55784 | |||
2011-02-05 | SCI: Fix Mac SCI32 subdirectories | Matthew Hoops | |
svn-id: r55783 | |||
2011-02-05 | SCI: Oops, fix compilation | Matthew Hoops | |
svn-id: r55782 | |||
2011-02-05 | SCI: Fix detectHires() for Mac SCI32 games | Matthew Hoops | |
svn-id: r55781 | |||
2011-02-05 | SCI: Add support for BE selector name tables | Matthew Hoops | |
svn-id: r55780 | |||
2011-02-05 | SCI: Add detection for Phantasmagoria Mac | Matthew Hoops | |
svn-id: r55779 | |||
2011-02-05 | SCI: Throw a warning when trying to play a Mac robot file (big endian) | Matthew Hoops | |
svn-id: r55778 | |||
2011-02-04 | TOON: Fixed two dialog color mistakes | Sylvain Dupont | |
svn-id: r55777 | |||
2011-02-04 | SCI: Properly initialize a Robot variable so we don't segfault on quitting | Matthew Hoops | |
svn-id: r55776 | |||
2011-02-04 | HUGO: Increase the height of window view | Arnaud Boutonné | |
This fixes a bug related to hotspots in H3 Win reported by D. Gray (in witch hut) svn-id: r55775 | |||
2011-02-04 | HUGO: Fix menu icon order (bug reported by D. Gray) | Arnaud Boutonné | |
svn-id: r55774 | |||
2011-02-04 | TOON: Fix Amiga compile | Sylvain Dupont | |
svn-id: r55773 | |||
2011-02-04 | SCI: Rewrote the robot playing code in a way similar to other video decoders | Filippos Karapetis | |
- The code now streams videos instead of loading them in memory, without utilizing seeking - Removed the sound-related robot code from the graphics classes - Started implementing the code for the sound in robot videos (still not finished) svn-id: r55772 |