Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-15 | SCI: Rewrote the save/load code, see also patch #2687400. | Max Horn | |
The new format is incompatible with the old one, and is still subject to some further changes. Also, regressions are quite possible, so watch out. Finally, the new code still contains some TODOs and FIXMEs. Several of these will be more or less automatically resolved once other code gets C++ified. svn-id: r39430 | |||
2009-03-15 | SCI: Indention changes, changed 'songlib_t' params to 'const songlib_t &' | Max Horn | |
svn-id: r39429 | |||
2009-03-15 | Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the ↵ | Max Horn | |
SCI engine svn-id: r39428 | |||
2009-03-15 | Fix small cursor for modern theme. | Johannes Schickel | |
svn-id: r39426 | |||
2009-03-15 | LOL: - implemented original style random number generator for moving around ↵ | Florian Kagerer | |
the monsters svn-id: r39425 | |||
2009-03-15 | Updated MSVC project files for commit #39416 (moved vag.* from ↵ | Filippos Karapetis | |
engines/sword1/ to sound/) svn-id: r39423 | |||
2009-03-15 | LOL: - added some missing animations for the shops | Florian Kagerer | |
- added support for dropping/picking up items (no throwing yet) svn-id: r39422 | |||
2009-03-15 | Cleanup. | Johannes Schickel | |
svn-id: r39421 | |||
2009-03-15 | Fix for loading Kyra1 Amiga PAK files. | Johannes Schickel | |
svn-id: r39420 | |||
2009-03-15 | Fixed typo in r39418. | Nicola Mettifogo | |
svn-id: r39419 | |||
2009-03-15 | Fix crash regression in the Amiga BRA demo, by checking if mask buffer ↵ | Travis Howell | |
exists, before using it. svn-id: r39418 | |||
2009-03-15 | sword2: added detection for Broken Sword 2 PSX, and a check to say wether pc ↵ | Fabio Battaglia | |
or psx version is run svn-id: r39417 | |||
2009-03-15 | Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX | Fabio Battaglia | |
svn-id: r39416 | |||
2009-03-15 | The Amiga demo of BRA doesn't have quite as many icons. | Travis Howell | |
svn-id: r39415 | |||
2009-03-15 | Set mouse buffers in Amiga version of BRA, so selecting inventory object no ↵ | Travis Howell | |
longer crashes. svn-id: r39414 | |||
2009-03-15 | Fix loading objects in the Amiga version of BRA. | Travis Howell | |
svn-id: r39413 | |||
2009-03-15 | Fixed regression from r39410, by reimplementing the decompression routine. ↵ | Nicola Mettifogo | |
The backgrounds in the DOS version of Nippon Safes are compressed by something that looks like PackBits, but is not PackBits. Hence, the change to make PackBitsReadStream behave as the standard broke it. svn-id: r39412 | |||
2009-03-15 | Ooops, actually set _mixer. | Travis Howell | |
svn-id: r39411 | |||
2009-03-15 | * Improved ILBMDecoder to also handle files with width non divisible by 8. | Nicola Mettifogo | |
* Changed PackBitsReadStream to discard padding bytes on ditto files. svn-id: r39410 | |||
2009-03-15 | Enable music in Amiga version of BRA too. | Travis Howell | |
svn-id: r39409 | |||
2009-03-15 | Groovie: Add non-uniform scaling to the ROQ player | Jordi Vilalta Prat | |
svn-id: r39408 | |||
2009-03-15 | Added missing initializations. | Nicola Mettifogo | |
svn-id: r39407 | |||
2009-03-15 | Groovie: Added basic alpha channel support to the ROQ player | Jordi Vilalta Prat | |
svn-id: r39406 | |||
2009-03-14 | Cine::Palette revamp part 2: Fix save-function, add Cine-palette formats etc. | Kari Salminen | |
- Removed excess convenience functions, made the used palette formats publicly available instead (Cine::kLowPalFormat, Cine::kHighPalFormat etc) - Fixed output conversion i.e. save-functions.. Hopefully they work ;-) - Renamed some parameters for unification (colors -> buf, numBytes -> size) - Added some documentation, e.g. for the load- & save-functions. svn-id: r39405 | |||
2009-03-14 | Reduced the CPU load of screen effects, by reducing the number of palette ↵ | Filippos Karapetis | |
changes. The visual differences are negligible, but CPU load went down by around 10%. svn-id: r39404 | |||
2009-03-14 | Updated the MSVC project files of the parallaction engine | Filippos Karapetis | |
svn-id: r39403 | |||
2009-03-14 | GfxObj is a class, not a struct | Filippos Karapetis | |
svn-id: r39402 | |||
2009-03-14 | Simplified screen effects. Removed copyRect() and reposition() | Filippos Karapetis | |
svn-id: r39401 | |||
2009-03-14 | SCI: Fixed warning | Max Horn | |
svn-id: r39400 | |||
2009-03-14 | Patch #2684984: desktop-file-validate warnings | Max Horn | |
svn-id: r39399 | |||
2009-03-14 | Applied part of patch #2684986 | Max Horn | |
svn-id: r39398 | |||
2009-03-14 | Added midi support to BRA. So far music starts, but related script commands ↵ | Nicola Mettifogo | |
haven't been implemented yet. svn-id: r39397 | |||
2009-03-14 | Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's ↵ | Filippos Karapetis | |
used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class svn-id: r39396 | |||
2009-03-14 | Fixed building on 64-bit architectures. | Nicola Mettifogo | |
svn-id: r39395 | |||
2009-03-14 | * Added a generic sound manager that hides engine-specific managers and ↵ | Nicola Mettifogo | |
allows accessing them through a simplified command/parameter interface. * Updated client code to use the new manager. * Moved Nippon Safes sound code from sound.cpp to sound_ns.cpp. svn-id: r39394 | |||
2009-03-14 | LOL: magic atlas can now be picked up (but it can't be used) | Florian Kagerer | |
svn-id: r39393 | |||
2009-03-14 | Reduced CPU usage of the MADE engine by about 10% (by profiling the code) | Filippos Karapetis | |
- Added delays in places where the screen gets updated - Moved event polling inside sfPollEvent() (cause that's where events are polled), instead of after each opcode svn-id: r39392 | |||
2009-03-14 | LOL: - complete support for the three "special rooms" in the castle | Florian Kagerer | |
svn-id: r39391 | |||
2009-03-14 | Do not update the screen while waiting | Filippos Karapetis | |
svn-id: r39390 | |||
2009-03-14 | Pushed up the simple script stack function in the header file (this helps ↵ | Filippos Karapetis | |
isolate them too, so that script.cpp only contains script command functions now) svn-id: r39389 | |||
2009-03-14 | Give more meaningful names to detected entries. | Eugene Sandulenko | |
svn-id: r39388 | |||
2009-03-14 | Avoid polluting of global gameid namespace and restore compatibility with | Eugene Sandulenko | |
0.13.0 svn-id: r39387 | |||
2009-03-14 | Add more detection entries from bugreport #2670691 | Eugene Sandulenko | |
svn-id: r39386 | |||
2009-03-14 | - LZS Decompressor added | Greg Frieger | |
- Some code clean-up svn-id: r39385 | |||
2009-03-14 | Fixed SCI32 Map detection | Greg Frieger | |
svn-id: r39384 | |||
2009-03-14 | Some rewrites and clean-ups in decompressing functions. View and Pic ↵ | Greg Frieger | |
post-processing functions reverted back to FreeSCI ones. svn-id: r39383 | |||
2009-03-14 | cleaning up after myself again *sigh* | Max Horn | |
svn-id: r39382 | |||
2009-03-14 | SCI: Fixed warning | Max Horn | |
svn-id: r39381 | |||
2009-03-14 | removed obsolete comment | Max Horn | |
svn-id: r39380 | |||
2009-03-14 | SCI: Removed more dead code | Max Horn | |
svn-id: r39379 |