Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-23 | MOHAWK: MYST: Fix incorrect door close sound for the cablin | Bastien Bouclet | |
Fixes Trac#10580. | |||
2018-06-22 | MOHAWK: RIVEN: Fix out of bounds write in the flies effect | Bastien Bouclet | |
Fixes Trac#10579. | |||
2018-06-19 | MOHAWK: MYST: Fix out of bounds read when redrawing the observatory | Bastien Bouclet | |
The observatory go button computes random 105x106 rectangles in the 512x512 star image. The previous code would allow to go out of bounds by 3 pixels. Interestingly the bug is in the original engine disassembly perhaps it could crash as well. Fixes Trac#10576. | |||
2018-06-19 | MOHAWK: MYST: Increment y_pos of observatory day slider faster | David Fioramonti | |
Fixes Trac#10572. The day slider does not go all the way to the bottom (day 31st) when the down arrow is used to increment the day. This change increases how much y displacement happens with each change in the day so that the bottom is reach on day 31st. This is just a graphical bug and doesn't affect the logic of the puzzle. The day slider can also be dragged to the bottom without using the buttons. | |||
2018-06-18 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (976 of 976 strings) | |||
2018-06-18 | DISTS: Update appdata.xml file | AsciiWolf | |
Add OARS metadata | |||
2018-06-18 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-06-18 | ZVISION: Reuse UTF8->UTF32 converter from Common | Eugene Sandulenko | |
2018-06-18 | COMMON: Add simplistic UTF8->UTF32 converter | Eugene Sandulenko | |
2018-06-17 | BASE: Fix a segfault when mass detector encounters an empty directory | Bastien Bouclet | |
Was introduced in the recent detection rework. | |||
2018-06-17 | CREDITS: Add dafioram to the Mohawk section | Bastien Bouclet | |
2018-06-15 | SCI32: Only enable larry scaler for LSL7 | David Fioramonti | |
Fixes Trac#10568. | |||
2018-06-14 | PSP2: enable additional memory | rsn8887 | |
2018-06-15 | RISCOS: Add a script to open the README file based on the system territory | Cameron Cawley | |
2018-06-15 | VIDEO: fix rewinding of FLIC files | whiterandrek | |
2018-06-14 | I18N: Update translations templates | Thierry Crozat | |
2018-06-14 | MOHAWK: MYST: Clean up the options dialog | Bastien Bouclet | |
Also load and save games using ctrl-o / ctrl-s. | |||
2018-06-13 | JANITORIAL: Fix comment typo | Torbjörn Andersson | |
2018-06-13 | I18N: Update translations templates | Thierry Crozat | |
2018-06-13 | I18N: Update translation (Swedish) | Adrian Frühwirth | |
Currently translated at 99.7% (974 of 976 strings) | |||
2018-06-13 | MOHAWK: MYST: Make the scripts time accounting pause safe | Bastien Bouclet | |
2018-06-13 | MOHAWK: MYST: Move the current stack id to ScriptParser | Bastien Bouclet | |
2018-06-13 | MOHAWK: MYST: Simplify memory management of the active stack | Bastien Bouclet | |
2018-06-13 | MOHAWK: MYST: Extract a Card class out of the main engine class | Bastien Bouclet | |
This is to allow having multiple cards loaded at the same time in the future. | |||
2018-06-11 | I18N: Update translation (Swedish) | Adrian Frühwirth | |
Currently translated at 99.6% (973 of 976 strings) | |||
2018-06-11 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (976 of 976 strings) Match source format | |||
2018-06-11 | I18N: Update translation (Italian) | Paolo Bossi | |
Currently translated at 100.0% (976 of 976 strings) | |||
2018-06-11 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (976 of 976 strings) Fix grammar | |||
2018-06-11 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-06-09 | I18N: Update translation (Finnish) | Timo Mikkolainen | |
Currently translated at 100.0% (976 of 976 strings) | |||
2018-06-08 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (976 of 976 strings) | |||
2018-06-08 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (976 of 976 strings) | |||
2018-06-07 | I18N: Update translations templates | Thierry Crozat | |
2018-06-07 | DIRECTOR: Show a GUI error message when no sound devices are available | Bastien Bouclet | |
2018-06-07 | MOHAWK: Display a GUI error message when no audio devices are available | Bastien Bouclet | |
2018-06-06 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (975 of 975 strings) | |||
2018-06-06 | Merge pull request #1211 from dafioram/morePtrNull | Bastien Bouclet | |
COMMON: More nullptr usage in common/ptr | |||
2018-06-06 | SCUMM: Fix recent commit to compile under all circumstances | Adrian Frühwirth | |
2018-06-06 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 99.8% (974 of 975 strings) | |||
2018-06-06 | NEWS: Mention fix for #10559 (distorted speech in Indy4) | Adrian Frühwirth | |
2018-06-06 | SCUMM: Work around distorted speech on submarine in Indy4 | Adrian Frühwirth | |
The speech sample at VCTL offset 0x76ccbca ("Hey you!") which is used when Indy gets caught on the German submarine seems to not be a VOC but raw PCM s16be at (this is a guess) 44.1 kHz with a bogus VOC header. To work around this we skip the VOC header and decode the raw PCM data. Fixes Trac#10559 | |||
2018-06-05 | I18N: Update translation (French) | Donovan Watteau | |
Currently translated at 99.7% (973 of 975 strings) | |||
2018-06-04 | COMMON: More nullptr usage in common/ptr | David Fioramonti | |
Replaces some more ptr=0 with ptr=nullptr. | |||
2018-06-04 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (975 of 975 strings) | |||
2018-06-04 | SCUMM: Remove unnecessary space. | Torbjörn Andersson | |
2018-06-04 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (975 of 975 strings) | |||
2018-06-04 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-06-03 | SCUMM: Improve 'imuse play' debugger command error handling | Adrian Frühwirth | |
This commit introduces the following (seemingly non-invasive) changes to make the 'imuse play' debugger command more useful (i.e. don't crash when trying to load the wrong kind of (sound) resource. * ScummEngine::readSoundResource() Instead of fatally error()'ing upon hitting a non-sound resource type, e.g. a room header (0x524d4844 aka RMHD), we now only issue a warning(). This enables the already existing dead code which properly returns 0 (aka no resource loaded). * ResourceManager::validateResource() Instead of fatally error()'ing upon hitting an illegal glob type we now only issue a warning() and return false (also existing dead code). All methods calling validateResource() check its return value so this seems like the right thing to do anyway. * ScummDebugger::Cmd_IMuse() Instead of directly calling ensureResourceLoaded() we now call getResourceAddress() instead (which in turn calls ensureResourceLoaded() and handles other edge cases) and only attempt to play a sound if the returned pointer actually is valid. Fixes Trac#10527. | |||
2018-06-03 | SAGA: Don't show pause message in saved thumbnail | David Fioramonti | |
Fixes Trac#10008. Previously, the game would show a paused game message in the thumbnail when the game was saved using the gmm. | |||
2018-06-03 | GRAPHICS: Remove BOM at start of larryscale files | Thierry Crozat | |
Note that larryScale_generated.cpp still contains UTF-8 characters, but they are all in comments, so hopefully they will not cause problems. |