index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2005-03-12
Fix crash that occured when disabling the GUI scaling code
Max Horn
2005-03-12
Off by one.
Travis Howell
2005-03-12
Leftovers
Travis Howell
2005-03-12
Slighy modified patch #1161756 "Patch for external / non-volatile GMIDI synth...
Eugene Sandulenko
2005-03-12
Broke HE music looping
Travis Howell
2005-03-12
Seems to work now, maybe fixed by script cycles?
Travis Howell
2005-03-12
Missing pop
Travis Howell
2005-03-12
Missing pop
Travis Howell
2005-03-12
Ooops
Travis Howell
2005-03-12
Missed file
Travis Howell
2005-03-12
Update
Travis Howell
2005-03-12
Add key to toggle speech/subtitles
Travis Howell
2005-03-11
Renamed variables in the MPEG animation classes to better conform with
Torbjörn Andersson
2005-03-11
Cleanup
Chris Apers
2005-03-11
PalmOS : ARM optimized OPL driver
Chris Apers
2005-03-11
Not needed any more
Chris Apers
2005-03-11
PalmOS : ARM optimized unpacker
Chris Apers
2005-03-11
Not needed any more
Chris Apers
2005-03-11
PalmOS : move MD5 table to a database too save memory and data segment space
Chris Apers
2005-03-11
PalmOS and windows CE need to convert mouse coordinates with mouse buttons too
Chris Apers
2005-03-11
PalmOS too
Chris Apers
2005-03-11
Better and faster macros
Chris Apers
2005-03-11
Correct quit/restart
Travis Howell
2005-03-11
Check for negative value
Travis Howell
2005-03-11
Add English HE100 versions of freddi2/maze
Travis Howell
2005-03-11
Mass-renamed all variables of Actor object according to our current code
Eugene Sandulenko
2005-03-10
Add --force-1x-overlay command line option as discussed in bugreport
Eugene Sandulenko
2005-03-10
Fix bug #1160454 "ALL: Failed assertion when using 1x scaler"
Eugene Sandulenko
2005-03-10
Initialize some overlay-related variables, just to be safe.
Torbjörn Andersson
2005-03-10
Find where this flag is triggered too.
Travis Howell
2005-03-10
Missing zero.
Travis Howell
2005-03-10
Update HE issues
Travis Howell
2005-03-10
Used in displayWizComplexImage() too.
Travis Howell
2005-03-10
Add HE specific versions of findResource/findResourceData.
Travis Howell
2005-03-10
Add back some lost code from cyx, for future changes.
Travis Howell
2005-03-10
Add HE100 opcode difference for spyfox
Travis Howell
2005-03-10
Add last change to o60_opeFile too.
Travis Howell
2005-03-10
Change o72_openFile to always use saved game path for writing.
Travis Howell
2005-03-09
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
Eugene Sandulenko
2005-03-09
WIP of GP32 port. Now it is more correct port and compiles with current
Eugene Sandulenko
2005-03-09
Stricter offset verification in drawBitmap; but be more generous if we encoun...
Max Horn
2005-03-09
changing AudioDataType -> SoundType, so now the constant names match the name...
Max Horn
2005-03-09
Fix one potential race condition between SMUSH and INSANE
Max Horn
2005-03-09
Add HE sound todos
Travis Howell
2005-03-09
Use _chorus, not _effect_level, as parameter to chorusLevel(). I don't
Torbjörn Andersson
2005-03-09
Indentation.
Torbjörn Andersson
2005-03-09
Updated comment. (ScummVM no longer crashes if I try to run what I think is
Torbjörn Andersson
2005-03-09
*** empty log message ***
Travis Howell
2005-03-09
A few more safety checks
Travis Howell
2005-03-09
_imagesNum should be clear in startScene()
Travis Howell
[prev]
[next]