Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-02 | MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch. | Bastien Bouclet | |
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving. | |||
2011-07-02 | SDL: Set a black palette by default. | Bastien Bouclet | |
This fixes white flashing screens when using SDL 1.3. SDL 1.3 palettes are all white by default, whereas SDL 1.2 palettes are all black ... | |||
2011-07-02 | ENGINES: Clean up SaveStateDescriptor. | Johannes Schickel | |
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200. | |||
2011-07-02 | TSAGE: Remove outdated extra channel variable | Paul Gilbert | |
2011-07-02 | TSAGE: Linked in the (in progress) SoundBlaster Fx class | Paul Gilbert | |
2011-07-02 | TSAGE: Fixed problem with saving double values | Paul Gilbert | |
2011-07-02 | TSAGE: Beginnings of SoundBlaster sound driver | Paul Gilbert | |
2011-07-02 | MOHAWK: Don't allocate zero-size array. | Alyssa Milburn | |
2011-07-01 | MOHAWK: Add the Mac version of Arthur's Reading Race | Matthew Hoops | |
2011-07-02 | MOHAWK: Always create a code object for every LBPage. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Try implementing LBCode eval, random and seek. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Use LBCode instead of running scripts in LBItem. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Add LBCode::parseCode. | Alyssa Milburn | |
This allows script strings to be parsed into LB bytecode. | |||
2011-07-02 | MOHAWK: Allow creation of LBCode instances without an associated BCOD. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Add LBCode::resolveItem helper function. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Fix/add bounds checking in LBCode::nextToken. | Alyssa Milburn | |
2011-07-01 | BACKENDS: Fix PS2 backend compilation for real. | Johannes Schickel | |
2011-07-01 | BACKENDS: Fix compilation of PS2 backend. | Johannes Schickel | |
2011-07-01 | GRAPHICS: Fix possible memory leak in BdfFont code. | Johannes Schickel | |
2011-07-01 | GRAPHICS: Rename NewFont to BdfFont. | Johannes Schickel | |
2011-07-01 | GRAPHICS: Format NewFont code with astyle. | Johannes Schickel | |
2011-07-01 | GRAPHICS: Move NewFont code to a separate file. | Johannes Schickel | |
2011-07-01 | Merge branch 'master' of github.com:scummvm/scummvm | Travis Howell | |
2011-07-01 | BUILD: Update Windows installer script. | Travis Howell | |
2011-07-01 | CREATE_PROJECT: Update with new location of NSIS script and updated parameters | Littleboy | |
2011-07-01 | NSIS: Always pass ARCH variable to script and handle case when the variable ↵ | Littleboy | |
is empty | |||
2011-07-01 | NSIS: Convert line endings on the fly during installation | Littleboy | |
2011-07-01 | TOOLS: Update NSIS script location | Littleboy | |
2011-07-01 | DISTS: Add missing IDI_COUNT to scummvm.rc.in | Littleboy | |
2011-07-01 | CONFIGURE: Rename $WIN32BUILD to $STAGING | Littleboy | |
2011-07-01 | LASTEXPRESS: Fix loading of subtitles from sound name | Littleboy | |
2011-07-01 | BUILD: Use static build when compiling with later GCC versions under mingw, ↵ | Travis Howell | |
to avoid additional DLL requirements. | |||
2011-07-01 | GRAPHICS: Fix SJIS PCE font loading. | Johannes Schickel | |
2011-07-01 | GRAPHICS: More default parameter remove in SJIS code. | Johannes Schickel | |
2011-07-01 | GRAPHICS: Remove default values from FontSJIS::drawChar. | Johannes Schickel | |
drawChar is overloaded in FontSJIS. One takes a "Surface &" as first parameter another one "void *", they furthermore have the exact same number of required parameters. The one "void *" just had a few extra parameters with default values. This resulted in a bug in SCUMM, where "VirtScreen *" (a subclass of Surface) was passed instead of "VirtScreen &" and thus the method taking "void *" was incorrectly used. To make it easier to spot such bugs in the future I just removed the default values and thus disallow such calls. | |||
2011-07-01 | GRAPHICS: Offer support for PCE font data of SJIS.FNT. | Johannes Schickel | |
2011-07-01 | GRAPHICS: Cleanup SJIS font code a bit. | Johannes Schickel | |
2011-07-01 | DREAMWEB: Add Spanish CD and French CD Detection Entries. | D G Turner | |
These are taken from bug #3328865 ("DREAMWEB Spanish Version"). | |||
2011-07-01 | WINCE: Update port specific README | CeRiAl | |
2011-06-30 | JANITORIAL: Silence a couple of "variable set but not used" warnings. | eriktorbjorn | |
2011-06-30 | MOHAWK: Fix tMOV resources at the end of a file | Matthew Hoops | |
Thanks to fuzzie for noticing | |||
2011-06-30 | ALL: Require DECLARE_SINGLETON to be used in the Common namepsace | Ori Avtalion | |
Silences the clang warning: static data member specialization of '_singleton' must originally be declared in namespace 'Common'; accepted as a C++0x extension [-Wc++0x-extensions] Wrapping "namespace Common {}" around the macro assignment causes clang to complain about a spurious semicolon, and removing the semicolon at the end of the macro causes some editors to misbehave. Changing the requirement of using the macro in one namespace (the global) to another (Common) seems a small price to pay to silence a warning. | |||
2011-06-30 | BUILD: Store the Windows installer scripts in a single directory, and share ↵ | Travis Howell | |
the graphics files. | |||
2011-06-30 | BUILD: Store the Windows installer scripts in a single directory, and share ↵ | Travis Howell | |
the graphics files. | |||
2011-06-30 | WIN32: Add option to disable the console window, keeping the current default ↵ | Travis Howell | |
of enabling the console window. | |||
2011-06-30 | MADE: Fix hidden overloaded virtual function warning | Ori Avtalion | |
2011-06-30 | Merge branch 'master' of github.com:scummvm/scummvm | Travis Howell | |
2011-06-30 | BUILD: Use separate win32 target for each installer. | Travis Howell | |
2011-06-29 | LASTEXPRESS: Hook up preliminary sound filtering | Littleboy | |
- Add debug checks in soundFilter() - Rename kSoundStatusClear1 to kSoundStatusFilterVariant | |||
2011-06-29 | LASTEXPRESS: Update sound timer and sound entry playing | Littleboy | |
- Move filtering to SoundEntry class - Make some methods of SoundEntry class private - Add methods to check if a StreamedSound/AppendableSound is done playing |