Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-05 | Revert back to original shadow detection. | Travis Howell | |
svn-id: r20391 | |||
2006-02-05 | Another regression, palette cycling is used by HE61 too. | Travis Howell | |
svn-id: r20387 | |||
2006-02-05 | Correct position, as they are used by HE60 games. | Travis Howell | |
svn-id: r20385 | |||
2006-02-05 | Fix broken game detection for now. | Travis Howell | |
svn-id: r20384 | |||
2006-02-05 | Change to int32 for safety. | Travis Howell | |
svn-id: r20383 | |||
2006-02-05 | Sync. subOp variable name and always use byte. | Travis Howell | |
svn-id: r20382 | |||
2006-02-04 | Fix restarting Maniac NES. | Travis Howell | |
svn-id: r20380 | |||
2006-02-04 | Add German version of Maniac NES. | Travis Howell | |
svn-id: r20378 | |||
2006-02-04 | Fix DISABLE_SCUMM_7_8 compile. | Travis Howell | |
svn-id: r20375 | |||
2006-02-04 | akos codec 32 should never be used for old costumes. | Travis Howell | |
small change to match original. svn-id: r20373 | |||
2006-02-04 | Split intern.h and moved HE stuff into the new file intern_he.h | Max Horn | |
svn-id: r20372 | |||
2006-02-04 | Reset shadow for each cycle. | Travis Howell | |
svn-id: r20371 | |||
2006-02-04 | Actually active sprite table doesn't need to be saved. | Travis Howell | |
svn-id: r20369 | |||
2006-02-04 | Save complete tables, was off by one. | Travis Howell | |
svn-id: r20368 | |||
2006-02-04 | Cleanup | Travis Howell | |
svn-id: r20367 | |||
2006-02-04 | Correct the position of shadow check in HE90+ games. | Travis Howell | |
Fixes glitch when recycling bottles in puttrace. svn-id: r20366 | |||
2006-02-04 | Fix indent | Travis Howell | |
svn-id: r20364 | |||
2006-02-03 | A recent change to loadWAVFromStream() caused the AUTOFREE flag to be set, | Torbjörn Andersson | |
which in turn causes Broken Sword 2 to crash. And that change made it into 0.8.1, too. Augh! Kudos to wjp for tracking down the bug while I was still waiting for ScummVM to finish compiling. svn-id: r20358 | |||
2006-02-03 | Forgot to add parse_v1.cpp and parse_v2.cpp, sorry... | Sven Hesse | |
svn-id: r20357 | |||
2006-02-03 | Remove unused sprite flag, which is never set. | Travis Howell | |
Remove leftover argument. svn-id: r20356 | |||
2006-02-03 | fixes allow compile with emsvc4 again | Paweł Kołodziejski | |
svn-id: r20355 | |||
2006-02-03 | Reverse to match values. | Travis Howell | |
svn-id: r20354 | |||
2006-02-02 | Added/Changed o2_evaluateStore(), o2_palLoad(), o2_setRenderFlags(), ↵ | Sven Hesse | |
o2_loadTot(), parseVarIndex(), parseValExpr() and parseExpr() for Gob2 svn-id: r20353 | |||
2006-02-02 | Fixed PalmOS backend compilation | Chris Apers | |
svn-id: r20352 | |||
2006-02-02 | Typo | Chris Apers | |
svn-id: r20351 | |||
2006-02-02 | Should be 'description' | Chris Apers | |
svn-id: r20350 | |||
2006-02-02 | Because incomplete SKY.CPT files are apparently a common problem due to some ↵ | Joost Peters | |
problems with the scummvm.org server or connection, check if it's the expected size. svn-id: r20349 | |||
2006-02-02 | Move to supported games. | Travis Howell | |
svn-id: r20348 | |||
2006-02-02 | Oops | Travis Howell | |
svn-id: r20347 | |||
2006-02-02 | Re-sort later HE games, by engine changes. | Travis Howell | |
Use set heap size for HE games too, since index sets a lower size. svn-id: r20346 | |||
2006-02-01 | Add another English version of Simon the Sorcerer 1 (DOS CD). | Travis Howell | |
svn-id: r20345 | |||
2006-02-01 | Fix glitch when moving the mouse over a disabled, checked checkbox. (The | Torbjörn Andersson | |
check mark would become brighter, and I think it was because a transparent mark was drawn over a transparent mark, thus "amplifying" it.) svn-id: r20344 | |||
2006-02-01 | Much improved how shadows look. However it is done with a really dirty | Eugene Sandulenko | |
hack as tehre is lots of overdraw, abuse of shadow width and code duplication. Anyway shadow drawing code will go to separate functioMuch improved how shadows look. However it is done with a really dirty hack as tehre is lots of overdraw, abuse of shadow width and code duplication. Anyway shadow drawing code will go to separate function. svn-id: r20343 | |||
2006-02-01 | Patch #1420942 (console page down fix) | Max Horn | |
svn-id: r20342 | |||
2006-02-01 | Implemented shadow drawing, also extended the theme config again | Johannes Schickel | |
(new color entries for highlighted buttons and for other widgets). Also added a 'highlight' check to the CheckBox widget. Changed the PopUpDialog to use a shadow around itself. svn-id: r20341 | |||
2006-02-01 | Add another German versions of Simon the Sorcerer 2 (Dos CD). | Travis Howell | |
svn-id: r20340 | |||
2006-02-01 | Fullfill feature request #1410574: "GOB: Changing characters". Thanks to wjp. | Eugene Sandulenko | |
svn-id: r20339 | |||
2006-01-31 | Fixes color bugs with the new theme when switching to fullscreen on Mac OS X. | Johannes Schickel | |
svn-id: r20338 | |||
2006-01-31 | Implements the usage of cached backgrounds in the old theme as well, | Johannes Schickel | |
that should fix redrawing bugs with the about dialog. Also I displayed cached background usage in the console for now, since it produces redraw bugs with the old theme (maybe someone with knowledge how redrawing of that dialog is handled should look at that). svn-id: r20337 | |||
2006-01-31 | Adds more configureable options to the config file of the new theme, | Johannes Schickel | |
also update the default theme zip file for that. Also it changes the way the tab buttons get drawn, now they have only rounded corners at the top. svn-id: r20336 | |||
2006-01-31 | Minor cleanup. | Gregory Montoir | |
svn-id: r20335 | |||
2006-01-31 | Use the pitch of a virtual screen surface instead of the width to skip a ↵ | Gregory Montoir | |
scanline. svn-id: r20334 | |||
2006-01-31 | Sync with branch-0-8-0. | Gregory Montoir | |
svn-id: r20333 | |||
2006-01-31 | Add undocumented option --gui-theme for easier theme debugging. | Eugene Sandulenko | |
svn-id: r20332 | |||
2006-01-31 | Make the old theme's checkboxes look a bit more like they used to. (Not | Torbjörn Andersson | |
quite, though, as they are a bit smaller than they used to be.) svn-id: r20331 | |||
2006-01-31 | Tabs look better with dialog surfaces than with widget surfaces. There's | Torbjörn Andersson | |
still room for improvements, though... svn-id: r20330 | |||
2006-01-31 | I didn't realize that disabled widgets were transparent, rather than just | Torbjörn Andersson | |
faded. In those cases, I guess the background should be restored before drawing. But that can probably be done in the drawSurface / drawRect functions instead, like this. svn-id: r20329 | |||
2006-01-31 | I assume this call to restoreBackground() is unnecessary. | Torbjörn Andersson | |
svn-id: r20328 | |||
2006-01-31 | Oops again. Don't beat me hard for plugging in 8800+ glyphs font instead | Eugene Sandulenko | |
of 130-glyphs one :) svn-id: r20327 | |||
2006-01-31 | oops. Forgot about our small backends. | Eugene Sandulenko | |
svn-id: r20326 |