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2016-08-03DIRECTOR: Read palette info, handle wait sound eventsDmitry Iskrich
2016-08-03DIRECTOR: Handle cover up/down transitionsDmitry Iskrich
2016-08-03DIRECTOR: Parse transition flagsDmitry Iskrich
2016-08-03DIRECTOR: Add support for trail spritesDmitry Iskrich
2016-08-03DIRECTOR: Lingo: Add support for boolean flags in MCIEugene Sandulenko
2016-08-03DIRECTOR: Lingo: Implement MCI command parsingEugene Sandulenko
2016-08-03DIRECTOR: Lingo: fixed String passing from lexer to parserEugene Sandulenko
2016-08-03DIRECTOR: Lingo: Moved func_mci() to a separate fileEugene Sandulenko
2016-08-03DIRECTOR: Lingo: Add support for '--' commentsEugene Sandulenko
2016-08-03DIRECTOR: Lingo, added put/set functions and support for multiline inputEugene Sandulenko
2016-08-03DIRECTOR: Added stub for 'mci' Lingo commandEugene Sandulenko
2016-08-03DIRECTOR: Support 2 tracking sound systemDmitry Iskrich
2016-08-03DIRECTOR: Added stub parser. Now just arithmetic expressions.Eugene Sandulenko
2016-08-03DIRECTOR: Storage CastInfo, format stringsDmitry Iskrich
2016-08-03DIRECTOR: Fix memory leakDmitry Iskrich
2016-08-03DIRECTOR: Generate mouse eventsDmitry Iskrich
2016-08-03DIRECTOR: Fix palette loadingDmitry Iskrich
2016-08-03DIRECTOR: Change order events (Director 4.0)Dmitry Iskrich
2016-08-03DIRECTOR: Add initial sound playback supportDmitry Iskrich
2016-08-03DIRECTOR: Refactor in accordance with Director Loop, generate main lingo eventsDmitry Iskrich
2016-08-03DIRECTOR: Add transition typesDmitry Iskrich
2016-08-03DIRECTOR: Fix load actionsDmitry Iskrich
2016-08-03DIRECTOR: Add user actions, sprite, movie events to lingo eventsDmitry Iskrich
2016-08-03DIRECTOR: Check if file is open, rename dump folderDmitry Iskrich
2016-08-03DIRECTOR: Add dump scriptsDmitry Iskrich
2016-08-03DIRECTOR: Added stub for Lingo interpreterEugene Sandulenko
2016-08-03DIRECTOR: Fix guard includesEugene Sandulenko
2016-08-03DIRECTOR: Add font map loadingDmitry Iskrich
2016-08-03DIRECTOR: Add file info loading, fix strings loadingDmitry Iskrich
2016-08-03DIRECTOR: Add cast info loadingDmitry Iskrich
2016-08-03DIRECTOR: Fix tempo channel parsing, add missed eventsDmitry Iskrich
2016-08-03DIRECTOR: Find CLUT table in score initializationDmitry Iskrich
2016-08-03DIRECTOR: Use pixel(0,0) for Matte inkEugene Sandulenko
2016-08-03DIRECTOR: Fix bitmap cast readingDmitry Iskrich
2016-08-03DIRECTOR: Parse mac nameDmitry Iskrich
2016-08-03DIRECTOR: Switch Matte Ink to using flood fill mask mode.Eugene Sandulenko
2016-08-03DIRECTOR: Change matte function, use FloodFillDmitry Iskrich
2016-08-03DIRECTOR: Display draw rects for debugDmitry Iskrich
2016-08-03DIRECTOR: Load actionsDmitry Iskrich
2016-08-03DIRECTOR: Load labelsDmitry Iskrich
2016-08-03DIRECTOR: Move score loading resource to constructorDmitry Iskrich
2016-08-03DIRECTOR: Add support for background trans, matte ink typesDmitry Iskrich
2016-08-03DIRECTOR: Fix display sprite bugDmitry Iskrich
2016-08-03DIRECTOR: Fix cast data readingDmitry Iskrich
2016-08-03DIRECTOR: Move sprite display to ManagedSurfaceDmitry Iskrich
2016-08-03DIRECTOR: Add ink types parsingDmitry Iskrich
2016-08-03DIRECTOR: Remove extra movie archive openDmitry Iskrich
2016-08-03DIRECTOR: Refactor cast data loadingDmitry Iskrich
2016-08-03DIRECTOR: Fix frame playbackDmitry Iskrich
2016-08-03DIRECTOR: Improve detection of Masters of the Elementsrootfather
This commit adds detection for the English release of "Masters of the Elements". To avoid hash collisions, I had to add another file to the detection table. The Projector Skeleton is too big for the standard 5000 bytes we use for creating the MD5 hashes. Many thanks to sev- for his great help!