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2014-12-31XEEN: Implement window framing code and dialog event handlingPaul Gilbert
2014-12-30XEEN: Implemented Window functionalityPaul Gilbert
2014-12-30XEEN: In progress implementing options/main menuPaul Gilbert
2014-12-30XEEN: Implemented cursor displayPaul Gilbert
2014-12-29XEEN: Proper setup of window listPaul Gilbert
2014-12-29XEEN: Temporary processing of Window list data to produce formatted outputPaul Gilbert
2014-12-27XEEN: Second Dark Side title screen, beginnings of starting sequencePaul Gilbert
2014-12-26XEEN: Implement button handlng and rest of Dark Side title screenPaul Gilbert
2014-12-26XEEN: Fix for correct line offsets in sprite drawingPaul Gilbert
2014-12-26XEEN: Fix error in vertMergePaul Gilbert
2014-12-26XEEN: Fix error in vertMergePaul Gilbert
2014-12-26XEEN: Converted SpriteResource to decoding sprite frames on the flyPaul Gilbert
2014-12-26XEEN: Implement beginnings of Dark Side intro and supporting methodsPaul Gilbert
2014-12-26XEEN: Implemented horizontal and vertical page mergingPaul Gilbert
2014-12-26XEEN: Initial implementation of sprite resource classPaul Gilbert
2014-12-25XEEN: Add XSurface base class and Screen dirty rect codePaul Gilbert
2014-12-25XEEN: Added skeleton events manager and screen classPaul Gilbert
2014-12-25XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen enginesPaul Gilbert
2014-12-24XEEN: Implemented resource managerPaul Gilbert
2014-12-23XEEN: Initial commitPaul Gilbert
2014-12-20ACCESS: Fix crash in the introduction sequencePaul Gilbert
2014-12-20ACCESS: Fix compiler warningsPaul Gilbert
2014-12-19ACCESS: Extra initialization for various classesPaul Gilbert
2014-12-19ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::SurfacePaul Gilbert
2014-12-19ZVISION: Fix code mis-alignment created from variable renameAdrian Astley
2014-12-19ZVISION: Large scale variable, function, and class renaming to improve code ↵Adrian Astley
clarity
2014-12-19Merge pull request #548 from dreammaster/accessPaul Gilbert
ACCESS: Support for Amazon - Guardians of Eden
2014-12-19ZVISION: the type in ActionInventory is used as a signed byte nowFilippos Karapetis
2014-12-19Merge pull request #549 from Marisa-Chan/masterFilippos Karapetis
ZVISION: Delete unused code
2014-12-19ZVISION: Fix unchecked return value (CID 1257098)Marisa-Chan
2014-12-19ZVISION: Fix copy into fixed size buffer (CID 1257096)Marisa-Chan
2014-12-19ZVISION: Fix copy into fixed size buffer (CID 1257095)Marisa-Chan
2014-12-19ZVISION: Fix explicit null dereferenced (CID 1257094)Marisa-Chan
2014-12-19ZVISION: Fix copy into fixed size buffer (CID 1257093)Marisa-Chan
2014-12-19ZVISION: Fix unchecked return value (CID 1257092)Marisa-Chan
2014-12-19ZVISION: Fix zork raw soundParams handlingMarisa-Chan
2014-12-19ZVISION: Fix dereference after null check (CID 1257091)Marisa-Chan
2014-12-19ZVISION: Fix unchecked return value (CID 1257090)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257089)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257088)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257087)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257086)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257085)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257084)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257083)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257082)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257081)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257080)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257079)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257077)Marisa-Chan