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2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-20Added / corrected some comments, and moved ScummGameSettings to scumm.hMax Horn
2006-02-20Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce warnin...Max Horn
2006-02-20Added --enable-Werror option to our configure scriptMax Horn
2006-02-20Fixed indention (spaces -> tabs)Max Horn
2006-02-20Updated scumm-md5 table a bit moreMax Horn
2006-02-20Simplified puttrace entry in the (still unused) extra_versions tableMax Horn
2006-02-20Removing the GF_HE_985 from HE 99 games (I only was able to verify that this ...Max Horn
2006-02-20Fix for bug #1428261 (Solaris x86 build fails: variable name collision)Max Horn
2006-02-20Fixed warning when compiling with DISABLE_SCALERSTorbjörn Andersson
2006-02-20Workaround for bug #1308033 (FOA: skips single line of dialogue)Max Horn
2006-02-20More tweaks to the still unused extra_versions tableMax Horn
2006-02-20Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (thi...Max Horn
2006-02-20Clarified that OSystem::setWindowCaption currently only supports ASCII captionsMax Horn
2006-02-19added experimental hook handle on 8,9 sub opcode musicPaweł Kołodziejski
2006-02-19Added more variant IDs for HE gamesMax Horn
2006-02-19Specify variant IDs for some HE games in scumm-md5.txt/.hMax Horn
2006-02-19Updated the (still unused) extra_versions table a bitMax Horn
2006-02-19- Added new extra_versions table -> work in progress and disabled for now.Max Horn
2006-02-19Fixed compiler warningMax Horn
2006-02-19Cleaned up the main game loop, improved handling for changing rooms, and impr...Paul Gilbert
2006-02-19Added basic support for conversations, as well as reworking the Hotspot class...Paul Gilbert
2006-02-19Converted mouse and events classes to use new getReference stylePaul Gilbert
2006-02-19Updated memory set method call to new namePaul Gilbert
2006-02-19Changed hotspot references to use updated hotspot methodsPaul Gilbert
2006-02-19Added handling for conversation data, as well as moved storing cursor data in...Paul Gilbert
2006-02-19Added new resources for conversations, cleaned up existing class names, and e...Paul Gilbert
2006-02-19Added display of talk dialogs during conversationsPaul Gilbert
2006-02-19Implemented several more script engine methodsPaul Gilbert
2006-02-19Added new class for displaying conversation talk dialogsPaul Gilbert
2006-02-19Added new definitions used by the conversation subsystemPaul Gilbert
2006-02-19Changed subsystem object create methods whose constructors I've switched to t...Paul Gilbert
2006-02-19Changed the menu subsystem to use getReference rather than being passed in th...Paul Gilbert
2006-02-19Changed the changed memset method to setBytes, which I like betterPaul Gilbert
2006-02-18Updated Dev-C++ project files to reflect HE restructuring in scumm, along wit...Jamieson Christian
2006-02-18- Merged GameDetector::detectGame() into GameDetector::detectMain()Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18Grammar fixMax Horn
2006-02-18EditGameDialog only needs the game description, not the full GameSettings -> ...Max Horn
2006-02-18Enable gob2 detectionEugene Sandulenko
2006-02-18Simplified use of namespacesEugene Sandulenko
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Fixed extra desc for a few MD5 table entriesMax Horn
2006-02-17Reduced header dependenciesMax Horn
2006-02-17This file was obsoleted by the previous commit, but I didn't want to force SVNTorbjörn Andersson
2006-02-17Removed includes from sword2.h so that (hopefully) there will eventually beTorbjörn Andersson
2006-02-17Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to g...Max Horn
2006-02-17Added global toGameSettings() template function for convenience; simplified G...Max Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-16Whitespace fix.Torbjörn Andersson