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2012-03-19KYRA: Add per-game GUI option support.Johannes Schickel
2012-03-19ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags.Johannes Schickel
2012-03-19GUI: Add per-engine and per-game optionsFilippos Karapetis
2012-03-19AUDIO: Add support for multiple QuickTime audio tracksMatthew Hoops
This also cleans up the QuickTime audio code to make it a bit more manageable too
2012-03-19COMMON: Add a dummy edit when a QuickTime file contains noneMatthew Hoops
The edit just takes up the entire length of the track
2012-03-19MOHAWK: Properly initialize the Riven tdomeelev variableMatthew Hoops
Thanks to Robot_Maker20 for noticing the bug
2012-03-17DEVTOOLS: Print error message to stderr, not stdout.Christoph Mallon
2012-03-17JANITORIAL: Simplify stripLine().Christoph Mallon
Simply use pointers to the source and destination chars instead of multiple indices.
2012-03-17DEVTOOLS: Include necessary headers for compilation.Christoph Mallon
2012-03-17JANITORIAL: Remove +x from files, which should not be executable.Christoph Mallon
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
This does not change the use of defined for some NDS source files, since they seem to be (based on?) third party code.
2012-03-17COMMON: Use defined() instead of defined in preprocessor macros.Johannes Schickel
Thanks to clone2727 for noticing this.
2012-03-17ALL: Use GCC_ATLEAST().Christoph Mallon
2012-03-17COMMON: Add GCC_ATLEAST(major, minor) to simplify testing for versions of GCC.Christoph Mallon
2012-03-17COMMON: Add a space between a string literal and a macro parameter so C++11 ↵Christoph Mallon
does not think the latter is a string literal suffix.
2012-03-17COMMON: Hopefully fix compilationFilippos Karapetis
EVENT_CUSTOM_BACKEND_HARDWARE is only set when ENABLE_KEYMAPPER is set
2012-03-17Merge pull request #206 from BenCastricum/masterEugene Sandulenko
SCUMM: More HE Games Detection
2012-03-17COMMON: Use String class consistentlyEugene Sandulenko
2012-03-17Merge pull request #203 from fingolfin/guio-cleanupEugene Sandulenko
COMMON: GuiOptions cleanup
2012-03-17Merge pull request #202 from tsoliman/keymapper-nonkey-inputsEugene Sandulenko
KEYMAPPER: Add Gesture Support
2012-03-16MOHAWK: Disable Riven demo save/load GUI buttonsMatthew Hoops
2012-03-16MOHAWK: Improve Riven save/load error messagesMatthew Hoops
2012-03-14I18N: Update Basque translation from patch #3499452Thierry Crozat
2012-03-13JANITORIAL: Simply use *x instead of *x.get() on smart pointers.Christoph Mallon
2012-03-13JANITORIAL: Remove dead code.Christoph Mallon
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2012-03-13JANITORIAL: Make getters const.Christoph Mallon
2012-03-13JANITORIAL: Avoid the ugly operator invocation syntax.Christoph Mallon
2012-03-13JANITORIAL: Use appropriate type for loop counter.Christoph Mallon
2012-03-13JANITORIAL: Do not convert false to a null pointer.Christoph Mallon
2012-03-13JANITORIAL: Remove unnecessary empty default constructors/destructors.Christoph Mallon
2012-03-13SCI: Add detection entry for KQ6 French DOS Floppy.D G Turner
See bug #3503425.
2012-03-11GOB: Add a way to add sprite coordinates to CMP filesSven Hesse
Because the meter bar and icons for Penetration are not even in the CMP's RXY.
2012-03-11GOB: Extend ANIObject to also handle CMP sprite "animations"Sven Hesse
2012-03-11GOB: Use the CMPFile class in ANIFileSven Hesse
2012-03-11GOB: Use the CMPFile class in DECFileSven Hesse
2012-03-11GOB: Add a class for CMP sprites with RXY coordinatesSven Hesse
2012-03-11I18N: Update translation data fileThierry Crozat
2012-03-11CREDITS: Add credits for Basque translationThierry Crozat
2012-03-11NEWS: Mention new Basque translationThierry Crozat
2012-03-11I18N: Add Basque translation from patch #3499452Thierry Crozat
2012-03-11DEVTOOLS: Fix parsing of codepage file pathThierry Crozat
When the path does not contains a path separator (/ or \) the first character of charset was skipped.
2012-03-11SCUMM: Fix duplicate MD5 warningBen Castricum
2012-03-11SCUMM: Several detection fixes for mostly dutch HES games/demosBen Castricum
2012-03-11TEST: Add a test case for SafeSeekableSubReadStream::eos handling.Johannes Schickel
2012-03-11TEST: Add a test case for MemoryReadStream::eos handling.Johannes Schickel
2012-03-11COMMON: Mention that SafeSeekableSubReadStream is not threading safe.Johannes Schickel
2012-03-11COMMON: Rename SafeSubReadStream to SafeSeekableSubReadStream.Johannes Schickel
It actually inherits from SeekableSubReadStream, so it should be named accordingly.
2012-03-10MOHAWK: Split the graphics classes into their own filesMatthew Hoops
2012-03-10TSAGE: Fix for walk regions enablement in Blue Force warehouse scenePaul Gilbert