Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-06 | AGI: Rewrote predictive code matcher | Max Horn | |
The new code is simpler, avoids a potential buffer overrun (by avoiding to to use a buffer in the first place), and hopefully has slightly more sane matching properties. svn-id: r55135 | |||
2011-01-06 | HUGO: Fix GCC warnings, second try (sorry) | Arnaud Boutonné | |
svn-id: r55134 | |||
2011-01-06 | HUGO: Fix GCC warnings | Arnaud Boutonné | |
svn-id: r55133 | |||
2011-01-06 | HUGO: Implement DOS player | Arnaud Boutonné | |
svn-id: r55132 | |||
2011-01-06 | HUGO: Improve intro in H3 Dos | Arnaud Boutonné | |
After a check on youtube (clone2727), fix the character used in the map during intro in H3 DOS svn-id: r55131 | |||
2011-01-06 | SWORD25: Update configure Script to set LUA platform configuration for linux* | David Turner | |
This changes removes the tmpnam warning when building the Sword 2.5 engine. This fix sets the top level define which is used by engines/sword25/util/lua/luaconf.h to configure the LUA interpreter build, but only for linux* targets. Other targets may need a similar fix. Note : LUA_USE_POSIX is used in preference to LUA_USE_LINUX as this causes another warning associated with the dlopen usage. svn-id: r55130 | |||
2011-01-05 | HUGO: Correct font sizes used in the Hugo1 DOS intro | Matthew Hoops | |
svn-id: r55129 | |||
2011-01-05 | HUGO: Little cleanup | Arnaud Boutonné | |
svn-id: r55128 | |||
2011-01-05 | HUGO: Fix warning using GCC | Arnaud Boutonné | |
svn-id: r55127 | |||
2011-01-05 | HUGO: Use Win2 fonts in intro. | Arnaud Boutonné | |
Win1 font is loaded too, but fails as it's not yet supported svn-id: r55126 | |||
2011-01-05 | VIDEO: Mirror QuickTime's mishandling of its own mdat atoms | Matthew Hoops | |
While the specs say that the 'mdat' ("media data") atom is required in all QuickTime files, QuickTime makes no check if the atom is actually present. This allows for some videos with typos in the atom tag in them to play in QuickTime anyway. The offsets in the 'stco' atom are only used instead. This will fix a video in DS2 Mac and a music file in IHNM Mac (although this is not needed for either just yet). svn-id: r55125 | |||
2011-01-05 | AGI: cleanup | Max Horn | |
svn-id: r55124 | |||
2011-01-04 | SCI: Cleanup | Filippos Karapetis | |
svn-id: r55123 | |||
2011-01-04 | SCI: Fixed part of bug #3150767 - "KQ5 French crash on startup, only partial ↵ | Filippos Karapetis | |
English text" This is a regression from r54510 svn-id: r55122 | |||
2011-01-04 | HUGO: Proper implementation for menu closing when clicked outside of it | Eugene Sandulenko | |
svn-id: r55121 | |||
2011-01-04 | GRAPHICS: Add support for Windows FON/FNT fonts | Matthew Hoops | |
As required by Hugo and Mohawk. svn-id: r55120 | |||
2011-01-04 | SCI: Moved the "SCI" bit to the extras field, to preserve the original ↵ | Filippos Karapetis | |
naming of the games svn-id: r55119 | |||
2011-01-04 | SCI: Corrected game description for LSL1 (thanks Raziel) | Filippos Karapetis | |
svn-id: r55118 | |||
2011-01-04 | HUGO: Use several 'off' buttons in the menu | Arnaud Boutonné | |
svn-id: r55117 | |||
2011-01-04 | SCI: Slight cleanup to the garbage collector | Filippos Karapetis | |
svn-id: r55116 | |||
2011-01-04 | SCI: Some changes to the naming scheme of some games | Filippos Karapetis | |
- For remakes like KQ1, KQ4 and LSL1, the "SCI remake" bit has been moved to the game description (as it's part of the description, not the extras) - The "VGA" bit has been removed from the extras. Only the "EGA" bit remains for EGA versions, to distinguish them from their VGA counterparts, when they exist svn-id: r55115 | |||
2011-01-04 | HUGO: Implement menu commands | Arnaud Boutonné | |
Also did some cleanup, and had to comment out handleMouseUp() as it's currently not working really well svn-id: r55114 | |||
2011-01-03 | MOHAWK: Add stopMidi() function. | Alyssa Milburn | |
svn-id: r55113 | |||
2011-01-03 | MOHAWK: Add game type/detection for CSTime. | Alyssa Milburn | |
svn-id: r55112 | |||
2011-01-03 | MOHAWK: Add/update some resource FourCC entries. | Alyssa Milburn | |
svn-id: r55111 | |||
2011-01-03 | MOHAWK: Use integer math where floating point isn't required | Matthew Hoops | |
svn-id: r55110 | |||
2011-01-03 | MOHAWK: Cleanup some spacing, formatting, and naming | Matthew Hoops | |
svn-id: r55109 | |||
2011-01-03 | HUGO: Renamed the "cmd" parameter to "command", as "cmd" is a struct in game.h | Filippos Karapetis | |
svn-id: r55108 | |||
2011-01-03 | HUGO: Added stub for menu commands and implemented menu closing | Eugene Sandulenko | |
svn-id: r55107 | |||
2011-01-03 | MOHAWK: Silence a gcc warning | Matthew Hoops | |
svn-id: r55106 | |||
2011-01-03 | HUGO: Implement top menu autoscaling | Eugene Sandulenko | |
svn-id: r55105 | |||
2011-01-03 | MOHAWK: Implement Myst opcodes 133, Stellar observatory go button | Bastien Bouclet | |
svn-id: r55104 | |||
2011-01-03 | HUGO: Load bitmaps from hugo.dat | Arnaud Boutonné | |
- set menu bitmaps to 'on' buttons by default - rename menu entries to match a bit better the original svn-id: r55103 | |||
2011-01-03 | TOOLS: Add button bitmaps to create_hugo | Arnaud Boutonné | |
svn-id: r55102 | |||
2011-01-03 | HUGO: Show bitmap on first button in menu as a proof of concept | Eugene Sandulenko | |
svn-id: r55101 | |||
2011-01-03 | HUGO: Stub for the top menu | Eugene Sandulenko | |
svn-id: r55100 | |||
2011-01-03 | GUI: Implement PicButtonWidget | Eugene Sandulenko | |
It is a button with picture intead of text. To be used by Hugo engine svn-id: r55099 | |||
2011-01-03 | M4: Removed redundant colour index recalculation in palette manager | Paul Gilbert | |
svn-id: r55098 | |||
2011-01-02 | HUGO: Fix 2 bugs that were causing several crashes using the mouse | Arnaud Boutonné | |
svn-id: r55097 | |||
2011-01-02 | MOHAWK: Implement Myst opcodes 134 to 137, and 170 to 177, Stellar ↵ | Bastien Bouclet | |
observatory sliders svn-id: r55096 | |||
2011-01-02 | VIDEO: Stop leaking surface data in several codecs. | Alyssa Milburn | |
svn-id: r55095 | |||
2011-01-02 | MOHAWK: Don't leak the MIDI data. | Alyssa Milburn | |
svn-id: r55094 | |||
2011-01-02 | MOHAWK: Don't delete the MIDI driver before the parser. | Alyssa Milburn | |
The parser was trying to call into the deleted driver. svn-id: r55093 | |||
2011-01-02 | MOHAWK: Fix checking Myst rocket sound puzzle before moving all the sliders. | Bastien Bouclet | |
Fix a off by one graphical glitch that happened when moving sliders. Implement opcode 300. svn-id: r55092 | |||
2011-01-02 | JANITORIAL: Suppress some useless includes | Arnaud Boutonné | |
svn-id: r55091 | |||
2011-01-02 | PLUGINS: for uncached plugins, first check the loaded plugin before looking ↵ | Yotam Barnoy | |
elsewhere There are some calls to EngineManager::findGame() from within games, such as when loading saved games. It's critical not to unload the plugin from memory or other threads may crash. Therefore, we first scan using any plugin that's already in memory. svn-id: r55089 | |||
2011-01-01 | HUGO: Some space/tab cleanups | Arnaud Boutonné | |
svn-id: r55088 | |||
2011-01-01 | COMMON: Fix comment about getButtonState. | Alyssa Milburn | |
svn-id: r55087 | |||
2011-01-01 | SCI: debugC calls no longer require a debug level of 2 to show output | Filippos Karapetis | |
svn-id: r55086 | |||
2011-01-01 | SCI: Disable continuous list checking by default | Filippos Karapetis | |
svn-id: r55085 |