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2010-01-31Fix return of a reference to a temporary object introduced with r47766. ↵Johannes Schickel
(Hopefully this "workaround" will work also for Chrilith's compiler ;-). svn-id: r47771
2010-01-31Slight fixes to comply with our coding guidelines.Johannes Schickel
svn-id: r47770
2010-01-31Updated so that code compiles againChris Apers
svn-id: r47769
2010-01-31SCI: added additional decimal output for "vo" commandMartin Kiewitz
svn-id: r47768
2010-01-31Removed obsolete codeChris Apers
svn-id: r47767
2010-01-31Prevent my compiler to crash and object copy hopefully it doesn't break ↵Chris Apers
something svn-id: r47766
2010-01-31SCI: removing unused DrawChar()/StdChar() from text classMartin Kiewitz
svn-id: r47765
2010-01-31SCI: dont delete _font inside text class, its already deleted inside cacheMartin Kiewitz
svn-id: r47764
2010-01-31Fascination - Partially fix the introArnaud Boutonné
svn-id: r47763
2010-01-31SCI: implemented font cachingMartin Kiewitz
svn-id: r47762
2010-01-31Fix compile without ENABLE_SCI32 set.Matthew Hoops
svn-id: r47761
2010-01-31Silence gcc warnings.Matthew Hoops
svn-id: r47760
2010-01-31SCI: GfxCache is now also called directly w/o SciGui nor SciGui32Martin Kiewitz
svn-id: r47759
2010-01-31Yet another little formatting fix.Johannes Schickel
svn-id: r47758
2010-01-31Formatting.Johannes Schickel
svn-id: r47757
2010-01-31SCI: changed the way font class is initializedMartin Kiewitz
svn-id: r47756
2010-01-31Fix possible memory leaks.Johannes Schickel
svn-id: r47755
2010-01-31SCI: remove classname from header to fix buildMartin Kiewitz
svn-id: r47754
2010-01-31SCI: renamed kernelFind() to kernelFindColor, so that it isnt that confusing :PMartin Kiewitz
svn-id: r47753
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵Martin Kiewitz
now called directly w/o SciGui svn-id: r47752
2010-01-31SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this ↵Martin Kiewitz
class, now getting called directly svn-id: r47751
2010-01-31Properly deleting the TOT resource table again when loading failedSven Hesse
svn-id: r47750
2010-01-31Adding some sanity assertsSven Hesse
svn-id: r47749
2010-01-31Sort order.Travis Howell
svn-id: r47748
2010-01-31SCI: forgot the cache :PMartin Kiewitz
svn-id: r47747
2010-01-31SCI: added new modules to module.mkMartin Kiewitz
svn-id: r47746
2010-01-31SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, ↵Martin Kiewitz
gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui svn-id: r47745
2010-01-31Slight formatting fixes to comply to our coding guidelines.Johannes Schickel
svn-id: r47744
2010-01-31Fix warning format arguments. (Passing a Common::String ins't that much of a ↵Johannes Schickel
good idea) svn-id: r47743
2010-01-31- Fixed saving from the GMMFilippos Karapetis
- Grouped game IDs per SCI generation svn-id: r47742
2010-01-31Further OOify the ADPCM codeMax Horn
svn-id: r47740
2010-01-31Rearrange code of ADPCMStream subclassesMax Horn
svn-id: r47739
2010-01-31Split ADPCMStream into several classesMax Horn
svn-id: r47738
2010-01-31Rename ADPCMInputStream to ADPCMStream; make some members constMax Horn
svn-id: r47737
2010-01-31Switch makeADPCMStream to DisposeAfterUse::FlagMax Horn
svn-id: r47736
2010-01-31Removed duplicate code. Some cleanupFilippos Karapetis
svn-id: r47735
2010-01-31Removed an unused parameter from _game_run()Filippos Karapetis
svn-id: r47734
2010-01-31Formatting corrections to conform to ScummVM formatting guidelinesPaul Gilbert
svn-id: r47733
2010-01-31Further work on separating the scene logic for MADS and M4Paul Gilbert
svn-id: r47732
2010-01-31Fixed endless looping in Longbow, when the after market GM patches are usedFilippos Karapetis
svn-id: r47731
2010-01-31Removed the hack for kResourceTypeRobot patch filesFilippos Karapetis
svn-id: r47730
2010-01-30Fixed loading of saved gamesFilippos Karapetis
svn-id: r47729
2010-01-30Worked on separating scene logic into separate classes for M4 and MADSPaul Gilbert
svn-id: r47728
2010-01-30- Call the special debug channels "channels" consistently. (Formerly ↵Johannes Schickel
sometimes they were refered to as "levels"). - Along with it add some more descriptive commentary about what is the intention behind debug channels. svn-id: r47727
2010-01-30SCI: Don't mess with save_slot just to be able to decide whether we already ↵Max Horn
honored a load request or not svn-id: r47726
2010-01-30SCI: Correct comments which talked about 'loading from GMM' when they really ↵Max Horn
meant 'loading from launcher' svn-id: r47725
2010-01-30SCI: Mark scriptState as one of the many evil global vars in the SCI engineMax Horn
svn-id: r47724
2010-01-30MOHAWK: Don't remove save_slot config entries the user may have added on purposeMax Horn
svn-id: r47723
2010-01-30Use SubLoopingAudioStream instead of makeLoopingAudioStream in SCUMM. ↵Johannes Schickel
(Incorrect replacement introduced with r47715, thanks to Max for spotting this). svn-id: r47722
2010-01-30Add some TODO item.Johannes Schickel
svn-id: r47721