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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-07-08
costume code cleanup & some more C64 tweaks
Max Horn
2003-07-08
clarified comment
Max Horn
2003-07-08
move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense to kee...
Max Horn
2003-07-08
Use the correct size (I hope) for decoding _C64MaskChar (whatever that is).
Torbjörn Andersson
2003-07-07
check for odd addresses being free'd
Max Horn
2003-07-07
#include scummsys.h so that our custome free() gets used
Max Horn
2003-07-07
fix for bug #766119: help screen: '.' is listed incorrectly
Max Horn
2003-07-07
only move charset mask upon scrolling if tex is displayed in the game graphic...
Max Horn
2003-07-07
fix for bug #766532: MI2: look at coffin to Mojo
Max Horn
2003-07-07
don't say 'saved/loaded' when the message is only displayed on saves anyway
Max Horn
2003-07-07
button text for save and restore doesn't disappear anymore.
Robert Göffringmann
2003-07-07
applied patch #766751 (BASS: Waiting for floppy intro music to finish) and fi...
Robert Göffringmann
2003-07-07
Fixed warning.
Torbjörn Andersson
2003-07-07
Add missing bit of code, still hopelessly broken.
James Brown
2003-07-07
applied patch #766979 (BASS: Possible fix for problem with cut-off speech).
Robert Göffringmann
2003-07-07
More languages
Chris Apers
2003-07-07
Updated with new files
Chris Apers
2003-07-07
New thread emu
Chris Apers
2003-07-07
Fixed %c modifier
Chris Apers
2003-07-07
Language option support + music and MP3 related options
Chris Apers
2003-07-07
MP3 and sound thread fixes
Chris Apers
2003-07-07
More options
Chris Apers
2003-07-07
This seems to fix the inventory sprite for the glass, and is more
Torbjörn Andersson
2003-07-07
Fix for bug [761637] FOA: Music problems in endgame/credits.
Jamieson Christian
2003-07-07
fixed M$VC++ warnings in text.cpp and added code to disk.cpp which may or may...
Robert Göffringmann
2003-07-07
another fix kudos to LavosSpawn
Max Horn
2003-07-07
endian fix by LavosSpawn (helps a lot :-)
Max Horn
2003-07-07
undo this change after discussion with LavosSpawn (doesn't work in either cas...
Max Horn
2003-07-07
naother dataFileHeader change
Max Horn
2003-07-07
don't convert to LE, dataFileHeader is in native endianess
Max Horn
2003-07-07
use our standard cast style
Max Horn
2003-07-06
cleanup this doxygen comment (li and arg are the same; we are using autobrief...
Max Horn
2003-07-06
run mouse script on BE systems (not that it works)
Max Horn
2003-07-06
implemented missing puttputt actor opcode 218. this opcode is strange (based ...
Paweł Kołodziejski
2003-07-06
don't use FROM_LE_16 here since loadFile already convertes the header to the ...
Max Horn
2003-07-06
endian fix, cleanup
Max Horn
2003-07-06
add const qualifier
Max Horn
2003-07-06
fix bug #766744 (BASS: Crash when quitting while quitting)
Robert Göffringmann
2003-07-06
tweaks
Max Horn
2003-07-06
fixed decoding for special characters. 0.0303 is still incorrect, need joost'...
Robert Göffringmann
2003-07-06
fix compile
Oliver Kiehl
2003-07-06
const fix; expannded TODO comment a bit
Max Horn
2003-07-06
some backend fixes
Max Horn
2003-07-06
"Better" fix... (Die C++, die!)
Marcus Comstedt
2003-07-06
added comment for missing puttputt actor opcode
Paweł Kołodziejski
2003-07-06
mix() is really a private method, only to be called by the audio thread; cove...
Max Horn
2003-07-06
now that we mutex-protect everything properly, we can get rid of _toBeDestroy...
Max Horn
2003-07-06
added GID_PUTTPUTT game id for puttputt games to prevent use samnmax hacks
Paweł Kołodziejski
2003-07-06
added stub opcode 218 for o6_actorOps()
Paweł Kołodziejski
2003-07-06
the mutex must be locked by everything which might access _channels while the...
Max Horn
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