Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-28 | DS: Remove redundant code | Max Horn | |
svn-id: r54556 | |||
2010-11-28 | AmigaOS: Fixed compilation after the latest GSoC code merging (bug #3121350) | Filippos Karapetis | |
svn-id: r54555 | |||
2010-11-28 | SDL: Reduce redundant deletes from OSystem_SDL destructor | Max Horn | |
svn-id: r54554 | |||
2010-11-28 | SDL: Various more SdlEventSource related fixes | Max Horn | |
svn-id: r54553 | |||
2010-11-28 | GP2X: Compilation fix | Max Horn | |
svn-id: r54552 | |||
2010-11-28 | SWORD25: Fix warning about uninitialized DijkstraNode::parentIter | Max Horn | |
svn-id: r54551 | |||
2010-11-28 | SWORD25: Fix warning: deref type-punned pointer breaks strict-aliasing rules | Max Horn | |
svn-id: r54550 | |||
2010-11-28 | TOON: Attempt to fix crash when Bricabrac puts on his glasses | Torbjörn Andersson | |
This was a regression in r54223, and it's the most direct fix I can think of. The problem seems to be that sys_Cmd_Remove_Scene_Anim() clears the character's _animationInstance while character::playAnim() is waiting "for the character to be ready". My fix was to treat _animationInstance NULL as another sign that the wait is over, but maybe the real fix is for sys_Cmd_Remove_Scene_Anim() to do more than just clear the variable, e.g. stop the script or something like that? svn-id: r54549 | |||
2010-11-28 | i18N: Update all translation files from template file. | Thierry Crozat | |
German has also an updated translation. svn-id: r54548 | |||
2010-11-28 | i18N: Add a few strings to translate in the SCUMM help dialog. | Thierry Crozat | |
svn-id: r54547 | |||
2010-11-28 | i18N: Update list of source code files for translation template generation | Thierry Crozat | |
This fix update of translations following merge of GSOC-OpenGL branch. svn-id: r54546 | |||
2010-11-28 | OPENGL: Fix OpenGL on Mac OS X | Max Horn | |
svn-id: r54545 | |||
2010-11-28 | SDL: Change refs to SdlEventManager to SdlEventSource | Max Horn | |
svn-id: r54544 | |||
2010-11-28 | WINCE: Remove obsolete openCD method | Max Horn | |
svn-id: r54543 | |||
2010-11-28 | OPENGL: Modify source files to force recompilation | Max Horn | |
svn-id: r54542 | |||
2010-11-28 | DINGUX: More compilation fixes | Max Horn | |
svn-id: r54541 | |||
2010-11-28 | LINUXMOTO: More compilation fixes | Max Horn | |
svn-id: r54540 | |||
2010-11-28 | DINGUX: Correct compilation fix (I hope), remove dead code | Max Horn | |
svn-id: r54539 | |||
2010-11-28 | SDL: Compiled POSIX sub-backend only on unix systems | Max Horn | |
svn-id: r54538 | |||
2010-11-28 | BUILD: Set 'UNIX=1' in config.mk on unix systems | Max Horn | |
svn-id: r54537 | |||
2010-11-28 | BUILD: Add OpenGL support to configure (from branch) | Max Horn | |
svn-id: r54536 | |||
2010-11-28 | BUILD: Compilation fixes for Win32 and Amiga | Max Horn | |
svn-id: r54535 | |||
2010-11-28 | MAIN: Fix --gfx-mode regression | Torbjörn Andersson | |
We cannot check for supported graphics mode until after the backend has been initialised, or there won't be a graphics manager to ask. svn-id: r54534 | |||
2010-11-28 | DINGUX: Compilation fixes | Max Horn | |
svn-id: r54533 | |||
2010-11-28 | LINUXMOTO: Compilation fixes | Max Horn | |
svn-id: r54532 | |||
2010-11-28 | SDL: re-enable unicode after graphics init | Willem Jan Palenstijn | |
svn-id: r54531 | |||
2010-11-28 | HUGO: Modify or suppress some obsolete comments and warnings | Arnaud Boutonné | |
svn-id: r54530 | |||
2010-11-28 | CREATE_PROJECT: Updated project file generation for the gsoc2010-opengl ↵ | Filippos Karapetis | |
branch (thanks to LordHoto) svn-id: r54528 | |||
2010-11-28 | SDL: Added missing #define FORBIDDEN_SYMBOL_ALLOW_ALL for the Win32 SDL backend | Filippos Karapetis | |
svn-id: r54527 | |||
2010-11-28 | SDL: Merge deinit() into OSystem_SDL destructor and overload fatalError | Max Horn | |
svn-id: r54526 | |||
2010-11-28 | WINCE: Fix main(), update config file handling, update module.mk | Max Horn | |
The WinCE backend will require many more changes to work again after the changes made to SDL backend. This is just a tiny first step towards this goal. svn-id: r54525 | |||
2010-11-28 | SDL: Fix compilation on Windows too. | Johannes Schickel | |
svn-id: r54524 | |||
2010-11-28 | SDL: Make SDL backend compile again. | Johannes Schickel | |
svn-id: r54523 | |||
2010-11-28 | DINGUX: Attempt to fix the new code for this backend | Max Horn | |
It seems in the gsoc2010-opengl branch, the dingux port was not anymore updated at some point, so some changes that were made in general did not make it till here. This is my attempt to fix at least the most obvious problems, but without being able to compile it, all these changes should be very carefully reviewed. svn-id: r54522 | |||
2010-11-28 | SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word ↵ | Filippos Karapetis | |
search" Fixed some endianness issues in Amiga versions, thanks to wjp. Amiga versions expect a BE VM, thus we adjust accordingly in the places where memory is accessed directly (i.e. kStrAt, kMemory and all places that set/get characters from memory) svn-id: r54521 | |||
2010-11-28 | OPENGL: cleanup | Max Horn | |
svn-id: r54520 | |||
2010-11-28 | SYMBIAN: Fixes & improvements for SymbianSdlMixerManager (untested) | Max Horn | |
svn-id: r54519 | |||
2010-11-28 | Merging the gsoc2010-opengl branch | Max Horn | |
svn-id: r54518 | |||
2010-11-28 | COMMON: Comment out locale <-> Common::Language conversion utils for now. | Johannes Schickel | |
svn-id: r54517 | |||
2010-11-28 | BACKEND: Switch OSystem::getSystemLanguage return type to Common::String. | Johannes Schickel | |
This is done as discussed on -devel. svn-id: r54516 | |||
2010-11-27 | HUGO: Add F4/F5 keys to save/restoreGame | Arnaud Boutonné | |
Currently, it only saves/restores slot #0, no selection screen is displayed svn-id: r54515 | |||
2010-11-27 | MOHAWK: Add an isPlaying() and stopSound(id) function to Sound (for LB and ↵ | Matthew Hoops | |
others) svn-id: r54514 | |||
2010-11-27 | SCI: Compensate for buggy KQ5CD saved games (before r54510) | Filippos Karapetis | |
svn-id: r54513 | |||
2010-11-27 | SCI: Removed bogus warning | Filippos Karapetis | |
svn-id: r54512 | |||
2010-11-27 | SCI: Reverted changes to savegame.cpp made in r54510, as that still occurs | Filippos Karapetis | |
svn-id: r54511 | |||
2010-11-27 | SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object" | Filippos Karapetis | |
This could happen because objects in scripts can be in the wrong order. Same thing happens in the French and German version of KQ5 (bug #3035396). Removed the scriptObjRemove() method, which is in fact a hack. svn-id: r54510 | |||
2010-11-27 | SCI: Fix for bug #3119713 - "PQ2: song-specific reverb changes are ignored" ↵ | Filippos Karapetis | |
(thanks to waltervn) svn-id: r54509 | |||
2010-11-27 | MidiParser: updated comment concerning note on events in jumpToTick() | Filippos Karapetis | |
svn-id: r54508 | |||
2010-11-27 | TOOLS: Fix 'Boat' bug in H1 Dos | Arnaud Boutonné | |
H1 Dos is now completable svn-id: r54507 | |||
2010-11-27 | HUGO: Fix warning | Torbjörn Andersson | |
svn-id: r54506 |