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2007-09-30Patch #1804801: DMedia MIDI driver for IRIXMax Horn
svn-id: r29142
2007-09-30Bugfix to italian tick handler offsetsPaul Gilbert
svn-id: r29140
2007-09-30removed unused function, simplified handlePatternGregory Montoir
svn-id: r29139
2007-09-30fix incomplete savestate prefixGregory Montoir
svn-id: r29138
2007-09-30Fix load offset for straw fire, and added proper cross-language handling of ↵Paul Gilbert
initial talks to strangers svn-id: r29137
2007-09-30Added cross-language handling for the top menuPaul Gilbert
svn-id: r29136
2007-09-30Remove target 'tools' from the deps of target 'all'Max Horn
svn-id: r29135
2007-09-30Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch"Filippos Karapetis
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch svn-id: r29134
2007-09-29don't update the screen directly after a gamestate load ; keychars and room ↵Gregory Montoir
background are now redrawn on the same frame (bug #1751226) svn-id: r29133
2007-09-29workaround for original game glitch (bug #1751170)Gregory Montoir
svn-id: r29132
2007-09-29Added a hack for the tools to allow building on MinGW with SDL backend. (see ↵Johannes Schickel
bug #1800764 "TOOLS: MinGW tools building broken") svn-id: r29131
2007-09-29Fix bug #1803020: Oddity in Makefile.commonMax Horn
svn-id: r29130
2007-09-29When skipping the IHNM intro, skip all the way to the character selectionTorbjörn Andersson
screen. svn-id: r29129
2007-09-29As far as I can tell, there's no point in setting sceneSkipTarget to true here.Torbjörn Andersson
There are no other scenes before it. svn-id: r29128
2007-09-29Allow the user to change scalers, fullscreen mode, etc. without terminating theTorbjörn Andersson
IHNM intro. In other words, don't terminate the intro just because the user presses a modifier key. The original didn't either. svn-id: r29127
2007-09-28Updated version number in installation filesLars Persson
svn-id: r29126
2007-09-28sadfUpdated version number in installation filesLars Persson
svn-id: r29125
2007-09-28Updated README for some small build detailsLars Persson
svn-id: r29124
2007-09-28Added support for Drascula and new system filesLars Persson
svn-id: r29123
2007-09-28Updated with Drascula and new ARM asm opts.Lars Persson
svn-id: r29122
2007-09-28Updated actions (compared with PocketPC)Lars Persson
svn-id: r29121
2007-09-28Updated include order and H file namingLars Persson
svn-id: r29120
2007-09-28Don't include windows.h for Symbian emulator buildsLars Persson
svn-id: r29119
2007-09-28Symbian OS does not have ELOOP defined as an error, so #ifdef around those ↵Lars Persson
two cases. svn-id: r29118
2007-09-28Add PALMOS sections to ARM rate conversion sound code to preserve r10Robin Watts
for calls back into C/C++. svn-id: r29117
2007-09-28Fix to correctly reset action sequence list between languagesPaul Gilbert
svn-id: r29116
2007-09-28Bugfix to extract correct hotspot offsets list for Italian versionPaul Gilbert
svn-id: r29115
2007-09-28Wrapped access to the playing sounds list in a mutexPaul Gilbert
svn-id: r29114
2007-09-27fixed savepath files listing under win32Gregory Montoir
svn-id: r29113
2007-09-27simplified touche savegame listingGregory Montoir
svn-id: r29112
2007-09-27simplified queen savegame listing (removed marks array etc.)Gregory Montoir
svn-id: r29111
2007-09-27Key and certificate that is valid for the next 30 years.Lars Persson
svn-id: r29110
2007-09-27Updated the MSVC8 touche project file for commit #29108Filippos Karapetis
svn-id: r29109
2007-09-26rename ui.cpp to menu.cpp for consistency with other enginesGregory Montoir
svn-id: r29108
2007-09-26no need to assert here, just don't start playing the stream if read failedGregory Montoir
svn-id: r29107
2007-09-26add polish version (bug report #1800500)Gregory Montoir
svn-id: r29106
2007-09-26Compile fixes for WinCE buildRobin Watts
* wince-sdl.h: sdl-common.h is now sdl.h. Also, copied in definition of DF_UPDATE_EXPAND_1_PIXEL as this was no longer offered by sdl.h * CELauncherDialog.cpp: Updated to use modified FilingSystemNode. svn-id: r29104
2007-09-26_currentObjectNum should also be set in text only talk modeGregory Montoir
svn-id: r29103
2007-09-26Endian fixMax Horn
svn-id: r29100
2007-09-26Some code formatting correctionsMax Horn
svn-id: r29099
2007-09-25Changed InventoryRenderer to draw inventory over a Surface, thus removing ↵Nicola Mettifogo
useless drawing routines. svn-id: r29097
2007-09-24objects now work in Winnie C64Matthew Hoops
svn-id: r29095
2007-09-24- added a new generic debugger command 'facings'Johannes Schickel
- added a few new kyra2 specific debugger commands svn-id: r29094
2007-09-24- reworked input handlingJohannes Schickel
- implement changing movement destination while moving svn-id: r29093
2007-09-24Added debugger support for kyra2.Johannes Schickel
svn-id: r29092
2007-09-24Fixed inventory regression introduced with yesterday's commit.Nicola Mettifogo
svn-id: r29091
2007-09-24allow Winnie Apple II to start up, however room images are slightly ↵Matthew Hoops
distorted and the intro is not shown; other cleanup svn-id: r29090
2007-09-24Patch #1800767: "Sort the list of engines"Eugene Sandulenko
svn-id: r29089
2007-09-24Silence warnings on 64bit systems.Johannes Schickel
svn-id: r29088
2007-09-24Silence warning.Johannes Schickel
svn-id: r29087