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2009-10-11SCI/newgui: SciGuiPicture now also supports mirroring of cel-dataMartin Kiewitz
2009-10-11Cleanup.Johannes Schickel
2009-10-11Cleanup.Johannes Schickel
2009-10-11Fix FM-Towns/PC98 menu code.Johannes Schickel
2009-10-11Revert changes to graphics/sjis.h in r44709.Johannes Schickel
2009-10-11SCI/newgui: SciGuiGfx::BitsFree() implemented, currently used in kAnimate, Bi...Martin Kiewitz
2009-10-11SCI/newgui: comment change on SciGui::moveCursor()Martin Kiewitz
2009-10-11SCI: change remove script FIXME warning into commentMartin Kiewitz
2009-10-11SCI/newgui: kDisplay restoreUnder/saveUnder implemented, fixes previously sti...Martin Kiewitz
2009-10-11TUCKER: fix original game glitch (tracker item #2872385 - Fish swims out of a...Gregory Montoir
2009-10-11TUCKER: ignore selected verb when displaying options (tracker item #2872383 -...Gregory Montoir
2009-10-11SCI/newgui: kShakeScreen partially implementedMartin Kiewitz
2009-10-11SCI/newgui: offTop changed, fixes window corruption (qfg3 and more)Martin Kiewitz
2009-10-11SCI: Remove superfluous casts; fix warning.Willem Jan Palenstijn
2009-10-11SCI/newgui: correction for GuiAnimateEntry structMartin Kiewitz
2009-10-11SCI/newgui: Implemented kCanBeHere list processingMartin Kiewitz
2009-10-11SCI/newgui: kAddToPic fully implementedMartin Kiewitz
2009-10-11SCI: Fix bug in Message() recursionWalter van Niftrik
2009-10-11SCI: Fix hang in KQ6 book worm sceneWalter van Niftrik
2009-10-10SCI/newgui: kAnimate - list is finally sorted according to y and zMartin Kiewitz
2009-10-10SCI/newgui: kAnimate now using Common::ListMartin Kiewitz
2009-10-10SCI/newgui: kAnimate list - showBitsFlag implementedMartin Kiewitz
2009-10-10SCI/newgui: kAnimate is now using a dynamic buffer that stores animation data...Martin Kiewitz
2009-10-10LOL/PC-98: implemented drawing code for teleportersFlorian Kagerer
2009-10-10SCI/newgui: changed GuiAnimateList structMartin Kiewitz
2009-10-10SCI/newgui: removed hardcoded screen height/widthMartin Kiewitz
2009-10-10SCI/newgui: intelligent cel undithering implementedMartin Kiewitz
2009-10-10LOL/PC-98: fixed minor glitch in wsa codeFlorian Kagerer
2009-10-10Started rewriting the Object struct into a classFilippos Karapetis
2009-10-10Fixed some warnings.Marcus Comstedt
2009-10-10Added flag for updating dependencies.Marcus Comstedt
2009-10-10Enable RGB colour for Dreamcast.Marcus Comstedt
2009-10-10RGB support.Marcus Comstedt
2009-10-10SCI: Fixed bug in new Message() codeWalter van Niftrik
2009-10-10SCI/newgui: removed SCI_SCREEN_MASK_DITHEREDMartin Kiewitz
2009-10-10Added a rule for assembler with cpp preprocessing.Marcus Comstedt
2009-10-10LOL/PC-98: fixed two minor bugsFlorian Kagerer
2009-10-10SCI: Fix warningsWillem Jan Palenstijn
2009-10-10Fixed loading again - a regression from commit #44803Filippos Karapetis
2009-10-10Makefile.common now requires us to set $(LD) as well...Marcus Comstedt
2009-10-10Merged _k_base_setter() inside kBaseSetter()Filippos Karapetis
2009-10-10Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord i...Filippos Karapetis
2009-10-10Fixed memory leaks in savegame restoringPaul Gilbert
2009-10-10Game now completely starts up without memory leaksPaul Gilbert
2009-10-10Further memory leak fixesPaul Gilbert
2009-10-10SCI: kMessage() rewriteWalter van Niftrik
2009-10-10SCI: Adlib: Add support for loading patch data from adl.drvWalter van Niftrik
2009-10-10Introduced a new debug level, kDebugLevelResMan, and reduced some of the mess...Filippos Karapetis
2009-10-09Removed the unused _flags variable from EngineStateFilippos Karapetis
2009-10-09Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game...Filippos Karapetis