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2012-07-31TEENAGENT: Add three more missing callbacks.D G Turner
2012-07-31TEENAGENT: Fix likely cut-and-paste error in Message positioning code.D G Turner
2012-07-31TEENAGENT: Resolve two FIXMEs by adding missing callbacks.D G Turner
2012-07-31TEENAGENT: Add symbols for remaining missing message strings.D G Turner
2012-07-31TEENAGENT: Migrate most of the remaining callbacks from cseg usage.D G Turner
2012-07-30TEENAGENT: Some more migration of callbacks from cseg usage.D G Turner
2012-07-30TEENAGENT: Even more migration of callbacks from cseg usage.D G Turner
2012-07-29TEENAGENT: Further migration of callbacks from cseg usage.D G Turner
2012-07-29TEENAGENT: Migrate even more callbacks from cseg usage.D G Turner
2012-07-29TEENAGENT: Migrate more callbacks from cseg usage.D G Turner
2012-07-29TEENAGENT: Switch Callback ordering to use switch before cseg data.D G Turner
2012-07-28TEENAGENT: Further addition of variable locations used in Callbacks.D G Turner
2012-07-28TEENAGENT: Add symbols for functions called by TimerCallback().D G Turner
2012-07-28TEENAGENT: Symbolise most of remaining addresses in TeenAgent engine.D G Turner
2012-07-28TEENAGENT: Align some variable names with coding conventions.D G Turner
2012-07-28TEENAGENT: Add constant values for screen width and height.D G Turner
2012-07-28TEENAGENT: Use prexisting defined symbols in Callbacks code.D G Turner
2012-07-28TEENAGENT: Add symbols for data tables used in Scene class.D G Turner
2012-07-27TEENAGENT: Fix inventory regression due to missing blank entry.D G Turner
2012-07-27TEENAGENT: Add symbols for idle animation table usage in Actor class.D G Turner
2012-07-27TEENAGENT: Add symbols for object callback tables in Inventory class.D G Turner
2012-07-27TEENAGENT: Add symbols in Inventory class for various sizes.D G Turner
2012-07-27TEENAGENT: Add dsAddr symbols for Inventory. Minor fix to logic.D G Turner
2012-07-26TEENAGENT: Migrated remaining recursive processCallback calls.D G Turner
2012-07-26TEENAGENT: Add symbols for Mansion intrusion attempt function addresses.D G Turner
2012-07-26TEENAGENT: Migrate mansion intrusion callback lookup table to switch.D G Turner
2012-07-26TEENAGENT: Migrate deinit functions to constructor/destructors.D G Turner
2012-07-26TEENAGENT: Migrate most recursive processCallback() calls to functions.D G Turner
2012-07-26TEENAGENT: Further recursive processCallback() migration work.D G Turner
2012-07-26TEENAGENT: Symbol migration associated with recursive processCallback().D G Turner
2012-07-25DEVTOOLS: create_teenagent now modified to use message string table.D G Turner
2012-07-25DEVTOOLS: Fix remaining bug in create_teenagent message string output.D G Turner
2012-07-25DEVTOOLS: Fix bug in create_teenagent message string table output.D G Turner
2012-07-24DEVTOOLS: Modify create_teenagent to output message string table.D G Turner
2012-07-23TEENAGENT: Replace reject message table lookup with explicit values.D G Turner
2012-07-23TEENAGENT: Split out functions to avoid need for processCallback().D G Turner
2012-07-22TEENAGENT: Fix another invalid string offset.D G Turner
2012-07-22TEENAGENT: Symbol migration associated with remaning display*Message().D G Turner
2012-07-18TEENAGENT: Improve readability of displayMessage() calls.D G Turner
2012-07-18TEENAGENT: Improve readability of displayAsyncMessage() calls.D G Turner
2012-07-17TEENAGENT: Symbol migration associated with displayCutsceneMessage().D G Turner
2012-07-17TEENAGENT: Improve readability of displayCutsceneMessage() calls.D G Turner
2012-07-17TEENAGENT: Add symbol for Mansion attempt counter.D G Turner
2012-07-17TEENAGENT: Symbol migration associated with displayCredits().D G Turner
2012-07-17TEENAGENT: Further symbol migration for processCallback() usage.D G Turner
2012-07-16TEENAGENT: Further symbol migration associated with saveStates.D G Turner
2012-07-16TEENAGENT: Migrate two more dseg regions to symbolic addresses.D G Turner
2012-07-16TEENAGENT: Update refactoring notes.D G Turner
2012-07-16Merge branch 'master' into teenagentRefactorD G Turner
2012-07-15TINSEL: Change SetMidiVolume() so that it doesn't start/stop music tracksFilippos Karapetis