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AgeCommit message (Expand)Author
2016-04-05TITANIC: Fix setting cursor when highlighting objectPaul Gilbert
2016-04-05TITANIC: Fix loading of game object boundsPaul Gilbert
2016-04-05TITANIC: Fix loading of ycursors.avi video that contains mouse cursorsPaul Gilbert
2016-04-05TITANIC: Fix display of initial cursorPaul Gilbert
2016-04-04TITANIC: Hacked copy of AVIDecoder to handle ycursors.aviPaul Gilbert
2016-04-04TITANIC: Implement OSVideoSurface::setupMapPaul Gilbert
2016-04-04TITANIC: Implemented STFont::copyRectPaul Gilbert
2016-04-04TITANIC: Further work on STFont character drawingPaul Gilbert
2016-04-03TITANIC: Implement font loadingPaul Gilbert
2016-04-03TITANIC: Fix reading resources from game executablePaul Gilbert
2016-04-03TITANIC: Move most of the root classes into new support/ folderPaul Gilbert
2016-04-03TITANIC: Working on font loadingPaul Gilbert
2016-04-02TITANIC: Further work on CPetControlSub12 drawingPaul Gilbert
2016-04-02TITANIC: Implemented ScreenManager fillRectPaul Gilbert
2016-04-01TITANIC: Implement overall PET inventory draw methodPaul Gilbert
2016-04-01TITANIC: Implementing CPetInventory setupPaul Gilbert
2016-04-01TITANIC: Simplified item strings setupPaul Gilbert
2016-04-01TITANIC: Added item stringsPaul Gilbert
2016-04-01TITANIC: Moved gfx/ pet classes into pet_control/Paul Gilbert
2016-04-01TITANIC: Implement CPetFrame event handlingPaul Gilbert
2016-04-01TITANIC: Simplify the area switches used in PET control methodsPaul Gilbert
2016-04-01TITANIC: Implement PET message handlersPaul Gilbert
2016-04-01TITANIC: Implement PET CMouseButtonDownMsg handlingPaul Gilbert
2016-03-31TITANIC: Implement keyboard event handlingPaul Gilbert
2016-03-31TITANIC: Beginnings of PET event handling codePaul Gilbert
2016-03-31TITANIC: Implement CPetFrame::setAreaPaul Gilbert
2016-03-31TITANIC: PET frame is now showingPaul Gilbert
2016-03-31TITANIC: Implement CTreeItem::getHiddenRoomPaul Gilbert
2016-03-31TITANIC: Implement CPetFrame setup and drawing codePaul Gilbert
2016-03-31TITANIC: Implemented CPetGfxElement setup methodPaul Gilbert
2016-03-31TITANIC: Rename CPetGraphic to CPetGfxElement to avoid naming clashPaul Gilbert
2016-03-31TITANIC: Work on implementing CDROM Tray classPaul Gilbert
2016-03-31Merge branch 'titanic' of https://github.com/dreammaster/scummvm into titanicPaul Gilbert
2016-03-31TITANIC: Renamed CPetVal to CPetGraphicPaul Gilbert
2016-03-30TITANIC: Fleshing out CPetFramePaul Gilbert
2016-03-30TITANIC: Implement CPetVal drawingPaul Gilbert
2016-03-30TITANIC: Fleshing out CPetValPaul Gilbert
2016-03-30TITANIC: Flesh out the CPETElement classPaul Gilbert
2016-03-29TITANIC: Debugger command to turn PET on or offPaul Gilbert
2016-03-29TITANIC: Beginnings of PET drawingPaul Gilbert
2016-03-29TITANIC: Fix PET post-loadingPaul Gilbert
2016-03-29TITANIC: More PET renaming, implemented setAreaPaul Gilbert
2016-03-29TITANIC: More renamings of PET sectionsPaul Gilbert
2016-03-29TITANIC: Renaming for PET inventory sectionPaul Gilbert
2016-03-29TITANIC: Fix handling of transparencyPaul Gilbert
2016-03-29TITANIC: Fix initial loading of game object imagesPaul Gilbert
2016-03-28TITANIC: Implemented CGameObject::checkPointPaul Gilbert
2016-03-28TITANIC: Implemented CCDROM and various support stuffPaul Gilbert
2016-03-28TITANIC: Fleshed out CDeadArea classPaul Gilbert
2016-03-28TITANIC: Fleshed out CStartAction classPaul Gilbert