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2008-08-04Pushed some port specific code from DefaultSaveFileManager out to port ↵Max Horn
specific code in backends/platform/ svn-id: r33621
2008-08-04Fix for misplaced objects in mouse object selection (Operation Stealth ↵Kari Salminen
specific). - Implemented Operation Stealth specific part of getObjectUnderCursor which handles negative frame values. - Fixed a test case (Should test for ydif <= 0 although tested for ydif < 0). - Made part-value be anded with 0x0F in a test case to comply with disassembly. - Added comment about a test case which isn't present in the disassembly. Removing it makes things crash sometimes so letting it be. svn-id: r33620
2008-08-04List the correct engines in about, Lars Persson
updated actions with Lure (from WinCE). Increased min heap size to 5MB svn-id: r33618
2008-08-04Remove some code which was rendered obsolete by md5's commit r33610Max Horn
svn-id: r33617
2008-08-04Modified DefaultSaveFileManager::checkPath to perform at least basic checks ↵Max Horn
on non-UNIX, non-Symbian systems svn-id: r33615
2008-08-04Moved ConfMan.registerDefault calls for savepath to DefaultSaveFileManager ↵Max Horn
(eventually, should be pushed into backends/platform/ code) svn-id: r33614
2008-08-04Added Italian translation for the load confirmation window in IHNMFilippos Karapetis
svn-id: r33611
2008-08-04Fixing compilation under MSVCFilippos Karapetis
svn-id: r33610
2008-08-04Modified DumpFile::open to accept non-existing nodes, and to actually open ↵Max Horn
files in write mode -- d'oh svn-id: r33609
2008-08-04DefaultSaveFileManager: Killed class StdioSaveFile, used ↵Max Horn
FilesystemNode::openForReading()/openForWriting() instead (may cause regressions, watch out) svn-id: r33608
2008-08-04SCUMM: Only try to load savefile metadata from slots >= 0Max Horn
svn-id: r33607
2008-08-04Turned InSaveFile & OutSaveFile into simple typedefsMax Horn
svn-id: r33606
2008-08-04Removed join_paths from default save manager, and use FSNode API instead ↵Max Horn
(may lead to regressions, watch out) svn-id: r33605
2008-08-04Moved the OutSaveFile::finalize method to WriteStream; implemented ↵Max Horn
DumpFile::flush() svn-id: r33604
2008-08-04Remove debug left over.Travis Howell
svn-id: r33596
2008-08-03FilesystemNode code: some comment cleanup; added ↵Max Horn
FilesystemNode::openForReading() and openForWriting() methods (for now these are simple wrappers around Common::File) svn-id: r33590
2008-08-03cleanupMax Horn
svn-id: r33587
2008-08-03Implemented DumpFile::open(FSNode)Max Horn
svn-id: r33586
2008-08-03OSYSTEM: Pushed some SDL/Symbian specific code to the respective backends; ↵Max Horn
made openConfigFileForReading/openConfigFileForWriting return 0 if they failed to open a file svn-id: r33585
2008-08-03New OSystem API for loading/storing default config fileMax Horn
svn-id: r33584
2008-08-03Removed comment.Johannes Schickel
svn-id: r33581
2008-08-03fix last commit (invalid kyra.dat game features for HOFCD)Florian Kagerer
svn-id: r33580
2008-08-03Added detection entries for kyra2 cd italian fan translation (see fr#2003504 ↵Johannes Schickel
"KYRA: add support for Italian version of Kyrandia 2&3"). (totally untested!) svn-id: r33579
2008-08-03add support for HOF Italian fan translation to kyra.datFlorian Kagerer
svn-id: r33578
2008-08-03Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons"Eugene Sandulenko
svn-id: r33576
2008-08-03Fix bug #2017432: "DRASCULA: Typing is slow when you save a game"Eugene Sandulenko
svn-id: r33574
2008-08-03Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). ApparentlyTorbjörn Andersson
the sound is supposed to be paused and then unpaused, but the pause function is called many more times than the unpause function. In the original, this presumably didn't matter. In ScummVM's mixer, it does. svn-id: r33570
2008-08-03Fixed bug #1995022 ("BASS: wrong displayed 2 line text").Torbjörn Andersson
svn-id: r33568
2008-08-03Fixed bug that prevented upper-case letters from being used in savegame names.Torbjörn Andersson
Apparently, strchr(..., 0) will find the string terminator - at least for me - and when that's added to the name, it will terminate the string. svn-id: r33565
2008-08-03Proper fix for bug #2035390: Check for ConfigManager::kApplicationDomain, ↵Max Horn
and also forbid targets starting with an underscore svn-id: r33562
2008-08-03Shut up MSVC warning about mgY being an unreferenced local variable.Kari Salminen
svn-id: r33561
2008-08-03Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can'tTorbjörn Andersson
verify that this matches the original behaviour, but at least it's better now. svn-id: r33558
2008-08-02add non-interactive lol demoFlorian Kagerer
svn-id: r33556
2008-08-02Fix bug #2035390: "GUI: setting game id to "scummvm" messes up list"Eugene Sandulenko
svn-id: r33554
2008-08-02Renamed Tinsel v1->v0 (used in the demo only), and v2->v1, to avoid ↵Max Horn
confusion with DW2 svn-id: r33553
2008-08-02Fix for bug #1945335: "SCUMM: Invalid charset id can be stored".Eugene Sandulenko
Regressions possible. svn-id: r33552
2008-08-02Fix for bug #1972625 'ALL: On-the-fly targets are written to the config file'Max Horn
svn-id: r33550
2008-08-02Fix bug #1879606: "MANIACNES: Crash when game ends"Eugene Sandulenko
svn-id: r33546
2008-08-02Fix bug #2023727: "MONKEY2: Misplaced Text"Eugene Sandulenko
svn-id: r33544
2008-08-02Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names"Eugene Sandulenko
svn-id: r33541
2008-08-02Fix crash when drascula.dat file is missingEugene Sandulenko
svn-id: r33537
2008-08-02Made loadResourcesFromSave internally use the loadResource-function.Kari Salminen
Fixes Operation Stealth savegame loading! HURRAH! FINALLY! svn-id: r33530
2008-08-02- Combined loadAbs and loadResource into one function.Kari Salminen
- Made resource loading functions (loadSpl, loadMsk etc) return the number of the animDataTable entry right after the loaded data. - Made resource loading functions always load multiframe data into directly sequential animDataTable entries (Hopefully this won't break anything). svn-id: r33529
2008-08-02Added a member function loadSoundFile to Sound which accepts a filename ↵Johannes Schickel
string instead of a filename list id. svn-id: r33527
2008-08-02Fixed yet another crash in kyra1 amiga.Johannes Schickel
svn-id: r33526
2008-08-02Detect both HOF non-interactive demos.Travis Howell
svn-id: r33525
2008-08-02Add warning when a voc file is not found.Johannes Schickel
svn-id: r33524
2008-08-02HOF: bug fix for FM-Towns music when using output rates other than 22050 khzFlorian Kagerer
svn-id: r33523
2008-08-02Fixed regressions in kyra1 amiga.Johannes Schickel
svn-id: r33522
2008-08-02Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
svn-id: r33519