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AgeCommit message (Expand)Author
2002-08-08DIG: stop play music, when SMUSH is playingPaweł Kołodziejski
2002-08-08disabled set_timerPaweł Kołodziejski
2002-08-07input/output were swapped in codec 0Ruediger Hanke
2002-08-07fix for bug #591810Max Horn
2002-08-06DIG: implemented missing music codecs 4,5,6 and fixed codec 10Paweł Kołodziejski
2002-08-05Project updateNicolas Bacca
2002-08-05Do not hide the toolbar in Zak (let the happy user hide it, always better tha...Nicolas Bacca
2002-08-05Thought 5 minutes before recoding mute sound *properly*, rewrite hardware key...Nicolas Bacca
2002-08-05Adding Loading splash screen, fix Zak resolution, fix hidden toolbarNicolas Bacca
2002-08-05Adding Loading Splash screenNicolas Bacca
2002-08-04Reduce the g0re level of the quit button for WinCENicolas Bacca
2002-08-04Better WinCE virtual keyboard managementNicolas Bacca
2002-08-04corrected cvs headersPaweł Kołodziejski
2002-08-04fixed compile errorMax Horn
2002-08-04DIG: preliminarily support for music in the gamePaweł Kołodziejski
2002-08-04Patch #589718: Simon2Win startup (by eriktorbjorn)James Brown
2002-08-04Patch #590751: SIMON: FillOrCopyStruct unknownsMax Horn
2002-08-04Quick fix for WinCE alignments problems - feel free to make it default if it ...Nicolas Bacca
2002-08-04veeery stupid bugMax Horn
2002-08-04Only displays the Keys option for WinCENicolas Bacca
2002-08-04workaround for bug #558236; renamed actorAnimate to animateCostume (to distin...Max Horn
2002-08-04Fixed (worked around?) the nested dialog redraw bug; slightly changed the way...Max Horn
2002-08-04NewGUI fixes: save game numbering starts at 0; allow to load autosaveMax Horn
2002-08-04maybe this will fix #581314 ?Max Horn
2002-08-04I poked thru old versions of ScummVM, and in the end found out the truth abou...Max Horn
2002-08-03wjps simon save dialog patch. test for narrow letters was fixed, changed to n...Ralph Brorsen
2002-08-03hopefully fixed #589746 (Clicking sounds)Max Horn
2002-08-01Remove obsolete fixme, fixed by Fingolfins ignoreBoxes check.James Brown
2002-08-01Fix loom, broken by some code movement of fingolfins. Thanks madmoose :)James Brown
2002-08-01Don't be an idiot, null terminate strings. :)James Brown
2002-08-01Clean that up a bit.James Brown
2002-08-01#587553 hackJames Brown
2002-07-31Fix by yot to prevent two Zak freezes. This may be a fixme.James Brown
2002-07-30Patch by yot to fix Zak256 markings.James Brown
2002-07-30Remove an error to fix bug 582476James Brown
2002-07-30Fix for 588446 (Zak256: squirrel cave crash)James Brown
2002-07-29moved new/delete for Bundle classPaweł Kołodziejski
2002-07-29patch 587769 by Fridvin Logi (supposedly helps with Nexus in The Dig)Max Horn
2002-07-29fixed imuse volume bug introduced recently by me and painelf - iMuse internal...Max Horn
2002-07-29fixed DOTT voice problem (I hope); still this section of the code seems... fishyMax Horn
2002-07-28fixed volume table (that was a neat trick, that int8 cast, really got me; but...Max Horn
2002-07-28added TODOMax Horn
2002-07-28make sure to reset the shake position if shaking gets disabled (fixes a bug t...Max Horn
2002-07-28when loading a save game, reset all mixer channelsMax Horn
2002-07-28moved file bundle stuff into class BundlePaweł Kołodziejski
2002-07-28added constants for the default volumes; changed the volume ranges from 0-255...Max Horn
2002-07-28no reason to limit value to 8 bit!Max Horn
2002-07-28fixed volume rangesMax Horn
2002-07-28allow to print (and draw!) only one specified boxMax Horn
2002-07-28indention fixMax Horn