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AgeCommit message (Expand)Author
2008-07-28Now detects temporary Operation Stealth savegame format and saves it. No load...Kari Salminen
2008-07-28Preliminary code for traps.Nicola Mettifogo
2008-07-28Added a post processing step to runScripts, so that Animation can be validate...Nicola Mettifogo
2008-07-28Made the savegame loading routine choose between loading a Future Wars or an ...Kari Salminen
2008-07-28Correct character name set by character location parser.Travis Howell
2008-07-28Added support for text in BRA DOS demo.Nicola Mettifogo
2008-07-28Some instrumentation for script debugging.Nicola Mettifogo
2008-07-28Add basic support for running Amiga and PC demos of BRA.Travis Howell
2008-07-28There is no mask or path directories for part0 of BRA (Amiga), so always chec...Travis Howell
2008-07-28Inventory is now properly rendered. Item selection is not yet working.Nicola Mettifogo
2008-07-28Fix compile.Travis Howell
2008-07-28Some unneeded references slipped in with the last commit.Nicola Mettifogo
2008-07-28* Changed Disk code in BRA to use FilesystemNode (duplication has become trul...Nicola Mettifogo
2008-07-28Fixed constructor for WindowsFilesystemNode. On Windows, trailing slashes can...Nicola Mettifogo
2008-07-27Added a preliminary saving routine for Operation Stealth (Disabled by default...Kari Salminen
2008-07-27Fixed the Symbian default savepath, but adding the needed \ at the end and no...Lars Persson
2008-07-27Fixed the Symbian default savepath, but adding the needed \ at the end.Lars Persson
2008-07-27Patch from bugreport #2020561: "MMNES : Incorrect detection (US/GB)"Eugene Sandulenko
2008-07-27Fix for ftell error when caching. HOF now starts properlyLars Persson
2008-07-27Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256).Kari Salminen
2008-07-27Cut savegame loading into smaller functional parts (resetEngine, loadPlainSav...Kari Salminen
2008-07-27Moved inventory cursor drawing code to InventoryRenderer.Nicola Mettifogo
2008-07-27Inventory icons are now loaded correctly (not yet displayed). BRA doesn't cra...Nicola Mettifogo
2008-07-27- Fixed fadePalette for HoF and Kyra3Johannes Schickel
2008-07-27Fixed typo.Johannes Schickel
2008-07-27Fixed macro.Johannes Schickel
2008-07-27Fixed win32 plugin provider.Johannes Schickel
2008-07-27Add music/sound loading in Amiga version of BRA.Travis Howell
2008-07-27Added rudimental support for location changes when walking through doors. The...Nicola Mettifogo
2008-07-27Search common directory, when loading frames and talks in Amiga verison of BRA.Travis Howell
2008-07-27The iPhone backend is now (mostly) up to speed again, and works for firmware 2.0Oystein Eftevaag
2008-07-27Doug from BRA can now walk in his hotel room. He still stops in bizarre poses...Nicola Mettifogo
2008-07-27Fix buffer overflow in error message.Travis Howell
2008-07-26More cleanup.Nicola Mettifogo
2008-07-26Cleanup.Nicola Mettifogo
2008-07-26* Added walk calculations to BRA (doesn't walk yet, though).Nicola Mettifogo
2008-07-26BRA now parses path data from the scripts.Nicola Mettifogo
2008-07-25Changed the remaining references to Nodes into Points.Nicola Mettifogo
2008-07-25* Changed walk code to use Common::Point instead of the clumsy WalkNode.Nicola Mettifogo
2008-07-25Fixed the inventory bug that's been reported in the forumsSven Hesse
2008-07-25Update MSVC project files for Parallaction.Kari Salminen
2008-07-25change PPINIT struct to use ScummVM datatypes, so sizeof(PPINIT) is 28 on ppc...Joost Peters
2008-07-25Fix to prevent attempt to delete a non-initialised object during game exitPaul Gilbert
2008-07-25TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, PCO...Max Horn
2008-07-25TINSEL: Fixed forgotten ClearScreen(0) callMax Horn
2008-07-25More tinsel cleanupMax Horn
2008-07-25Added Common::Rect::isEmpty() methodMax Horn
2008-07-25TINSEL: Got rid of NO_TAG (not used)Max Horn
2008-07-25cleanupMax Horn
2008-07-25TINSEL: ActorTag & PolyTag abused a SCNHANDLE and some global enums to keep a...Max Horn