Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-14 | Fix bad check | Travis Howell | |
svn-id: r9689 | |||
2003-08-14 | Add roland support for loom )ega) | Travis Howell | |
Enable roland support for monkeyega svn-id: r9688 | |||
2003-08-14 | Revert bad change | Travis Howell | |
svn-id: r9687 | |||
2003-08-14 | Rearrange to be safer | Travis Howell | |
svn-id: r9686 | |||
2003-08-14 | Added RO music parser | Jamieson Christian | |
svn-id: r9685 | |||
2003-08-14 | Added support for Roland MT-32 music tracks | Jamieson Christian | |
in monkeyvga/ega. Tested in monkeyvga, but not in monkeyega yet. There are still wrinkles to work out, but the parser for the new format is in and hooked up. svn-id: r9684 | |||
2003-08-14 | Added music parser for special format of | Jamieson Christian | |
old-style MT-32 'RO' resources. svn-id: r9683 | |||
2003-08-14 | Add RO sound reosurce detection to small_header games | Travis Howell | |
svn-id: r9682 | |||
2003-08-14 | update vc7 file | Paweł Kołodziejski | |
svn-id: r9681 | |||
2003-08-14 | Removed incorrect acknowledgements (copy/paste error) | Jamieson Christian | |
svn-id: r9680 | |||
2003-08-14 | Added player_v1 to MSVC6 project | Jamieson Christian | |
svn-id: r9679 | |||
2003-08-14 | Remove debug stuff that shouldn't have been commited | Travis Howell | |
svn-id: r9678 | |||
2003-08-14 | Add fixmes | Travis Howell | |
svn-id: r9677 | |||
2003-08-14 | v1 maniac sound player | Travis Howell | |
svn-id: r9676 | |||
2003-08-14 | Inital support for v1 maniac sound from Hoenicke | Travis Howell | |
Had to move music init for v1/v2 games to get this working svn-id: r9675 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9674 | |||
2003-08-13 | Made Player::decode_sysex_bytes const-correct. | Bertrand Augereau | |
Explicitly stated a bit masking to please VC.NET2003 runtime small types conversion checks. svn-id: r9673 | |||
2003-08-13 | Made Player::decode_sysex_bytes const-correct. | Bertrand Augereau | |
svn-id: r9672 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9671 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9670 | |||
2003-08-13 | Added common/savefile.* | Bertrand Augereau | |
svn-id: r9669 | |||
2003-08-13 | ZeroInputStream::readBuffer didn't have the same signature as the base class ↵ | Bertrand Augereau | |
version, making VC.NET 2K3 complain svn-id: r9668 | |||
2003-08-13 | "make distclean" now removes config.log | Torbjörn Andersson | |
svn-id: r9667 | |||
2003-08-13 | More monkeyvga credits fix for -epcspk/pcjr | Jamieson Christian | |
svn-id: r9666 | |||
2003-08-13 | Fix monkeyvga hang when using -epcspk/pcjr | Jamieson Christian | |
svn-id: r9665 | |||
2003-08-13 | Fix for bug #787841 ("SAM: Crash when using retriever on Max"). For | Torbjörn Andersson | |
whatever reason, o6_walkActorToObj() was trying to find the coordinates for an object that was marked as being in the inventory. svn-id: r9664 | |||
2003-08-13 | Add 'name' lookup ability to debuggers "actor" and "object" commands | James Brown | |
svn-id: r9663 | |||
2003-08-13 | Add fixme comment | Travis Howell | |
svn-id: r9662 | |||
2003-08-13 | Ooops | Travis Howell | |
svn-id: r9661 | |||
2003-08-13 | Remove warning that shouldn't have been committed | Travis Howell | |
svn-id: r9660 | |||
2003-08-13 | Adds finals changes for choice of sound formats in older games. | Travis Howell | |
Only works wit monkeyvga, since ScummVM has it set as version 4. Remove some old debugging comments svn-id: r9659 | |||
2003-08-13 | Fix ALWAYS_ADLIB override of native driver selection | Jamieson Christian | |
svn-id: r9658 | |||
2003-08-13 | I didn't realize it at first, but LINC-space uses the same character data | Torbjörn Andersson | |
as the LINC terminals, so our patched characters looked very out of place since they didn't have the black outline the other characters had. I've fixed that, and tweaked the character data for "�" slightly. svn-id: r9657 | |||
2003-08-13 | Added PC Speaker and PCjr command line options, | Jamieson Christian | |
in preparation for Kirben's addition of WA support for games that already have AD tracks. svn-id: r9656 | |||
2003-08-13 | Remove debug code that shouldn't have been commit | Travis Howell | |
svn-id: r9655 | |||
2003-08-13 | Give pass its own id | Travis Howell | |
svn-id: r9654 | |||
2003-08-13 | Remove unused var. | Travis Howell | |
svn-id: r9653 | |||
2003-08-13 | temp. fixme for music in monkeyega/vga | Travis Howell | |
svn-id: r9652 | |||
2003-08-12 | Update issues | Travis Howell | |
svn-id: r9651 | |||
2003-08-12 | Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid actor | Torbjörn Andersson | |
since the original interpreters appear to have allowed it. This fixes bug #786380 ("FOA - FISTS, script crash in Crete"). I do not know what the purpose of actor 0 was in the original. Either it's a no-op, or it's used to store actor default values. Note that in the FOA case the room-33-200 script will loop - at least with the provided savegame - until you leave the room. However, this is quite harmless. svn-id: r9650 | |||
2003-08-12 | Add adlib music for indy3ega/loom and adlib sfx, patch #770862 | Travis Howell | |
svn-id: r9649 | |||
2003-08-12 | Fixed the freqency of one note. This bug is also in the original Lucas | Jochen Hoenicke | |
Arts Games... svn-id: r9648 | |||
2003-08-12 | Removed unused stuff. | Jamieson Christian | |
svn-id: r9647 | |||
2003-08-12 | Added GM-to-MT32 program mapping. Allows | Jamieson Christian | |
GM-only SCUMM games like Sam & Max to play properly on an MT-32. svn-id: r9646 | |||
2003-08-12 | this makes more sense in hex | Jonathan Gray | |
svn-id: r9645 | |||
2003-08-12 | mention what format a costume is using (ie why it is invalid) | Jonathan Gray | |
svn-id: r9644 | |||
2003-08-12 | Show Amiga option only for scumm games | Travis Howell | |
svn-id: r9643 | |||
2003-08-11 | remove meaningless warning | Robert Göffringmann | |
svn-id: r9642 | |||
2003-08-11 | Expanded iMuse debugger commands. All iMuse | Jamieson Christian | |
commands are now under "imuse", and underscores have been removed. imuse panic - Stop all music tracks imuse multimidi on/off - Set multimidi imuse play # - Play a sound resource imuse play random - Play a random sound resource imuse stop # - Stop a music resource imuse stop all - Stop all music resources Note that "play #" and "play random" only attempt to play a sound resource. If the resource is not a music resource or is in a format not supported by the current music driver, it won't play. You can use this as a mini jukebox, but be sure you're in a room with minimal activity. The goal is to minimize interference from the scripts while playing sounds that are not expected in that room. svn-id: r9641 | |||
2003-08-11 | Fix for Bug [779013] ALL: Fullscreen and -F | Jamieson Christian | |
Fixed behavior of command line options that are treated as "[scummvm]" modifiers by default. I'm not even sure if "[scummvm]" mods still work (or require special code) so we might be able to get rid of old code. Also added --fullscreen and --no-fullscreen command line options. svn-id: r9640 |