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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-02-28
SCI: Fix crash with hunk refs in logkernel output
Willem Jan Palenstijn
2011-02-28
SCI: Removed the script patch for the scrubbing scene. The crash no longer oc...
md5
2011-02-28
SCI: Removed several workarounds which are no longer needed, after the change...
md5
2011-02-28
SCI: Added CD flags to the CD versions of LSL6
md5
2011-02-28
SWORD2: Silence an MSVC warning (false positive)
md5
2011-02-28
SCI: Add workaround for PQ:SWAT.
Lars Skovlund
2011-02-28
SWORD2: fix leak of previous commit properly
Fabio Battaglia
2011-02-28
SWORD2: Plug a memory leak in psx version
Fabio Battaglia
2011-02-28
SCI: Moved hunk pointer handling to the GC, and removed some related workarounds
md5
2011-02-28
SCI: Add FIXME comment to workaround
Willem Jan Palenstijn
2011-02-28
HUGO: Remove forgotten debug message
strangerke
2011-02-28
HUGO: rewrite saveEvents() and restoreEvents() in order to be endian and plat...
strangerke
2011-02-28
SCI: Reverted rc7bfbc3 and fixed the actual cause of bug #3106107
md5
2011-02-28
SCI: Fixed bug #3106107 - "QFG3: Crash when saving outside palace"
md5
2011-02-28
SCI: Cleanup of the save/load dialog patching code and the lofs type detectio...
md5
2011-02-27
TOON: Avoid hiding overloaded virtual methods
Ori Avtalion
2011-02-27
AGOS: Avoid hiding overloaded virtual methods
Ori Avtalion
2011-02-27
SCI: Fix negative window origin alignment.
Willem Jan Palenstijn
2011-02-27
SCI: Fixed GUI option flags for PQ:SWAT
md5
2011-02-27
SCI: Remove kDoBresen special case for SCI_VERSION_1_EGA_ONLY
Willem Jan Palenstijn
2011-02-27
SCI: Renamed SCI_VERSION_1_EGA to SCI_VERSION_1_EGA_ONLY
md5
2011-02-27
SCI: Detect the version of PQ SWAT from gog.com
Lars Skovlund
2011-02-27
SCI: Improved the readability of the kDoBresen code a bit
md5
2011-02-27
SCI: Don't set b_movCnt to moveSpeed while walking
Willem Jan Palenstijn
2011-02-27
ANDROID: Prevent AudioTrack unpause on startup
dhewg
2011-02-27
ANDROID: Remove dead code
dhewg
2011-02-27
HUGO: Set all the palette instead of only one color in remapPal.
strangerke
2011-02-27
SWORD2: Reduce overhead
dhewg
2011-02-27
SWORD2: Respect screen pitch while postprocessing
dhewg
2011-02-27
ANDROID: Remove unnecessary code
dhewg
2011-02-27
ANDROID: Check audio buffer for silence
dhewg
2011-02-27
ANDROID: Pause the AudioTrack when possible
dhewg
2011-02-27
AUDIO: Make mixCallback return the sample count
dhewg
2011-02-27
ANDROID: Rework audio system
dhewg
2011-02-27
ANDROID: Formatting
dhewg
2011-02-27
ANDROID: Remove another weird workaround
dhewg
2011-02-27
HUGO: Better fix for graphics glitches in DOS versions, fix H3 ending animation
strangerke
2011-02-26
SCI: Avoid hiding overloaded virtual methods
Ori Avtalion
2011-02-26
GOB: Avoid hiding overloaded virtual methods
Ori Avtalion
2011-02-26
SCI: Cleanup
md5
2011-02-26
SCI: Removed the SCI32 version of kernelDrawCel() and placed its code inside ...
md5
2011-02-26
SCI: Added a TODO concerning the workaround for SQ1EGA, as we don't know if i...
md5
2011-02-26
SCI: Fixed a memory leak. Thanks to digitall for finding this using Valgrind
md5
2011-02-26
SCI: Some slight fixes for the code that reads the LSL2 early MT32.DLL driver...
md5
2011-02-26
HUGO: Fix graphic glitches in DOS versions
strangerke
2011-02-26
AGOS: Respect the screen pitch for movies
dhewg
2011-02-26
ANDROID: Allow softkeybd on all devices
dhewg
2011-02-26
MOHAWK: Correction for uninitialized read in Myst Cabin Door State.
D G Turner
2011-02-26
BASEBACKEND: Remove resetGraphicsScale() hack
dhewg
2011-02-26
OPENGL: Fix 16bit cursors
dhewg
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