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2015-12-23LAB: Remove deletes from mainGameLoopStrangerke
Those are already handled properly in the engine destructor, as pointed by eriktorbjorn
2015-12-23LAB: Fix stupid regressionStrangerke
2015-12-23LAB: Reduce the use of redirections in ResourceStrangerke
2015-12-23LAB: Remove useless casts and dead codeStrangerke
2015-12-23LAB: Remove useless assignmentsStrangerke
2015-12-23LAB: Avoid to delete _screenImage->_imageData, which causes a crashStrangerke
2015-12-23LAB: Add a couple of safeguardsStrangerke
2015-12-23LAB: Fix delete in previous commitStrangerke
2015-12-23LAB: Fix readString when encrypted strings are stored with a wrong size and ↵Strangerke
multiple \0
2015-12-23LAB: Fix regression in introStrangerke
2015-12-23LAB: Finish moving function comments to headerStrangerke
2015-12-23LAB: Delete some more variables in LabEngine destructorStrangerke
2015-12-23LAB: Move some more comments to header filesStrangerke
2015-12-23LAB: better fix of loadMapData, taking into account the other loops on _mapsStrangerke
2015-12-23LAB: Safeguard: Set some variables to null pointer after deleting themStrangerke
2015-12-23LAB: Make string check more readable, remove a useless c_str()Strangerke
2015-12-23LAB: Revert previous commit as suggested by wjpStrangerke
2015-12-23LAB: Close _curBitmap before deleting itStrangerke
2015-12-23LAB: Constify some parametersStrangerke
2015-12-23LAB: Remove a couple of useless calls to c_Str()Strangerke
2015-12-23LAB: Set a default to the second parameter of readPictStrangerke
2015-12-23LAB: Some cleanup and refactoringStrangerke
2015-12-23LAB: Fix crash in introStrangerke
2015-12-23LAB: Use rectScale in two other placesStrangerke
2015-12-23LAB: Fix a bug pointed out by wjp in getObjectStrangerke
2015-12-23LAB: Fix a delete[] pointed out by eriktorbjornStrangerke
2015-12-23LAB: Fix compilation for non-MSVC compilersStrangerke
2015-12-23LAB: Remove useless call to c_strStrangerke
2015-12-23LAB: Replace char* by Common::String in several functionsStrangerke
2015-12-23LAB: Use an array of Common::Strings instead of bytes in ActionStrangerke
2015-12-23LAB: Fix malloc pointed by eriktorbjornStrangerke
2015-12-23LAB: Better handling of the Trial check in the puzzleStrangerke
2015-12-23LAB: Fix loop in flooVisitedStrangerke
2015-12-23LAB: Fix bug identified by eriktorbjornStrangerke
2015-12-23LAB: Fix some GCC warningsStrangerke
2015-12-23LAB: More work on the commentsStrangerke
2015-12-23LAB: Move and improve function comments to header in DispManStrangerke
2015-12-23LAB: Refactor some DispMan functions to use Common::StringStrangerke
2015-12-23LAB: Get rid of strcat by using Common::StringStrangerke
2015-12-23LAB: Rename a parameter for consistency with other function definitionsStrangerke
2015-12-23LAB: get rid of the last strcpyStrangerke
2015-12-23LAB: Remove useless variableStrangerke
2015-12-23LAB: Avoid memory leaks with fontsStrangerke
2015-12-23LAB: Fix check of ending animation, some renamingStrangerke
2015-12-23LAB: Use Common:KeyCode in keyPress() and getNextChar()Strangerke
2015-12-23LAB: Simplify code related to _keyBuf handlingStrangerke
2015-12-23LAB: FormattingFilippos Karapetis
2015-12-23LAB: Plug all the remaining resource-related memory leaksFilippos Karapetis
2015-12-23LAB: Plug a memory leak in the sound effects codeFilippos Karapetis
2015-12-23LAB: Remove some leftover MSVC memory leak tester codeFilippos Karapetis