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2014-02-18GRAPHICS: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18GPH: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18GOB: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18ENGINES: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18DS: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18DREAMWEB: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18DRASCULA: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18DRACI: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18DINGUX: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18DEVTOOLS: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18DC: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18CRUISE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18COMPOSER: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18COMMON: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18CINE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18CGE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18BASE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18BACKENDS: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18AVALANCHE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18AUDIO: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18ANDROID: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18AMIGAOS4: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18AGOS: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18AGI: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17Merge pull request #436 from dreammaster/voyeurPaul Gilbert
2014-02-17WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17TSAGE: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17TONY: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17TEENAGENT: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17HUGO: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17HOPKINS: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17CRUISE: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17COMPOSER: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17CGE: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-17VOYEUR: Changed signature check for savegames to use MKTAGPaul Gilbert
2014-02-17VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZEStrangerke
2014-02-17VOYEUR: Remove a useless keystate variableStrangerke
2014-02-17VOYEUR: Fix some function definitions in voyeur_gameStrangerke
2014-02-17VOYEUR: Fix tabulation in staticresStrangerke
2014-02-17VOYEUR: Fix formatting in GraphicsManagerStrangerke
2014-02-17VOYEUR: Fix formattingStrangerke
2014-02-17VOYEUR: Fix maximum number of savegamesStrangerke
2014-02-17VOYEUR: Use AD_ENTRY1 for detectionStrangerke
2014-02-17FULLPIPE: Fix compiler warningEugene Sandulenko
2014-02-17FULLPIPE: Implement sceneHandler09_collideBall()Eugene Sandulenko
2014-02-17SCI: Adapt the segment and offset getters/setters for SCI3Filippos Karapetis
2014-02-17SCI: Fix NS rect calculation in GK1 (and SCI32 in general)Filippos Karapetis
2014-02-17SCI: Allow saving without a VERSION file in JonesFilippos Karapetis
2014-02-17SCI: Some minor cleanupFilippos Karapetis