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AgeCommit message (Expand)Author
2016-03-25EVENTRECORDER: Fix incorrect check which prevented records from replayEugene Sandulenko
2016-03-25Merge pull request #719 from rootfather/update-news-deEugene Sandulenko
2016-03-25Merge pull request #723 from Hurricos/masterEinar Johan Trøan Sømåen
2016-03-24WINTERMUTE: Make wintermute games show the right save dateMartin Kennedy
2016-03-25SHERLOCK: Fix bug #7084 ("Crash when taking inventory")Torbjörn Andersson
2016-03-25SCI: Remove commented out code line.Johannes Schickel
2016-03-25SCI: Use aggregation to store objects in SegmentObjTable.Johannes Schickel
2016-03-25SCI: Introduce accessors for SegmentObjTable entries.Johannes Schickel
2016-03-25SCI: Get rid of template hack for serialization.Johannes Schickel
2016-03-24Merge pull request #700 from waltervn/adl-engineEugene Sandulenko
2016-03-24NEWS: Update German NEWS filerootfather
2016-03-24DEVTOOLS: Improve SDL2 support in create_project.Johannes Schickel
2016-03-24DEVTOOLS: Slight formatting fix.Johannes Schickel
2016-03-23AGI: Fix inaccurate predictive dialog trigger rectMartin Kiewitz
2016-03-23OPENGL: Add assertions to check for valid attribute state.Johannes Schickel
2016-03-23OPENGL: Fix black screen for some GL implementations with shaders.Johannes Schickel
2016-03-23WAGE: Added detection for 3 more gamesEugene Sandulenko
2016-03-23WAGE: Draw the scrollbar bar inverted to match the originalEugene Sandulenko
2016-03-23WAGE: Proper scroll drawingEugene Sandulenko
2016-03-23GUI: Fix constant names mentioned in commentOri Avtalion
2016-03-23Merge pull request #711 from lordhoto/opengl-revampJohannes Schickel
2016-03-22WAGE: Three more gamesEugene Sandulenko
2016-03-22WAGE: Added 3 games to detection. I wonder when they end...Eugene Sandulenko
2016-03-22WAGE: Added 3 more gamesEugene Sandulenko
2016-03-22WAGE: Added 4 more games. Some are problematicEugene Sandulenko
2016-03-21Merge branch 'sherlock-setpixels'Paul Gilbert
2016-03-21SHERLOCK: Fix crashes due to back buffer refactoringPaul Gilbert
2016-03-21GRAPHICS: Set parameterless Screen constructor to use screen formatPaul Gilbert
2016-03-21SHERLOCK: Make Screen::_backBuffer an object instead of pointer.Johannes Schickel
2016-03-21SHERLOCK: Make Screen::_backBuffer protected.Johannes Schickel
2016-03-21SHERLOCK: Get rid of Surface::setPixelData.Johannes Schickel
2016-03-21CONFIGURE: Extend Linux CD check and run it on Linux only.Johannes Schickel
2016-03-21LINUX: Use classic major/minor macros.Johannes Schickel
2016-03-21GRAPHICS: Implement convenience Font::drawChar taking ManagedSurface.Johannes Schickel
2016-03-20GRAPHICS: Fix create call in ManagedSurface constructorPaul Gilbert
2016-03-21Merge pull request #704 from lordhoto/clone2727-audiocdJohannes Schickel
2016-03-20SHERLOCK: Fix overloaded setPixels warningPaul Gilbert
2016-03-21SCI32: Add censorship info to Phantasmagoria 2 detection entriesMartin Kiewitz
2016-03-20GRAPHICS: Fix MangaedSurface pixel casting errorsPaul Gilbert
2016-03-20GRAPHICS: Use correct bounding rect in Font::drawString taking Common::String.Johannes Schickel
2016-03-20GRAPHICS: Mark actual dirty area as dirty in Font::drawString.Johannes Schickel
2016-03-20Merge pull request #652 from dreammaster/screenPaul Gilbert
2016-03-20WAGE: Adjust cursor position when scrollingEugene Sandulenko
2016-03-20WAGE: Restrict text scrolling to the visible textEugene Sandulenko
2016-03-20SCI32: Clean up outdated/wrong commentsColin Snover
2016-03-20SCI32: Return correct value from kSetFontHeightColin Snover
2016-03-20SCI32: Do not change accumulator in non-returning kernel callsColin Snover
2016-03-20SCI32: Use signed values for displacement positionColin Snover
2016-03-20SCI32: Mark KQ7 1.51 Windows only detection entries actually as Windows.Johannes Schickel
2016-03-19NEWS: Mention new Chinese Pinyin translationThierry Crozat