Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
regression in searchForFiles()
|
|
KyraMetaEngine::getOriginalCopyright()
|
|
|
|
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets)
|
|
(slightly change VGA palette loader to accomodate EOB1 palettes)
|
|
|
|
|
|
|
|
|
|
|
|
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
|
|
|
|
|
|
(required for decoding some EGA bitmaps in EOB1)
|
|
|
|
(rename some stuff and move EOB/LOL common code to separate files)
|
|
- wrong usage of static array which caused issues when restarting after RTL
- portability issue with dialog labels
- (original code) bug in hold person spell
|
|
(This seems to be some sort of installer archive which is not supported atm)
|
|
(also more cleanup)
|
|
|
|
|
|
|
|
(also fix several cpp-check warnings)
|
|
|
|
|
|
- add basic debugger support
- fix several minor bugs
|
|
- fixed temp data generation, block data loading, some spell issues, etc.
- both EOB I and II should now be completable
- one big issue remaining (AdLib driver gets swamped with monster sounds which causes heavy lags in some levels)
|
|
|
|
- fix monster movement
- fix character level gain
- add some static res for party transfer
|
|
|
|
|
|
(also add and fix several other things, like cone of cold vortex, drawShape issues, etc.)
|
|
(shocking grasp, flame blade, vampiric touch etc.)
|
|
|
|
also implement some new code (EOB1 portals, burning hands spell, etc.)
|
|
|
|
|
|
|
|
|
|
|
|
|