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2011-06-21TSAGE: Fixes for sound fadingPaul Gilbert
2011-06-21TSAGE: Fix for un-used variable in _sfRethinkVoiceTypesPaul Gilbert
2011-06-21Merge branch 'dreamsrc'Willem Jan Palenstijn
2011-06-20I18N: Regenerate translations data fileThierry Crozat
2011-06-20I18N: Update translations files from templateThierry Crozat
2011-06-20I18N: Update translations template file from source codeThierry Crozat
2011-06-20I18N: Make the unsupported game warning translatableThierry Crozat
2011-06-20I18N: Update list of files used to generate the translations templateThierry Crozat
2011-06-20I18N: Update German translationThierry Crozat
2011-06-20GRAPHICS: Cleanup and simplification of some PNG decoder codeFilippos Karapetis
2011-06-20DREAMWEB: Use kMaingamepal provided by the tasm-recovereriktorbjorn
This should significantly decrease the risk of mysterious palette bugs in the PCX title cards after regenerating dreamgen.cpp
2011-06-20DREAMWEB: Remove readabyte() and readoneblock()eriktorbjorn
They were only used by the PCX decoder, which was rewritten some time ago to no longer use them.
2011-06-20DREAMWEB: Remove convertkey()eriktorbjorn
This function was responsible for filtering invalid keys (e.g. in savegame names), and was only used by keyboardread(). This filtering is done by processEvents() instead.
2011-06-20TINSEL: Don't leak running processes in Scheduler::reset().Alyssa Milburn
2011-06-20TINSEL: Fix/comment CORO_KILL_SELF macro.Alyssa Milburn
This reverts 9573b1d2f54818f9bdac4a91e0a90b306ade7810, which changed the behaviour of (among other things) NewScene, which made Discworld uncompletable. Thanks to digitall for bisection/reproduction.
2011-06-20WIN32: Properly setup priority in Win32 resource archive code.Johannes Schickel
2011-06-20COMMON: Fix conflicting commentWillem Jan Palenstijn
2011-06-20TSAGE: Replaced integer counters used as mutexes with Common::Mutex usagePaul Gilbert
2011-06-20TSAGE: Loop variables are meant to be integers rather than boolsPaul Gilbert
2011-06-20TSAGE: Bugfix for crash when exiting whilst a sound is playingPaul Gilbert
2011-06-20TSAGE: Sound is now working!Paul Gilbert
2011-06-20TSAGE: Corrections to the sound fading codePaul Gilbert
2011-06-20TSAGE: Bugfix for properly decrementing _disabledServerCountPaul Gilbert
2011-06-20TSAGE: Initial implementation of AudioStream interface for sound driverPaul Gilbert
2011-06-20SCI: Let fallback detector set GUIO_NOSPEECH appropriatelyMax Horn
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-19I18N: Regenerate translations data fileThierry Crozat
2011-06-19I18N: Update Hungarian translation from patch #3316628Thierry Crozat
2011-06-19SDL: Replace some SdlGraphicsManager uses with SurfaceSdlGraphicsManager.Johannes Schickel
2011-06-19SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its ↵Johannes Schickel
purpose. Hopefully I catched all uses of the old name in our ports...
2011-06-19SDL: Remove left over traces from the time the SdlEventSource subclassed ↵Johannes Schickel
DefaultEventManager.
2011-06-19OPENGLSDL: Add FIXME about desktop resolution retrieving.Johannes Schickel
2011-06-19OPENGL: Clarify OSD rect color in a comment.Johannes Schickel
2011-06-19SDL: Formatting fixes.Johannes Schickel
2011-06-19OPENGL: Formatting fixes.Johannes Schickel
2011-06-19OPENGLSDL: Use String::format instead of sprintf.Johannes Schickel
2011-06-19OPENGLSDL: Formatting fixes.Johannes Schickel
2011-06-19TEENAGENT: Get rid of unused variable.Johannes Schickel
2011-06-19DREAMWEB: Remove control chars from sourceWillem Jan Palenstijn
2011-06-19TSAGE: Fix signalling an action when a song stopsPaul Gilbert
2011-06-19DREAMWEB: Fix compilation error on MSVCPaul Gilbert
2011-06-19TSAGE: Silence GCC warnings (hopefully without breaking anything)eriktorbjorn
There is one remaining warning about 'maxPriority' being set but not tested in one of the loops in _sfRethinkSoundDrivers(), but I'm uncertain about that one. Looks like it could be an actual engine bug.
2011-06-19DREAMWEB: Added crash workaroundVladimir Menshakov
2011-06-19DREAMWEB: Added assertions on cx == 0xffffVladimir Menshakov
2011-06-19DREAMWEB: Fixed quit from travel screenVladimir Menshakov
2011-06-19SCUMM: fix SCUMM3 FM-TOWNS font rendering glitch in Japanese modeathrxx
(Wrong character height for non-SJIS chars which messed up the inventory scrolling arrows)
2011-06-19DREAMWEB: Added checksums for German CD releaseVladimir Menshakov
2011-06-19DREAMWEB: Removed getback = 4 hack, added clean exit from every menus and ↵Vladimir Menshakov
credits
2011-06-19DREAMWEB: removed hack from openfileVladimir Menshakov
2011-06-19Merge remote branch 'remotes/dreammaster/tsage_sound'Paul Gilbert
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h