Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-24 | Added a talkerId field to hotspots to better handle characters being talked to | Paul Gilbert | |
svn-id: r29254 | |||
2007-10-24 | Fixed MinGW compilation warning | Paul Gilbert | |
svn-id: r29253 | |||
2007-10-24 | Changed startSpeakingToNoone to pause the speaking character | Paul Gilbert | |
svn-id: r29252 | |||
2007-10-24 | Implemented gradual display of text in talk dialogs | Paul Gilbert | |
svn-id: r29251 | |||
2007-10-24 | Changed text speed flag, and added saving of it to savegames | Paul Gilbert | |
svn-id: r29250 | |||
2007-10-24 | Added missing tickmarks from Slow/Fast text speed menu items | Paul Gilbert | |
svn-id: r29249 | |||
2007-10-22 | Fixed SFX in intro of FM-Towns/PC98 versions of Kyrandia 1 (Thanks to ↵ | Johannes Schickel | |
Florian Kagerer for the patch). svn-id: r29248 | |||
2007-10-22 | Added a workaround for a script bug in IHNM, which occurs in the original as ↵ | Filippos Karapetis | |
well. An invisible note will no longer be created in the top left corner of the screen, when the note in the first screen of Gorrister's chapter is read svn-id: r29247 | |||
2007-10-22 | When skipping a video from the introduction of IHNM, the screen fades out ↵ | Filippos Karapetis | |
before skipping, like in the original svn-id: r29246 | |||
2007-10-21 | Fixes timers in Kyra1. (Initialized them twice oops...) | Johannes Schickel | |
svn-id: r29245 | |||
2007-10-21 | Patch #1817080: Scumm savegame thumbnail loading patch | Max Horn | |
svn-id: r29244 | |||
2007-10-21 | Fix warning | Max Horn | |
svn-id: r29243 | |||
2007-10-21 | Now stopping music when loading a game in Amiga versions of Nippon Safes. | Nicola Mettifogo | |
svn-id: r29242 | |||
2007-10-21 | Relaxed freeZones policy for deciding which zones to preserve across ↵ | Nicola Mettifogo | |
location switches. Special zones are now never deleted even if strictly not needed. This will fix some occasional crashes related to inventory management. svn-id: r29241 | |||
2007-10-21 | Fixed parseLocation, so that it only tries to parse scripts when they aren't ↵ | Nicola Mettifogo | |
already loaded. This fixes bugs like #1816899, caused by the wrong data archive being selected in the Disk object. svn-id: r29240 | |||
2007-10-21 | Added new debug level for inventory routines. | Nicola Mettifogo | |
svn-id: r29239 | |||
2007-10-21 | Cleanup. | Nicola Mettifogo | |
svn-id: r29238 | |||
2007-10-21 | Removed deprecated YNKeyStruct structure | Paul Gilbert | |
svn-id: r29237 | |||
2007-10-20 | Finally got the room layering to work correctly | Paul Gilbert | |
svn-id: r29236 | |||
2007-10-19 | Fixing the Gob3 CD crash on ARM systems/ports | Sven Hesse | |
svn-id: r29235 | |||
2007-10-19 | Committing [ 1816080 ] KYRA: Intro Patch for HoF, from Florian, with some ↵ | Oystein Eftevaag | |
cleanup and a minor fix svn-id: r29233 | |||
2007-10-19 | Fixed formatting of debug command output. | Nicola Mettifogo | |
svn-id: r29232 | |||
2007-10-19 | Fixed loadgame bug: old game state wasn't fully wiped out before loading, ↵ | Nicola Mettifogo | |
thus creating bogus game states in memory. As a result, most savefiles should be ditched. A savefile is sure to be safe if it was *never* loaded from in-game, but nothing can be said in the opposite case. svn-id: r29231 | |||
2007-10-19 | Added new debugger command 'localflags' and changed Table object to provide ↵ | Nicola Mettifogo | |
debug info for it. svn-id: r29230 | |||
2007-10-17 | fix compile after recent fs code rename | Joost Peters | |
svn-id: r29229 | |||
2007-10-16 | Committing the set of patches #1814434, thanks to jvprat. They improve the ↵ | David Corrales | |
documentation and parameter naming of the lookFile methods inside Common::FS. svn-id: r29228 | |||
2007-10-16 | Make the exists() method take into account default directories. This makes ↵ | David Corrales | |
the method more robust, since previously it checked absolute paths only. svn-id: r29227 | |||
2007-10-15 | * Changed IFF/8SVX audio to use signed data (int8), and modified ↵ | Nicola Mettifogo | |
Parallaction accordingly. * Implemented proper beep in Parallaction for Amiga. svn-id: r29226 | |||
2007-10-15 | Cut down screen updates when palette is not animated: should lead to ↵ | Nicola Mettifogo | |
performance increase on systems with low resources svn-id: r29225 | |||
2007-10-15 | Fixed bug #1814061. Special effect routine was overflowing palette size. | Nicola Mettifogo | |
svn-id: r29224 | |||
2007-10-15 | Now correctly disposing of audio data only when it was allocated on the ↵ | Nicola Mettifogo | |
heap, thus fixing bug #1813367. svn-id: r29223 | |||
2007-10-14 | Turned the 'unexpected keyword' warning into a debug message and added a ↵ | Nicola Mettifogo | |
nifty line number to aid debugging. svn-id: r29222 | |||
2007-10-14 | Integrated low-level routines into the Script class, turning it into a ↵ | Nicola Mettifogo | |
self-contained parser for location, program and table scripts. svn-id: r29221 | |||
2007-10-14 | Made location parser more fault-tolerant, in that it prints out a warning ↵ | Nicola Mettifogo | |
message instead of exiting ScummVM when it encounters an unexpected keywords in the scripts. svn-id: r29220 | |||
2007-10-14 | Fixed a struct size issue | Oystein Eftevaag | |
svn-id: r29219 | |||
2007-10-14 | A change got lost while resolving a conflict | Oystein Eftevaag | |
svn-id: r29218 | |||
2007-10-14 | TIM file loading/unloading for HoF | Oystein Eftevaag | |
svn-id: r29217 | |||
2007-10-13 | Fixing compilation | Sven Hesse | |
svn-id: r29216 | |||
2007-10-13 | Add a debug console in Winnie (patch by clone2727) | Filippos Karapetis | |
svn-id: r29215 | |||
2007-10-13 | clear ald after release | Paweł Kołodziejski | |
svn-id: r29214 | |||
2007-10-13 | Decoupled password request from actual rendering of the dialogue screen, ↵ | Nicola Mettifogo | |
thus making it possible to fix bug #1765300. This bug was present in the original game, causing garbled text to appear when asking for password (only in the English version). svn-id: r29213 | |||
2007-10-13 | fixed walking bug in execute wrong animation function and fix previous ↵ | Paweł Kołodziejski | |
warning cast types svn-id: r29212 | |||
2007-10-13 | HoF: | Johannes Schickel | |
- implemented opcodes -> o2_checkForItem 32 -> o2_countItemInInventory 37 -> o2_setMousePos 47 -> o2_countItemInstances 136 svn-id: r29211 | |||
2007-10-13 | HoF: | Johannes Schickel | |
- implemented opcode -> o2_setCharacterPos 1 svn-id: r29210 | |||
2007-10-13 | Forgot to rename a variable | Oystein Eftevaag | |
svn-id: r29209 | |||
2007-10-13 | Implemented the o2_setCharacterAnimFrame opcode and made sure o2_delay does ↵ | Oystein Eftevaag | |
game updates during the delay svn-id: r29208 | |||
2007-10-13 | Cleanup. | Johannes Schickel | |
svn-id: r29207 | |||
2007-10-13 | Cleanup. | Johannes Schickel | |
svn-id: r29206 | |||
2007-10-13 | Added extra includes for the DS port now that stdafx.h is no longer included | Neil Millstone | |
svn-id: r29205 | |||
2007-10-13 | Fixed a load of compile errors, reverted additions to lastPathComponent() ↵ | Neil Millstone | |
which were clearly in error. svn-id: r29204 |