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2009-03-08LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵Florian Kagerer
non-existent sub scripts) svn-id: r39209
2009-03-07Fix compile of SAGA2 game engine.Travis Howell
svn-id: r39208
2009-03-07Added comment about a possible FIXME.Torbjörn Andersson
svn-id: r39207
2009-03-07Fixed bug #2665117 - "ITE: Italian Floppy version wrong size"Filippos Karapetis
svn-id: r39205
2009-03-07Enable the MADE engine by defaultFilippos Karapetis
svn-id: r39204
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-07SCI: Reduced header interdependencies some moreMax Horn
svn-id: r39202
2009-03-07SCI: Moved scummvm_get_event to operations.cpp (the only place where it is ↵Max Horn
used), to ease future refactoring of the event handling code svn-id: r39201
2009-03-07Updated savegame.cfsmlFilippos Karapetis
svn-id: r39198
2009-03-07Replaced getInt15 in intstrument-map.cpp as wellFilippos Karapetis
svn-id: r39196
2009-03-07The ScummVM debug console is now working (though only the "version" command ↵Filippos Karapetis
is assigned, for now) svn-id: r39195
2009-03-07Don't show a warning dialog for missing cutscenes in the demo. As noted in bugTorbjörn Andersson
#2669360, the demo tries to play cutscenes which really aren't there. svn-id: r39194
2009-03-07Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r39193
2009-03-07Merged all the different cursor drawing functions inside ↵Filippos Karapetis
gfxr_interpreter_get_cursor() svn-id: r39192
2009-03-07Updated xcde projectOystein Eftevaag
svn-id: r39191
2009-03-07Replaced gfxprintfFilippos Karapetis
svn-id: r39190
2009-03-07Replaced getInt16, getUInt16 and putInt16Filippos Karapetis
svn-id: r39189
2009-03-07Removed unused codeFilippos Karapetis
svn-id: r39188
2009-03-07LOL: - implemented some opcodes(Florian Kagerer
svn-id: r39187
2009-03-07Don't crash if a cutscene is missing. (Like they are in the demo, for instance.)Torbjörn Andersson
svn-id: r39186
2009-03-07Fixed crash when reading some SCI1 resource mapGreg Frieger
svn-id: r39185
2009-03-07Patch #2671477: Fix wrong usage of strncatWillem Jan Palenstijn
svn-id: r39184
2009-03-07Fix buffer overflow in matchSaveGame().Travis Howell
svn-id: r39182
2009-03-07Bye bye FNMatchLars Persson
svn-id: r39181
2009-03-07Fixed some method parameters, changed the main loop to a method of the ↵Paul Gilbert
engine class, and moved the frame delay code to the main loop to make the game more responsive to events svn-id: r39180
2009-03-07Added Greg and myself to SCI engine credisMax Horn
svn-id: r39179
2009-03-07SCI: Replaced linked list of Sci1Samples by a Common::ListMax Horn
svn-id: r39178
2009-03-07SCI: More cleanup in the song iterator codebaseMax Horn
svn-id: r39177
2009-03-07SCI: Removed resource_map.o and resource_patch.o from module.mkMax Horn
svn-id: r39176
2009-03-07Added detection of SCI1.1 and SCI32 resource volumesGreg Frieger
svn-id: r39175
2009-03-07Modified HashMap ctr to skip _defaultVal() on PS2 to avoid gcc 3.2.2 ICEMax Lingua
svn-id: r39174
2009-03-07Merged scicore/resource_map.cpp and scicore/resource_patch.cpp to ↵Greg Frieger
scicore/resource.cpp because these remaining functions are members of ResourceManager svn-id: r39172
2009-03-07Cleaned / reworked readResourceMapSCI0 and readResourceMapSCI1Greg Frieger
Removed unused functions and #defines svn-id: r39171
2009-03-07Use map/volume versions from detection.cpp if setGreg Frieger
svn-id: r39170
2009-03-07Map/volume loader and version detection functions cleaned and reworked.Greg Frieger
Autodetection still misdetects some SCI1/SCI1.1 games though. svn-id: r39169
2009-03-06LOL: - some opcodes for the first throne room sequenceFlorian Kagerer
svn-id: r39168
2009-03-06SongIterator is a class, not a structFilippos Karapetis
svn-id: r39167
2009-03-06LOL: - doors can now be opened and closedFlorian Kagerer
- some more work on monster walk code svn-id: r39166
2009-03-06Added save action for CruiseLars Persson
svn-id: r39164
2009-03-06Add initial support for VKB and keymapper shortcuts.Lars Persson
Add missing fnmatch function svn-id: r39163
2009-03-06Add subsection for subengine LOL in kyraLars Persson
svn-id: r39162
2009-03-06Handle subengine LOL in perl scriptLars Persson
svn-id: r39161
2009-03-06Add LOL as an enabled engine to enable compilationLars Persson
svn-id: r39160
2009-03-06SCI: Reduce SFX header dependenciesMax Horn
svn-id: r39159
2009-03-06SCI: Continued C++ification of SongIterator codeMax Horn
svn-id: r39158
2009-03-06SCI: Fixed (I hope) song iterator death listeners; and some cleanupMax Horn
svn-id: r39157
2009-03-06SCI: Started to revamp the song iterator death notification system (which ↵Max Horn
currently is mess :) svn-id: r39156
2009-03-06Cleanup and unification. Merged decryptinit3() inside decrypt3() Filippos Karapetis
svn-id: r39155
2009-03-06SongIterator is a class, not a structFilippos Karapetis
svn-id: r39154
2009-03-06Switch pause key to Pause in AGOS engine, and drop the debug keys.Travis Howell
svn-id: r39153