Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-28 | GUI: Give each tab in TabWidget its own width | Willem Jan Palenstijn | |
The width of each tab is now computed from its title, independently of the other tabs. This increases the number of tabs that fit on the screen. This rewrite also fixes a bug where if the window size increased while _firstVisibleTab > 0, some tabs would become inaccessible when the scroll buttons were hidden. The layout key Globals.TabWidget.Tab.Width is now treated as minimal tab width. This is set so that the tabs fit reasonably well in lowres layouts. At the same time, this reduces the lowres scroll buttons heights to fit. This patch makes the Nintento DS hacks in TabWidget obsolete. (Hopefully! I'm not able to test.) | |||
2017-02-28 | GUI: Clean up GlobalOptionsDialog reflow changing visible tabs | Willem Jan Palenstijn | |
2017-02-28 | I18N: Update translations templates | Thierry Crozat | |
2017-02-28 | Merge pull request #912 from rsn8887/upstream | Willem Jan Palenstijn | |
SDL: fix options control tab ordering and labels | |||
2017-02-28 | DIRECTOR: Fix warning and code formatting | Eugene Sandulenko | |
2017-02-28 | DIRECTOR: Capture Mouse Down Sprite and highlight respective items. | stevenhoefel | |
2017-02-27 | TITANIC: Implementing CBaseStar methods | Paul Gilbert | |
2017-02-27 | SDL: fix pointer speed setting 8 (was too slow) | rsn8887 | |
2017-02-27 | TITANIC: Fix PET not showing on savegame load in front of nav helmet | Paul Gilbert | |
2017-02-27 | SDL: Fix value range checking for kbdMouseSpeedSlider | rsn8887 | |
2017-02-27 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (947 of 947 strings) | |||
2017-02-27 | DIRECTOR: Fix frame script execution | Eugene Sandulenko | |
No idea why the initial frame was removed, but that caused everything to be shifted by 1, and thus, incorrect scripts were launched | |||
2017-02-27 | DIRECTOR: Improved debug output | Eugene Sandulenko | |
2017-02-27 | I18N: Update translations templates | Thierry Crozat | |
2017-02-27 | SCI: Fix up readString writing into too small buffer | Willem Jan Palenstijn | |
This fixes QfG4 character import, which specifies a size of 52 for a buffer of size 40. | |||
2017-02-27 | TITANIC: Fix initialization of FRect | Paul Gilbert | |
2017-02-27 | TITANIC: Added remainder of CStarControl class | Paul Gilbert | |
2017-02-27 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (933 of 933 strings) | |||
2017-02-27 | TITANIC: Implemented CStarControl doAction | Paul Gilbert | |
2017-02-27 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-02-27 | CRYO: Fix crash when restarting the game | Strangerke | |
2017-02-26 | TITANIC: More implementation of CSurfaceAream, added FRect class | Paul Gilbert | |
2017-02-26 | DIRECTOR: Fix rendering of shapes of type 16 | Eugene Sandulenko | |
2017-02-26 | DIRECTOR: More debug output on image rendering | Eugene Sandulenko | |
2017-02-26 | CRYO: Improve macro safety | Willem Jan Palenstijn | |
2017-02-26 | CRYO: Fix warning | Eugene Sandulenko | |
2017-02-26 | CRYO: Improve syncTapePointers | Strangerke | |
2017-02-26 | SDL: fix options control tab ordering and labels | rsn8887 | |
- control options tab is moved past graphics options tab - control tab is not the default anymore - changed label of "Mouse Speed" option to "Pointer Speed" - changed Pointer Speed infotip description to make it more clear | |||
2017-02-26 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 98.7% (935 of 947 strings) | |||
2017-02-26 | I18N: Update translation (Finnish) | Timo Mikkolainen | |
Currently translated at 100.0% (947 of 947 strings) | |||
2017-02-26 | SCI: Clean up unnecessary casts | Willem Jan Palenstijn | |
2017-02-26 | SIC32: Add RAMA French checksums | Bastien Bouclet | |
2017-02-26 | SCI32: Add Phantasmagoria 2 French checksums | Bastien Bouclet | |
2017-02-26 | SCI32: Add Lighthouse French checksums | Bastien Bouclet | |
2017-02-25 | TITANIC: Implementing CSurfaceArea methods | Paul Gilbert | |
2017-02-26 | SCI: Clean up kRandom + allow 0 parameters via signatures | Martin Kiewitz | |
Also added in depth comments about the currently known variations Returning the RNG seed is now implemented (although it seems no games actually use this functionality, it seems to be just script bugs). Also remove Torin kRandom workarounds. | |||
2017-02-26 | DIRECTOR: Clarified and corrected movie scripts in D2/D3 | Eugene Sandulenko | |
2017-02-26 | DIRECTOR: More debug output when loading | Eugene Sandulenko | |
2017-02-25 | DIRECTOR: Move utility functions to util.cpp | Eugene Sandulenko | |
2017-02-25 | TITANIC: Fix CStarPoints2 initialization | Paul Gilbert | |
2017-02-25 | AGI: always stop sound/music, when calling restore/save since 2.272 | Martin Kiewitz | |
and therefore set the "fully played"-flag/variable, so that scripts don't block forever in for example Police Quest 1 poker back room. Fixes bug #9706 Thanks waltervn | |||
2017-02-24 | TITANIC: Some preliminary cleanup of star control interfaces | Paul Gilbert | |
2017-02-24 | TITANIC: Fixes for coordinates init in CStarPoints1 | Paul Gilbert | |
2017-02-24 | CRYO: Some renaming | Strangerke | |
2017-02-24 | DIRECTOR: Lingo: Fix b_moveableSprite() stub | Eugene Sandulenko | |
2017-02-24 | I18N: Update translation (Dutch) | Eugene Sandulenko | |
Currently translated at 100.0% (933 of 933 strings) | |||
2017-02-24 | I18N: Update translation (Dutch) | jeroen klop | |
Currently translated at 99.7% (931 of 933 strings) | |||
2017-02-24 | I18N: Update translations templates | Thierry Crozat | |
2017-02-24 | Merge pull request #908 from rsn8887/upstream | Eugene Sandulenko | |
SDL: Fix erratic analog pointer + control options | |||
2017-02-24 | DIRECTOR: Lingo: Clarified 'play' and 'play done' implementations | Eugene Sandulenko | |