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2017-02-28GUI: Give each tab in TabWidget its own widthWillem Jan Palenstijn
The width of each tab is now computed from its title, independently of the other tabs. This increases the number of tabs that fit on the screen. This rewrite also fixes a bug where if the window size increased while _firstVisibleTab > 0, some tabs would become inaccessible when the scroll buttons were hidden. The layout key Globals.TabWidget.Tab.Width is now treated as minimal tab width. This is set so that the tabs fit reasonably well in lowres layouts. At the same time, this reduces the lowres scroll buttons heights to fit. This patch makes the Nintento DS hacks in TabWidget obsolete. (Hopefully! I'm not able to test.)
2017-02-28GUI: Clean up GlobalOptionsDialog reflow changing visible tabsWillem Jan Palenstijn
2017-02-28I18N: Update translations templatesThierry Crozat
2017-02-28Merge pull request #912 from rsn8887/upstreamWillem Jan Palenstijn
SDL: fix options control tab ordering and labels
2017-02-28DIRECTOR: Fix warning and code formattingEugene Sandulenko
2017-02-28DIRECTOR: Capture Mouse Down Sprite and highlight respective items.stevenhoefel
2017-02-27TITANIC: Implementing CBaseStar methodsPaul Gilbert
2017-02-27SDL: fix pointer speed setting 8 (was too slow)rsn8887
2017-02-27TITANIC: Fix PET not showing on savegame load in front of nav helmetPaul Gilbert
2017-02-27SDL: Fix value range checking for kbdMouseSpeedSliderrsn8887
2017-02-27I18N: Update translation (Dutch)Ben Castricum
Currently translated at 100.0% (947 of 947 strings)
2017-02-27DIRECTOR: Fix frame script executionEugene Sandulenko
No idea why the initial frame was removed, but that caused everything to be shifted by 1, and thus, incorrect scripts were launched
2017-02-27DIRECTOR: Improved debug outputEugene Sandulenko
2017-02-27I18N: Update translations templatesThierry Crozat
2017-02-27SCI: Fix up readString writing into too small bufferWillem Jan Palenstijn
This fixes QfG4 character import, which specifies a size of 52 for a buffer of size 40.
2017-02-27TITANIC: Fix initialization of FRectPaul Gilbert
2017-02-27TITANIC: Added remainder of CStarControl classPaul Gilbert
2017-02-27I18N: Update translation (Dutch)Ben Castricum
Currently translated at 100.0% (933 of 933 strings)
2017-02-27TITANIC: Implemented CStarControl doActionPaul Gilbert
2017-02-27I18N: Regenerate translations data fileThierry Crozat
2017-02-27CRYO: Fix crash when restarting the gameStrangerke
2017-02-26TITANIC: More implementation of CSurfaceAream, added FRect classPaul Gilbert
2017-02-26DIRECTOR: Fix rendering of shapes of type 16Eugene Sandulenko
2017-02-26DIRECTOR: More debug output on image renderingEugene Sandulenko
2017-02-26CRYO: Improve macro safetyWillem Jan Palenstijn
2017-02-26CRYO: Fix warningEugene Sandulenko
2017-02-26CRYO: Improve syncTapePointersStrangerke
2017-02-26SDL: fix options control tab ordering and labelsrsn8887
- control options tab is moved past graphics options tab - control tab is not the default anymore - changed label of "Mouse Speed" option to "Pointer Speed" - changed Pointer Speed infotip description to make it more clear
2017-02-26I18N: Update translation (German)Lothar Serra Mari
Currently translated at 98.7% (935 of 947 strings)
2017-02-26I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (947 of 947 strings)
2017-02-26SCI: Clean up unnecessary castsWillem Jan Palenstijn
2017-02-26SIC32: Add RAMA French checksumsBastien Bouclet
2017-02-26SCI32: Add Phantasmagoria 2 French checksumsBastien Bouclet
2017-02-26SCI32: Add Lighthouse French checksumsBastien Bouclet
2017-02-25TITANIC: Implementing CSurfaceArea methodsPaul Gilbert
2017-02-26SCI: Clean up kRandom + allow 0 parameters via signaturesMartin Kiewitz
Also added in depth comments about the currently known variations Returning the RNG seed is now implemented (although it seems no games actually use this functionality, it seems to be just script bugs). Also remove Torin kRandom workarounds.
2017-02-26DIRECTOR: Clarified and corrected movie scripts in D2/D3Eugene Sandulenko
2017-02-26DIRECTOR: More debug output when loadingEugene Sandulenko
2017-02-25DIRECTOR: Move utility functions to util.cppEugene Sandulenko
2017-02-25TITANIC: Fix CStarPoints2 initializationPaul Gilbert
2017-02-25AGI: always stop sound/music, when calling restore/save since 2.272Martin Kiewitz
and therefore set the "fully played"-flag/variable, so that scripts don't block forever in for example Police Quest 1 poker back room. Fixes bug #9706 Thanks waltervn
2017-02-24TITANIC: Some preliminary cleanup of star control interfacesPaul Gilbert
2017-02-24TITANIC: Fixes for coordinates init in CStarPoints1Paul Gilbert
2017-02-24CRYO: Some renamingStrangerke
2017-02-24DIRECTOR: Lingo: Fix b_moveableSprite() stubEugene Sandulenko
2017-02-24I18N: Update translation (Dutch)Eugene Sandulenko
Currently translated at 100.0% (933 of 933 strings)
2017-02-24I18N: Update translation (Dutch)jeroen klop
Currently translated at 99.7% (931 of 933 strings)
2017-02-24I18N: Update translations templatesThierry Crozat
2017-02-24Merge pull request #908 from rsn8887/upstreamEugene Sandulenko
SDL: Fix erratic analog pointer + control options
2017-02-24DIRECTOR: Lingo: Clarified 'play' and 'play done' implementationsEugene Sandulenko