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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-12-27
WAGE: Implement non0direct comparisons
Eugene Sandulenko
2015-12-27
WAGE: Implement first round of comparisons
Eugene Sandulenko
2015-12-27
WAGE: Unstubbed Script::eval()
Eugene Sandulenko
2015-12-27
WAGE: Handle NULL value Operands
Eugene Sandulenko
2015-12-27
WAGE: Unstub processIf()
Eugene Sandulenko
2015-12-27
WAGE: Fixes to script execution
Eugene Sandulenko
2015-12-27
WAGE: Test script execution
Eugene Sandulenko
2015-12-27
WAGE: stubbed attack handling
Eugene Sandulenko
2015-12-27
WAGE: Fixed uservar addressing
Eugene Sandulenko
2015-12-27
WAGE: Implemented processLet()
Eugene Sandulenko
2015-12-27
WAGE: Implement proper design drawing quitting
Eugene Sandulenko
2015-12-27
WAGE: Stubs for command processing
Eugene Sandulenko
2015-12-27
WAGE: More robust rectangle drawing
Eugene Sandulenko
2015-12-27
WAGE: More work on menu reading
Eugene Sandulenko
2015-12-27
WAGE: Added stubs for menu loading
Eugene Sandulenko
2015-12-27
WAGE: Added enhanced Skepters pattern loading
Eugene Sandulenko
2015-12-27
WAGE: Implementing loading service dialog strings
Eugene Sandulenko
2015-12-27
WAGE: Fixed ver/horisontal lines thickness
Eugene Sandulenko
2015-12-27
WAGE: Fixed think transparent rectangles
Eugene Sandulenko
2015-12-27
WAGE: Fixed think vertical/horizontal lines
Eugene Sandulenko
2015-12-27
WAGE: Improved rounded rects. Now rects with radius > side are drawn correctly
Eugene Sandulenko
2015-12-27
WAGE: More support for transparent primitives
Eugene Sandulenko
2015-12-27
WAGE: Special case for 1-pixel wide ellipses, support for transparent pattern
Eugene Sandulenko
2015-12-27
WAGE: Made drawing process visible for debugging purposes
Eugene Sandulenko
2015-12-27
WAGE: Simplify code
Eugene Sandulenko
2015-12-27
WAGE: Fix pattern filling
Eugene Sandulenko
2015-12-27
WAGE: Cleanup
Eugene Sandulenko
2015-12-27
WAGE: Fix polygon rendering
Eugene Sandulenko
2015-12-27
WAGE: Fix to roundrect rendering
Eugene Sandulenko
2015-12-27
WAGE: Fixed rounded rect drawing
Eugene Sandulenko
2015-12-27
WAGE: Fixed rectangle drawing
Eugene Sandulenko
2015-12-27
WAGE: Firhter work on rounded rectangles
Eugene Sandulenko
2015-12-27
WAGE: First stub for rounded rectangles
Eugene Sandulenko
2015-12-27
WAGE: Cleanup
Eugene Sandulenko
2015-12-27
WAGE: Added 'A mess O'Trouble' detection
Eugene Sandulenko
2015-12-27
WAGE: Fixed screen size
Eugene Sandulenko
2015-12-27
WAGE: Simplified code
Eugene Sandulenko
2015-12-27
WAGE: Fixed h/v line
Eugene Sandulenko
2015-12-27
WAGE: Added delay to avoid CPU hogging
Eugene Sandulenko
2015-12-27
WAGE: Cleanup, completed all routines
Eugene Sandulenko
2015-12-27
WAGE: Fix hang up
Eugene Sandulenko
2015-12-27
WAGE: Cleanup
Eugene Sandulenko
2015-12-27
WAGE: Completed drawFilledEllipse
Eugene Sandulenko
2015-12-27
WAGE: Switched rectangle drawing to general code
Eugene Sandulenko
2015-12-27
WAGE: Made ellipse drawing generic
Eugene Sandulenko
2015-12-27
WAGE: Switched polygon drawing to generic
Eugene Sandulenko
2015-12-27
WAGE: Implemented drawing of think lines
Eugene Sandulenko
2015-12-27
WAGE: Implement drawBitmap
Eugene Sandulenko
2015-12-27
WAGE: Added detection for Camp Cantitoe
Eugene Sandulenko
2015-12-27
WAGE: Implement ellipses. Refactoring
Eugene Sandulenko
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