Age | Commit message (Collapse) | Author |
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CONFIGURE: Never enable release_build by default.
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"Menu: after the fading, a button is moved by 1 or 2 pixels"
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This was accidentally removed in commit 5711d23
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This syncs our code with munt commit ee380de
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Need to set the energy level before showing it
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The credits.pl script now prints both the ASCII and ISO-8859-1 strings
in the credits.dat file when they are different. The About dialog then
chooses either one or the other depending on the current charset
used. This fixes bug #3539986
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AnimationManager
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GOTOs
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This does not do a full implementation of master time bases for the one case in the game that uses it.
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Before starting an "Swav" sound, check that its sound handle isn't
already used. If it is, stop it. When skipping a movie, it still
(incorrectly?) goes through the motions of playing the remaining
frames, including starting any movie sounds on the way.
This would cause us to lose the handle to the sound that was
currently playing in the "Swav" slot, and I *think* that's what
ended up confusing things. I'm still not entirely sure exactly
what was happening.
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This removes one of the uses of setjmp(), but its use in LUAI_TRY still
remains
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associated GOTOs
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associated GOTO
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