Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-11 | samsungtv: remove keymapper, its pointless here. fixed key mapping | Paweł Kołodziejski | |
svn-id: r45829 | |||
2009-11-11 | Beginnings of support for AA file animations. The mads_anim.cpp commit is ↵ | Paul Gilbert | |
part of this, not the previous commit svn-id: r45828 | |||
2009-11-11 | Removed all the '- 1' from calls to get vocabs, centralising it in the ↵ | Paul Gilbert | |
getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. svn-id: r45827 | |||
2009-11-11 | Refactored draw() according to drawReScaled() | Robert Špalek | |
svn-id: r45826 | |||
2009-11-11 | Documented palette shift | Robert Špalek | |
svn-id: r45825 | |||
2009-11-11 | Cleaned up searching the closest point. | Robert Špalek | |
The old comments were completely misleading although the algorithm was good. svn-id: r45824 | |||
2009-11-10 | Fixed walking to unreachable positions | Robert Špalek | |
svn-id: r45823 | |||
2009-11-10 | Fixed two bugs. | Robert Špalek | |
Putting items back to the inventory into clipped coordinates, and exiting running GPL2 programs when the game engine it to be interrupted. svn-id: r45822 | |||
2009-11-10 | Gob - Add detection for another win31 Lost in Time found on french ADI 2.6 ↵ | Arnaud Boutonné | |
Français-Maths 4e svn-id: r45821 | |||
2009-11-10 | Move definition of stdint types to the only file that needs them (mpeg_player.h) | Max Horn | |
svn-id: r45820 | |||
2009-11-10 | AGOS: cleanup | Max Horn | |
svn-id: r45819 | |||
2009-11-10 | Fix compilation of create_kyradat (at least on Mac OS X it was broken ↵ | Max Horn | |
because 'uint' is not a valid type) svn-id: r45818 | |||
2009-11-10 | SDL: cleanup | Max Horn | |
svn-id: r45817 | |||
2009-11-10 | Add some FIXME comments about defining types from stdint.h on our own. | Johannes Schickel | |
svn-id: r45816 | |||
2009-11-10 | Add an ugly HACK to fix bug #2895217 "MSVC compilation broken with r47595". | Johannes Schickel | |
svn-id: r45815 | |||
2009-11-10 | Fix for bug #2895217 "MSVC compilation broken with r47595". | Johannes Schickel | |
svn-id: r45814 | |||
2009-11-10 | Enforce alphabetical order in the credits again. | Johannes Schickel | |
svn-id: r45812 | |||
2009-11-10 | properly fixed mouse positioning in game engine | Paweł Kołodziejski | |
svn-id: r45810 | |||
2009-11-10 | fixed mosue move | Paweł Kołodziejski | |
svn-id: r45809 | |||
2009-11-10 | fix warpMouse(), add missing setMousePos on cursor events | Paweł Kołodziejski | |
svn-id: r45808 | |||
2009-11-10 | added myself and sanguine to credits as suggested by Max Horn. | Vladimir Menshakov | |
svn-id: r45807 | |||
2009-11-10 | fixed linking in samsungtv target | Paweł Kołodziejski | |
svn-id: r45806 | |||
2009-11-10 | make samsungtv backend subclass of sdl class | Paweł Kołodziejski | |
svn-id: r45805 | |||
2009-11-10 | Use the original scummvm.svg icon. | Lars Persson | |
svn-id: r45804 | |||
2009-11-10 | Missing template argument for MIN (added <uint>) | Lars Persson | |
svn-id: r45803 | |||
2009-11-10 | Move Symbian main implementation from main.cpp to SymbianOS.cpp | Lars Persson | |
svn-id: r45802 | |||
2009-11-10 | more fixes for final part | Vladimir Menshakov | |
svn-id: r45801 | |||
2009-11-10 | added special animation 0 case | Vladimir Menshakov | |
svn-id: r45800 | |||
2009-11-10 | Huge refactoring of data structures. | Robert Špalek | |
Replaced IDs of objects by pointers, which saves many lookups, each of which is horribly ineffective. Moved a lot of code into methods of structs now turned into objects. Tested the new code a lot and seems to work as well as the old code. svn-id: r45799 | |||
2009-11-10 | WINCE: List each object in MODULE_OBJS on its own line, for readability | Max Horn | |
svn-id: r45798 | |||
2009-11-10 | SDL: Remove const from new handle*() method for now, to allow using remapKey ↵ | Max Horn | |
(ultimately, the goal is to get back the const by changing how remapping works) svn-id: r45797 | |||
2009-11-09 | Revert rev 45791 and make the first param of OSystem_SDL::remapKey again ↵ | Max Horn | |
non-const (as it may have to be modified for remapping. Of course. Silly me :/) svn-id: r45796 | |||
2009-11-09 | SDL: Separate Symbian specific main() from standard SDL main() -- to be ↵ | Max Horn | |
moved into a separate file svn-id: r45795 | |||
2009-11-09 | whitespace | Max Horn | |
svn-id: r45794 | |||
2009-11-09 | Indention | Max Horn | |
svn-id: r45793 | |||
2009-11-09 | SDL: Factor code from OSystem_SDL::pollEvent into various new virtual ↵ | Max Horn | |
methods, to make it easier to customize these (no code indention changes for easier diffing) svn-id: r45792 | |||
2009-11-09 | SDL: Make first param of OSystem_SDL::remapKey const | Max Horn | |
svn-id: r45791 | |||
2009-11-09 | more fixes for chapter 3. | Vladimir Menshakov | |
svn-id: r45790 | |||
2009-11-09 | fixed rendering order again | Vladimir Menshakov | |
svn-id: r45789 | |||
2009-11-09 | WINCE: Formatting fixes; added a FIXME to OSystem_WINCE3::checkOggHighSampleRate | Max Horn | |
svn-id: r45788 | |||
2009-11-09 | TINSEL: cleanup | Max Horn | |
svn-id: r45787 | |||
2009-11-09 | SCI: Remove remarks about in-place loading, at least for now. | Max Horn | |
Not loading in-place has the advantage that it allows to cleanly cancel loading a savesate, e.g. if we detect a defect during loading. This is much harder (if not impossible) to achieve if loading in-place. So I'd prefer if we took advantage of this. Right now, though, we don't. svn-id: r45786 | |||
2009-11-09 | TINSEL: Mark all functions in dialogs.cpp explicitly as public (=extern) or ↵ | Max Horn | |
private (=static) svn-id: r45785 | |||
2009-11-09 | TINSEL: Make some const tables static; move static int priorVolMusic into ↵ | Max Horn | |
SetMidiVolume to reduce its scope svn-id: r45784 | |||
2009-11-09 | TINSEL: Simplifying PolyTinselProcess | Max Horn | |
svn-id: r45783 | |||
2009-11-09 | TINSEL: Add EnablePointing() & DisablePointing() to pdisplay.h; turn ↵ | Max Horn | |
DisablePointing from a coroutine into a plain function svn-id: r45782 | |||
2009-11-09 | chapter 2 completed | Vladimir Menshakov | |
svn-id: r45781 | |||
2009-11-09 | added special case of loadScene | Vladimir Menshakov | |
svn-id: r45780 | |||
2009-11-09 | disable hardware surface, for some unknown for me reason it broke drawing ↵ | Paweł Kołodziejski | |
engine cursor svn-id: r45779 | |||
2009-11-09 | Fix compilation on unix | Willem Jan Palenstijn | |
svn-id: r45778 |