Age | Commit message (Collapse) | Author |
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Affects:
* PS2
* GPH
* ELF
* MOTO
* IPHONE
* N64
* DINGUX
* WINCE
* PSP
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Toon makes some rather big allocations for pathfinding, alternating between 3MB and 6MB). In small devices, this creates really bad fragmentation which can cause crashes. I set the size at a fixed 6MB.
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Variadic macros are C99 and ugly in C++. If we would want to do it differently
we should rather rely on C++0x's initializer lists. But since we cannot assume
all compilers we want create_project to build support that we cannot do that.
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hitting sunflowers
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Some backends may break as I only compiled SDL
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It's a bad idea to write comments when half asleep :P
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#3291115 - "KQ6: Game freezes when getting paper from web"
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There are subtle differences in their u32 code that we need to handle
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These fix the following issues:
- Loss of control after freeing the bat in scene 5100
- Loss of control after drinking from the bat's pheromonone bottle in
scene 5300
- Crash when the two flesheaters appear on the path in scene 5300
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