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2016-10-15SCI32: Fix kPalVary(SetVary) in SCI2.1early gamesColin Snover
2016-10-15Merge pull request #838 from bluegr/chewyEugene Sandulenko
2016-10-15BLADERUNNER: Mark engine as highresEugene Sandulenko
2016-10-15BLADERUNNER: Fix compilation on older gccEugene Sandulenko
2016-10-15GRAPHICS: Fixed BDF font scalingEugene Sandulenko
2016-10-15DIRECTOR: Added Mac font rendering testEugene Sandulenko
2016-10-15GRAPHICS: Added all supported Mac fonts to enumEugene Sandulenko
2016-10-14SCI32: Fix mouse position clampingColin Snover
2016-10-14SCI: Ensure export breakpoints always trigger on export callsColin Snover
2016-10-14SCI32: Fix slow transitions in SQ6Colin Snover
2016-10-14SCI: Make -propDict- unique for each classWillem Jan Palenstijn
2016-10-14GRAPHICS: Further work on BDF font scalingEugene Sandulenko
2016-10-13TITANIC: Fix getting NPC animation name listsPaul Gilbert
2016-10-14BLADERUNNER: Fix compilation with plugins enabledEugene Sandulenko
2016-10-13Merge pull request #836 from peterkohaut/bladerunnerEugene Sandulenko
2016-10-13Merge pull request #848 from vanfanel/masterEugene Sandulenko
2016-10-13RASPBERRYPI: Add Raspberry Pi specific README.vanfanel
2016-10-13RASPBERRYPI: Add script to use included SDL 2.0.4 build.vanfanel
2016-10-13SURFACESDL: Improve toggling filtering on/offThierry Crozat
2016-10-13I18N: Update translations templatesThierry Crozat
2016-10-13README: Add filtering command line option and hotkeyThierry Crozat
2016-10-13SURFACESDL: Add hotkey to enable/disable filteringThierry Crozat
2016-10-13OPENGLSDL: Add hotkey to enable/disable filteringThierry Crozat
2016-10-13TESTBED: Add test for kFeatureFilteringModeThierry Crozat
2016-10-13SURFACESDL: Add support for filtering feature when using SDL2Thierry Crozat
2016-10-13OPENGL: Add support for filtering featureThierry Crozat
2016-10-13GUI: Add checkbox and config option to enable/disable graphics filteringThierry Crozat
2016-10-13OSYSTEM: Add kFeatureFilteringModeThierry Crozat
2016-10-13OPENGLSDL: Make some OSD messages translatableThierry Crozat
2016-10-12VIDEO: Support rewind on AVI files with multiple video tracksPaul Gilbert
2016-10-12TESTBED: Fix fullscreen testThierry Crozat
2016-10-12GRAPHICS: Fix BDF font referencing on font generationEugene Sandulenko
2016-10-12BLADERUNNER: added picking up of itemsPeter Kohaut
2016-10-12GRAPHICS: Fix built-in font parametersEugene Sandulenko
2016-10-12SCI: Add modified workaround for Simbani bridge room for GOGWillem Jan Palenstijn
2016-10-12AGI: Make TIME_DELAY 0 to set the game to 40 fpsMartin Kiewitz
2016-10-12GUI: Fix wrong error messages when failing to change some graphics settingsThierry Crozat
2016-10-12GRAPHICS: Further work on BDF font scalingEugene Sandulenko
2016-10-12DISTS: Added Sparkle 1.9.0 signatureEugene Sandulenko
2016-10-12FULLPIPE: Fix animation lock-upRetro-Junk
2016-10-11VIDEO: Fix video playback for zvision AVI videosPaul Gilbert
2016-10-11SCI32: Fix garbage collection of objects stored in IntArraysColin Snover
2016-10-11DM: Fix isSquareACorridorTeleporterPitOrDoor for the demo, set version of dem...Strangerke
2016-10-11DM: Handle demo dungeon fileStrangerke
2016-10-11GRAPHICS: Added stub for BDF font scalerEugene Sandulenko
2016-10-10SCI32: Reset active hot rect index when changing hot rectsColin Snover
2016-10-10SCI32: Check for existence of visiblePlane before dereferencingColin Snover
2016-10-10ANDROIDSDL: Update port settingsEugene Sandulenko
2016-10-10GRAPHICS: Use PIXEL_SIZE as BDF font sizeEugene Sandulenko
2016-10-10CHEWY: Create a scene classFilippos Karapetis