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2015-07-07KYRA: Use the built-in OPL timerMatthew Hoops
2015-07-07CRUISE: Use the built-in OPL timerMatthew Hoops
2015-07-07CINE: Use the built-in OPL timerMatthew Hoops
2015-07-07SCI: Use the built-in OPL timerMatthew Hoops
2015-07-07AUDIO: Use the built-in OPL timer for MidiDriver_ADLIBMatthew Hoops
2015-07-07SCUMM: Use the built-in OPL timer for Player_ADMatthew Hoops
2015-07-07AUDIO: Introduce a callback to the OPL codeMatthew Hoops
Currently unused, but ready to be hooked up to various classes using it.
2015-07-07AUDIO: Remove the sample rate configuration from the OPL codeMatthew Hoops
2015-07-07AUDIO: Remove the legacy OPL APIMatthew Hoops
2015-07-07GUI: Simplify OPL option code a bit.Johannes Schickel
2015-07-07AUDIO: Fix abuse of driver IDs in OPL code.Johannes Schickel
If the driver id did not match the array index, the wrong driver entry would be accessed causing a crash in the worst case.
2015-07-07MOHAWK: Fix slashes in LB file names, as used by Just Grandma and Me MacMatthew Hoops
Fixes bug #6294
2015-07-08SAGA: Add another German version of ITE - bug #6428Filippos Karapetis
This is the German Windows/Mac version distributed by GoG
2015-07-08ZVISION: Fix buildWillem Jan Palenstijn
2015-07-08Merge pull request #601 from elQuotho/zvision-polishFilippos Karapetis
Z-Vision polish
2015-07-07ZVISION: Reorganize detection dataDavid Russo
Migrated static detection data to detection_tables.h and removed the need for detection.h includes. Also edited game option descriptions.
2015-07-07ZVISION: Correct code styleDavid Russo
2015-07-07ZVISION: Change mentions of ZVision to Z-VisionDavid Russo
To match official documentation (e.g. game manual, credits).
2015-07-07ZVISION: Correct function documentationDavid Russo
2015-07-07SHERLOCK: RT: Fix Valgrind issuesPaul Gilbert
2015-07-06SHERLOCK: RT: Fix characters walking off-screenPaul Gilbert
2015-07-07AGOS: Remove unused fieldTorbjörn Andersson
Should have been removed in a4b8c6e054fec4a3555970a70430a90fa96db12e but wasn't.
2015-07-05SHERLOCK: RT: Don't run secondary scripts if an anim is activePaul Gilbert
2015-07-05SHERLOCK: RT: Changes for doScript method ending codePaul Gilbert
2015-07-05SHERLOCK: RT: Simplify restoreBackgroundPaul Gilbert
2015-07-05SHERLOCK: RT: Cleanup of walk-related script opcodesPaul Gilbert
2015-07-05SHERLOCK: RT: Fix People::reset when _scriptMoreFlag is setPaul Gilbert
2015-07-05SHERLOCK: RT: Cleanup and fleshing out of savingPaul Gilbert
2015-07-05SHERLOCK: RT: Fixes to display talk windowPaul Gilbert
2015-07-05MADE: Music: initialize musicType variableMartin Kiewitz
wasn't initialized in case milesAudio was disabled
2015-07-05AUDIO: Miles Audio AdLib: set default volume 0x7FMartin Kiewitz
set default volume of every midi channel to 0x7F right on startup fixes Amazon Guardians of Eden logo jingle music those values were actually sent to the driver right on startup default value for panning was 0x40, this was adjusted as well
2015-07-05ACCESS: Increase delay in Amazon intro to allow fanfare to finishTorbjörn Andersson
There's probably a better way of handling this, but as long as we hard-code a delay, we may as well try to make it fit.
2015-07-05SHERLOCK: RT: Cleanup of cmdWalkHolmesToCoordsPaul Gilbert
2015-07-05SHERLOCK: RT: Fix splitting lines in setStatementLinesPaul Gilbert
2015-07-05AUDIO: Miles Audio AdLib: OPL3 detect for timbreMartin Kiewitz
tries to detect OPL3 availability and prefers OPL3 timbre data in that case.
2015-07-05ACCESS: fix valgrind errors in decompressorMartin Kiewitz
2015-07-05MOHAWK: Document and skip Arthur's Reading Race minigamesMatthew Hoops
2015-07-05AGOS: Fix turning music on and off in Amiga versions.Kirben
2015-07-05AGOS: The sound effects in Simon the Sorcerer 1 (Floppy) are only meant for ↵Kirben
Adlib.
2015-07-05AGOS: Revert 46d1c106ca560c285c556a0b02b54d76bc6a29ba:Kirben
AGOS: Give each MIDI track its own loop flag Since the changes broke looping in Simon the Sorcerer 2.
2015-07-05MADE: Delete AdLib instrument stream after driver initializationTorbjörn Andersson
2015-07-05MADE: Cleanup AdLib driver initialization...Torbjörn Andersson
... as per m_kiewitz's suggestions.
2015-07-05AUDIO: Miles Audio AdLib: support AD+OPL3 streamsMartin Kiewitz
- support AdLib + OPL3 streams - also support stream(s) and filenames getting passed at the same time in that case filenames are checked first, streams are used as fallback
2015-07-05AUDIO: Make Miles AdLib audio stream permanentTorbjörn Andersson
This protects it from any calls to stopAll() in the mixer, which is needed for Return to Zork, at the very least.
2015-07-05MADE: Allow loading of sample.ad from rtzcd.redTorbjörn Andersson
At the moment, AdLib music doesn't work yet though. At least not for this particular case.
2015-07-04TINSEL: DW1: enable Miles Audio for DOS onlyMartin Kiewitz
2015-07-04SHERLOCK: SS: Fix crash in intro when music finishesPaul Gilbert
2015-07-04TINSEL: DW1: Miles Audio AdLib MIDPAK.AD supportMartin Kiewitz
- added support for MIDPAK.AD timbre files on top FAT.OPL. FAT.OPL gets copied by installer into MIDPAK.AD for this version - changed order of timbre file checking - adjusted and improved comments about discworld 1 versions
2015-07-04AUDIO: Miles Audio AdLib: read OPL3 timbre bugfixMartin Kiewitz
2015-07-04SHERLOCK: RT: Change bool switch to an if statementPaul Gilbert