Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-14 | LAB: Move music reset code into a separate function | Filippos Karapetis | |
2016-01-14 | LAB: The parameter of doMap() isn't needed | Filippos Karapetis | |
2016-01-14 | SCUMM: Fix Russian Zak | Eugene Sandulenko | |
2016-01-13 | MOHAWK: Fix the getter for Channelwood's var 32 | Bastien Bouclet | |
2016-01-13 | BUILD: Fix ios7bundle/iphone bundle targets again. | Johannes Schickel | |
iOS SDKs do not contain a libreadline, thus only link that for Mac OS X. Regression from: cb5db404c005e9ce982bee2a7abccad3ba043dc4 | |||
2016-01-13 | MOHAWK: Correct the submitter of the Italian version of Myst | Filippos Karapetis | |
A copy a paste error | |||
2016-01-13 | MOHAWK: Add detection for the Italian version of Myst (bug #6895) | Filippos Karapetis | |
2016-01-13 | CONFIGURE: Update dependency list for fluidsynth on OS X | Thierry Crozat | |
Also add missing cc_check_clean after fluid synth check. | |||
2016-01-13 | SCUMM: Move Russian Dig version description to the generated field | Eugene Sandulenko | |
2016-01-13 | SCUMM: Add detection for Russian Dig with subtitles | Eugene Sandulenko | |
2016-01-12 | NEVERHOOD: Fix another crash in Russian version | Eugene Sandulenko | |
2016-01-12 | SCUMM: Added detection for Russian Zak | Eugene Sandulenko | |
2016-01-12 | MOHAWK: Added detection for Russian Riven | Eugene Sandulenko | |
2016-01-12 | LURE: Add support for Russian version | Eugene Sandulenko | |
2016-01-13 | CONFIGURE: Update note about Fluidsynth in Windows builds. | Kirben | |
2016-01-12 | BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled. | Johannes Schickel | |
2016-01-12 | CONFIGURE: Make FluidSynth detection more reliable. | Johannes Schickel | |
1. We use actual FluidSynth symbols in our test program now. This assures that linking actually checks for presence of symbols. Which in turn checks that the library linked can be used with our link configuration. 2. Add simple hardcoded list of FluidSynth dependencies. This helps detection of statically built FluidSynth. | |||
2016-01-12 | MOHAWK: Fix incorrect condition in Myst's sound block opcode | Bastien Bouclet | |
2016-01-12 | VOYEUR: change the type of the variable in a for loop | Strangerke | |
2016-01-12 | VOYEUR: Fix bitwise comparison, make more use of DISPFLAG enum | Strangerke | |
2016-01-12 | VOYEUR: Replace a check on a value by the use of an enum | Strangerke | |
2016-01-12 | VOYEUR: Fix formatting in sound.cpp. | Johannes Schickel | |
2016-01-12 | VOYEUR: Reduce variable scope, fix typo in comment | Strangerke | |
2016-01-12 | VOYEUR: Add a safeguard in getVOCFileName | Strangerke | |
2016-01-12 | MOHAWK: Add a comment about suspicious dead code in o_changeBackgroundSound | Strangerke | |
2016-01-11 | IOS: Updates the compilation instructions | Vincent Bénony | |
2016-01-11 | CREATE_TOOL: Use tabs instead of spaces... | Vincent Bénony | |
2016-01-11 | CREATE_TOOL: Renames static libraries used for iOS target | Vincent Bénony | |
2016-01-11 | SHERLOCK: Remove empty destructor for WidgetFiles. | Johannes Schickel | |
WidgetBase already has a virtual destructor, thus there is no need to make WidgetFiles have an empty virtual destructor around. This also prevents g++ for Dreamcast from failing due to an internal compiler error. | |||
2016-01-11 | AVALANCE: Fix out of bounds array access. | Johannes Schickel | |
Thanks to uruk for checking on this. | |||
2016-01-11 | MADS: Rename "interface" variable to "idx". | Johannes Schickel | |
interface is #define'd on WinCE and breaks compilation. We might want to undefine it in the future to prevent these pitfalls. | |||
2016-01-11 | MADS: Check 'dialog' earlier to avoid untested null dereference | Strangerke | |
2016-01-11 | MADS: dragonsphere - Remove dead code in Scene102::step() | Strangerke | |
2016-01-11 | MADS: Initialize some variables in player code | Strangerke | |
2016-01-11 | MADS: Initialize some variables in conversation code | Strangerke | |
2016-01-11 | LAB: Prevent duplicate processing of input | Filippos Karapetis | |
2016-01-11 | LAB: Prevent excessive screen updates when checking for events | Filippos Karapetis | |
2016-01-10 | MADS: Fix a bug noticed by eriktorbjorn in the camera code | Strangerke | |
2016-01-10 | CONFIGURE: Fix missing variable access. | Johannes Schickel | |
Ooops. | |||
2016-01-10 | CONFIGURE: Allow detection of static FreeType2 builds. | Johannes Schickel | |
This is actually a bit abusive of the --static option. However, it works and prevents a lot of hassle to setup building when FreeType2 was built with --disable-shared. | |||
2016-01-11 | MADS: Implement conversation dialog scripts loading | Paul Gilbert | |
2016-01-10 | IOS7: Make ios7bundle target work again. | Johannes Schickel | |
2016-01-10 | SCI: Fix compilation when SCI32 is disabled | Willem Jan Palenstijn | |
Thanks bSr43 | |||
2016-01-10 | SCUMM: Add detection for Russian MM fan-demo | Eugene Sandulenko | |
Detection is required due to the font differences. | |||
2016-01-10 | SCUMM: Add support for Russian MM | Eugene Sandulenko | |
2016-01-10 | TINSEL: Added detection for DW1 fan translation | Eugene Sandulenko | |
2016-01-10 | SAGA: Add support for Russian fan-translation of IHNM | Eugene Sandulenko | |
Released about 2 years ago and is translating the subtitles in contrast to the version released on CD which has only poorly done voice-overs. | |||
2016-01-09 | AUDIO: fix two bugs in FM-TOWNS pcm code | athrxx | |
2016-01-10 | MADS: Implement GameConversations::update | Paul Gilbert | |
2016-01-09 | MADS: Hook up calls to conversation update where necessary | Paul Gilbert | |