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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-01-24
GUI: Use "button" instead of "btn" in variable names.
Johannes Schickel
2016-01-24
GUI: Reduce scope of variable in PredictiveDialog::processButton.
Johannes Schickel
2016-01-24
GUI: Fix typo in comment in predictivedialog.cpp.
Johannes Schickel
2016-01-24
GUI: Improve naming of PredictiveDialog's members.
Johannes Schickel
2016-01-24
GUI: Make PredictiveDialog::_btns a fixed size array.
Johannes Schickel
2016-01-24
GUI: Add constructor instead of duplicating initialization.
Johannes Schickel
2016-01-24
GUI: Improve variable naming in PredictiveDialog.
Johannes Schickel
2016-01-24
GUI: Set PredictiveDialog's debug output to level 5+.
Johannes Schickel
2016-01-24
GUI: Only use image for delete when applicable in PredictiveDialog.
Johannes Schickel
2016-01-24
GUI: Formatting fixes in predictivedialog.cpp.
Johannes Schickel
2016-01-24
I18N: Regenerate the translations data file
Thierry Crozat
2016-01-24
I18N: Update french translation
Thierry Crozat
2016-01-24
I18N: Update scummvm.pot and merge changes into po files
Thierry Crozat
2016-01-24
I18N: Update German language file
rootfather
2016-01-24
LAB: Remove testing flag on the Amiga version, set it as unsupported
Strangerke
2016-01-24
LAB: Fix DOS filename in speciallocks
Strangerke
2016-01-23
LAB: Mark all versions as testing
Filippos Karapetis
2016-01-23
LAB: Move mouse code in interfaceOn, for consistency with interfaceOff
Filippos Karapetis
2016-01-22
PARALLACTION: Clarify source for the binary blob
Eugene Sandulenko
2016-01-22
SCI32: PQ4 seems to support high resolution too
Martin Kiewitz
2016-01-22
SCI: add user option for high resolution graphics
Martin Kiewitz
2016-01-22
COMMON: Add another GUIO game option flag.
Johannes Schickel
2016-01-21
COMMON: Use spaces for beautifying formatting.
Johannes Schickel
2016-01-21
AGI: Give a nicer error message on invalid render mode.
Johannes Schickel
2016-01-21
I18N: Update scummvm.pot.
Johannes Schickel
2016-01-21
COMMON: Allow translation of PC-98 render modes.
Johannes Schickel
2016-01-21
COMMON: Use our standard FM-TOWNS spelling for render modes.
Johannes Schickel
2016-01-21
COMMON: Add render modes for Apple IIgs and Atari ST.
Johannes Schickel
2016-01-20
SCI: Fix SCI32 hires detection making PQ4 unusably slow
Colin Snover
2016-01-20
SCI: Fix SCI32 kPalVary subops 1, 4, 5, 7, 8, 9 using wrong indexes
Colin Snover
2016-01-19
AGI: fix Apple IIgs sound invalid memory access
Martin Kiewitz
2016-01-19
AGI: reverse Apple IIgs stereo cleanup
Martin Kiewitz
2016-01-19
AGI: reverse stereo for Apple IIgs + cleanup
Martin Kiewitz
2016-01-18
MADS: Extra conversation dialog setup
Paul Gilbert
2016-01-18
AGI: fix Apple IIgs sound code + cleanup
Martin Kiewitz
2016-01-17
MADS: Fix loading of conversation dialog messages
Paul Gilbert
2016-01-17
MADS: Beginnings of loading Phantom-style dialogs
Paul Gilbert
2016-01-17
ACCESS: Handle differences in CD vs Floppy establishment text offsets
Paul Gilbert
2016-01-17
ACCESS: Fix fading in screen after cancelling Inventory screen
Paul Gilbert
2016-01-17
ACCESS: Show correct chapter start establishment text
Paul Gilbert
2016-01-17
MADS: Fix call to play speech in generateMessage
Paul Gilbert
2016-01-16
MADS: Preliminary converstation message generation
Paul Gilbert
2016-01-17
BASE: Initialize default GUI option values before engine instantiation.
Johannes Schickel
2016-01-16
MADS: Properly name popup fields in conversation class
Paul Gilbert
2016-01-15
MADS: Implement conversation set node script opcode
Paul Gilbert
2016-01-15
MADS: Implement conversation message opcode
Paul Gilbert
2016-01-15
MADS: Fix loading conversation conditionals data
Paul Gilbert
2016-01-15
MADS: Implement more conversation script opcodes
Paul Gilbert
2016-01-15
SCI: Do not map SetScroll twice
Filippos Karapetis
2016-01-15
LAB: Get rid of _interfaceOff
Filippos Karapetis
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