Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-18 | warning() automatically outputs a newline after the warning message; adding ↵ | Max Horn | |
a newline into the format string adds another newline (which contains the single char '!') svn-id: r7647 | |||
2003-05-18 | cleanup | Max Horn | |
svn-id: r7646 | |||
2003-05-18 | consistently index script slots with index 0 (not 1); this fixes bug ↵ | Max Horn | |
#739463; made stopScriptNr match stopObjectScript more closely (we could merge them into one function one day) svn-id: r7645 | |||
2003-05-18 | fixed debugger 'scripts' command | Max Horn | |
svn-id: r7644 | |||
2003-05-18 | Part of patch #739119 (attempt to fix bug #651077 at least partially) | Max Horn | |
svn-id: r7643 | |||
2003-05-18 | implemented proper 'invalid walkbox' handling in older games (in newer ↵ | Max Horn | |
games, box 0 is used as invalid box, while in older games this is a legal box and box 255 is the 'invalid' box); removed lots of FIXME's which were needed to cope with ScummVM not implementing the invalid walkbox stuff properly in the past; removed other actor FIXMEs. svn-id: r7642 | |||
2003-05-18 | update vc6 file | Paweł Kołodziejski | |
svn-id: r7640 | |||
2003-05-18 | Patch #738859: Experimental costume.cpp cleanup | Max Horn | |
svn-id: r7639 | |||
2003-05-18 | MIDI Meta event Tx for virtual MidiDriver's | Jamieson Christian | |
svn-id: r7638 | |||
2003-05-18 | update | Jonathan Gray | |
svn-id: r7637 | |||
2003-05-18 | New plug-in MIDI parser modules, INCOMPLETE. | Jamieson Christian | |
svn-id: r7636 | |||
2003-05-18 | typo | Travis Howell | |
svn-id: r7635 | |||
2003-05-18 | comment UNIX defines for now | Jonathan Gray | |
svn-id: r7634 | |||
2003-05-18 | adlib fix for Simon games from Jamieson630 | Travis Howell | |
svn-id: r7633 | |||
2003-05-18 | HAVE_CONFIG_H | Jonathan Gray | |
svn-id: r7632 | |||
2003-05-18 | more V2 sentence cleanup | Max Horn | |
svn-id: r7631 | |||
2003-05-18 | fixed opcode 0x47 | Max Horn | |
svn-id: r7630 | |||
2003-05-18 | remove ldd use | Jonathan Gray | |
svn-id: r7629 | |||
2003-05-18 | rm -f | Jonathan Gray | |
svn-id: r7628 | |||
2003-05-18 | make less broken | Jonathan Gray | |
svn-id: r7627 | |||
2003-05-18 | number of actors in maniac is even 25 (according to the MM script-1) | Max Horn | |
svn-id: r7626 | |||
2003-05-18 | make configure script output a config.mak | Jonathan Gray | |
svn-id: r7625 | |||
2003-05-18 | add checking for libs, help, options to disable engines | Jonathan Gray | |
svn-id: r7624 | |||
2003-05-18 | fixed my wrong fix for move_screen | Max Horn | |
svn-id: r7623 | |||
2003-05-18 | wow, now this is a stupid bug... fixes various issues in Zak256 at the very ↵ | Max Horn | |
least svn-id: r7622 | |||
2003-05-17 | make gcc 3.3 happy | Oliver Kiehl | |
svn-id: r7621 | |||
2003-05-17 | _gameId is of type char so it does not make sense to have 299 GIDs. reduce ↵ | Oliver Kiehl | |
to 199 svn-id: r7620 | |||
2003-05-17 | make gcc 3.3 happy. a->scalex and a->scaley are of type char and cannot be ↵ | Oliver Kiehl | |
greater 255 svn-id: r7619 | |||
2003-05-17 | make ARRAYSIZE 'return' an int | Max Horn | |
svn-id: r7618 | |||
2003-05-17 | small fix and added skyText destructor | Robert Göffringmann | |
svn-id: r7617 | |||
2003-05-17 | I thought it would be clear from the comments that this was needed for the ↵ | Jonathan Gray | |
atari st zak demo, which seems to still be the case svn-id: r7616 | |||
2003-05-17 | Fixed program change msgs being sent under Adlib | Jamieson Christian | |
svn-id: r7615 | |||
2003-05-17 | Added imuse_multimidi to debugger | Jamieson Christian | |
svn-id: r7614 | |||
2003-05-17 | yet another V2 sentence fix (now clicking on objects in Zak causes Zak to ↵ | Max Horn | |
talk to it - but he gets stuck after some time) svn-id: r7613 | |||
2003-05-17 | some sentence fixes | Max Horn | |
svn-id: r7612 | |||
2003-05-17 | V2 actor heads fixed (to their shoulders, ha-ha... errm ... I thought it was ↵ | Max Horn | |
funny when I wrote it 8-) svn-id: r7611 | |||
2003-05-17 | Fixed Adlib sound problem on old (small header) games. Thanks for ↵ | Jamieson Christian | |
eriktorbjorn for the material that led to the solution. svn-id: r7610 | |||
2003-05-17 | no no, bad hack be gone :-) | Max Horn | |
svn-id: r7609 | |||
2003-05-17 | Removed mididrv.cpp, added seq.cpp | Jamieson Christian | |
svn-id: r7608 | |||
2003-05-17 | New seq.cpp, deprecated mididrv.cpp, removed non-Windows MIDI drivers from ↵ | Jamieson Christian | |
project svn-id: r7607 | |||
2003-05-17 | Absorbed last tidbits of mididrv.cpp into other files | Jamieson Christian | |
svn-id: r7606 | |||
2003-05-17 | Moved SEQ driver to its own file | Jamieson Christian | |
svn-id: r7605 | |||
2003-05-17 | Moved SEQ to its own file | Jamieson Christian | |
svn-id: r7604 | |||
2003-05-17 | init vars to 255 if they are not defined for all Scumm versions | Max Horn | |
svn-id: r7603 | |||
2003-05-17 | Add simon1amiga to debug | Travis Howell | |
svn-id: r7602 | |||
2003-05-17 | Oops, remove debug crapola | James Brown | |
svn-id: r7601 | |||
2003-05-17 | Move some hacks around | James Brown | |
svn-id: r7600 | |||
2003-05-17 | Fix invalid variable | James Brown | |
svn-id: r7599 | |||
2003-05-17 | Cleanup | James Brown | |
svn-id: r7598 | |||
2003-05-17 | Name some vars | James Brown | |
svn-id: r7597 |