Age | Commit message (Collapse) | Author |
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All cosmetic changes, nothing changed.
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There was no control if theme was changed. If you click cancel, it
always changes theme to which options panel opened with. This is
unneccessery if theme is not changed so a if statement added before
applying old theme.
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add new protected value _oldTheme. It keeps theme at the init of
options window, and cancel button reapplies old theme.
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I'd previously incorrectly assumed copy protection would be disabled in the CD version of the game without actually playing all the way through to that point to find out.
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Bug #3264989: "TOON: Palette problems"
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This renames setMuteForSoundType to muteSoundType and getMuteForSoundType to
isSoundTypeMuted.
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Still it sometimes asserts with repeated dialog launches.
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This fix the blocking problem in scene 60.
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the assassin)
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calling startSound() in scene groups 8 and 10
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the evasion.
Also add some comments in scene postInit in order to clarify the different actions available
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This brings ResMan::getRef into line with the rest of the engine.
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still broken.
Also move some display() to display2() for consistency with the rest of the scenes in group1
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This warning produces a lot of spam in the console (e.g. it pops up
whenever the icon bar is opened in Dr. Brain Mac), thus it has been
silenced
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