index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2004-01-03
Fixed bug that made ScummVM crash when loading a savegame where the main
Torbjörn Andersson
2004-01-03
It was pointed out to me that we can't use the DEMO variable here, because
Torbjörn Andersson
2004-01-03
oops
Max Horn
2004-01-03
renamed AudioInputStream -> AudioStream
Max Horn
2004-01-03
changed screen drawing code to only redraw blocks that changed.
Robert Göffringmann
2004-01-03
Made the music code more like the one in BS1, i.e. the fade time is longer
Torbjörn Andersson
2004-01-03
Delete the mutex when we're done with it.
Torbjörn Andersson
2004-01-03
eriktorbjorn's fix for a crash when sprite were completely outside of the screen
Robert Göffringmann
2004-01-03
Should be enabled for all GF_NEW_COSTUMES games.
Travis Howell
2004-01-03
Add last few
Travis Howell
2004-01-03
simplification (possible since read() doesn't have to be efficient anymore)
Max Horn
2004-01-03
replace read() by readBuffer() in CopyRateConverter
Max Horn
2004-01-03
Update
Travis Howell
2004-01-03
Allow queen to use adlib driver as well (that was surprisingly easy :))
Joost Peters
2004-01-03
Introduce namespace 'Sky'
Max Horn
2004-01-03
renamed SimonSound class back to just Sound (now that we use namespaces that ...
Max Horn
2004-01-03
more MAD MP3 / Ogg Vorbis cleanup: try not to expose anything about the libs ...
Max Horn
2004-01-03
re-enabled .sog and .so3 support for FT
Max Horn
2004-01-03
removed SoundMixer::playMP3CDTrack; simplified makeMP3Stream (special variant...
Max Horn
2004-01-03
added makeVOCStream() (convenience function)
Max Horn
2004-01-02
- added missing MOVE_SPEAK code (only CHEF.DOG seems to use that)
Gregory Montoir
2004-01-02
sync with data
Max Horn
2004-01-02
Add comments for HE specific opcodes
Travis Howell
2004-01-02
spelling mistake
Joost Peters
2004-01-02
Tell adlib people they won't hear music
Joost Peters
2004-01-02
minor rewrite of some asm funcs
Gregory Montoir
2004-01-02
some debugger commands for bobs
Gregory Montoir
2004-01-02
minor rewrite of screenblanker code
Gregory Montoir
2004-01-02
Ooops
Travis Howell
2004-01-02
Add another HE games opcode and case.
Travis Howell
2004-01-02
Moved the menu refreshing to a separate function so that it can be easily
Torbjörn Andersson
2004-01-02
update
Paweł Kołodziejski
2004-01-02
Fix missing sfx in puttputt
Travis Howell
2004-01-02
Fix some masking issue in Putt Putt games
Travis Howell
2004-01-02
Fix for bug #869045 (DIG: Crash in bundle decoder); t'was a buffer overflow
Max Horn
2004-01-02
another change in the clicking checks
Robert Göffringmann
2004-01-02
Can be used for The Dig too, lander mini-games works again.
Travis Howell
2004-01-01
Bypass Monkey Island 1 CD copy protection on restart.
Travis Howell
2004-01-01
implemented examining inventory items
Robert Göffringmann
2004-01-01
fixed savename drawing.
Robert Göffringmann
2004-01-01
whoops.
Robert Göffringmann
2004-01-01
added workaround for missing music file.
Robert Göffringmann
2004-01-01
changed music fading duration and made music system fade down the tracks on s...
Robert Göffringmann
2004-01-01
Rewrote the music code. It now follows the same basic idea as the one in
Torbjörn Andersson
2004-01-01
Oops, that was the wrong data type. (Not that it should matter, but...)
Torbjörn Andersson
2004-01-01
Add work around for bug in French version of Simon the Sorcerer 1
Travis Howell
2004-01-01
Reduce some buffers to more reasonable sizes.
Travis Howell
2004-01-01
compilation fix
Jonathan Gray
2004-01-01
Avoid memory corruption
Travis Howell
2004-01-01
Subtitles check wasn't quite right.
Travis Howell
[prev]
[next]