Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-29 | PLUGINS: fixed MSVC build | Florian Kagerer | |
svn-id: r55062 | |||
2010-12-29 | PLUGINS: single plugin model now saves plugin filename to config file | Yotam Barnoy | |
After searching for the right plugin once, the filename will be saved to the config file under the domain 'plugin_files'. The key is the gameid and the value is the plugin file. The backup mechanism is searching plugin by plugin. svn-id: r55061 | |||
2010-12-29 | CONFIG-MGR: added ability to add other non-game domains | Yotam Barnoy | |
The way we determine if a domain is a game domain or not when loading from the config file is by checking for a 'gameId' key. This required changing the method of loading somewhat. MiscDomains (ie. non-game domains) are saved to the config file before game domains but after the main domains. This change shouldn't mess anything up but it could probably use a look-through just in case. svn-id: r55060 | |||
2010-12-29 | CINE: Fix Memory Leak in PCSoundFxPlayer. | David Turner | |
Found this using Valgrind when loading a Future Wars savegame from the launcher. Occurs since the load() method called stop() but this did not unload() the allocated playing resource data unless it was still playing. Fixed in stop() by calling unload() in all cases. svn-id: r55059 | |||
2010-12-29 | CINE: Fixed mismatched deallocation in ScriptVars reported by Valgrind. | David Turner | |
svn-id: r55058 | |||
2010-12-28 | TOON: Add mapping for upper 'ç' and for plenking, both used in french version | Arnaud Boutonné | |
svn-id: r55057 | |||
2010-12-28 | SCI: Fixed script bug #3038870 - "SCI Fanmade - Demo Quest: ScummVM hangs ↵ | Filippos Karapetis | |
with typo" and removed a related FIXME svn-id: r55056 | |||
2010-12-28 | TOON: Fixed memory corruption in several rooms | Sylvain Dupont | |
Some mask line drawings were writing outside the buffer. svn-id: r55055 | |||
2010-12-28 | TOON: Removed useless confusing code in conversation process part | Sylvain Dupont | |
svn-id: r55054 | |||
2010-12-28 | SCUMM: Correct fix for bug #3145951 - DIG: Subtitles won't turn off ↵ | Travis Howell | |
(regression). svn-id: r55053 | |||
2010-12-28 | SCUMM: Another fix for bug #3145951 - DIG: Subtitles won't turn off ↵ | Travis Howell | |
(regression). svn-id: r55052 | |||
2010-12-27 | TOON: Path finding bug fixes | Sylvain Dupont | |
Allows Flux to walk close to Drew if really needed to prevent total path block. Prevents path finding if the character is out of the screen svn-id: r55051 | |||
2010-12-27 | SCUMM: Fix bug #3145951 - DIG: Subtitles won't turn off (regression). | Travis Howell | |
svn-id: r55050 | |||
2010-12-27 | SCUMM: Fix bug #3143039 - ACTIVITY: Circus Stormin' crash. | Travis Howell | |
svn-id: r55049 | |||
2010-12-26 | PLUGINS: fixed resource leak that caused PSP to crash | Yotam Barnoy | |
The leaky file handles didn't show up when debugging using the shell since that uses the Windows file handles, of which there are many more. svn-id: r55048 | |||
2010-12-26 | TOON: Fixed Bug #3124527 with Dungeon freeze | Sylvain Dupont | |
Bug #3089974: "TOON: Game freezes in act 2 when thrown to the prison" Wrong pointer increment in conversation process code. svn-id: r55047 | |||
2010-12-26 | SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which ↵ | Filippos Karapetis | |
will hopefully not clash with the speed throttler. This is a more proper fix for bug #3058865, and a partial fix for bug #3127824 svn-id: r55046 | |||
2010-12-26 | MOHAWK: Move myst_saveload.* to myst_state.* | Matthew Hoops | |
svn-id: r55045 | |||
2010-12-26 | MOHAWK: Fix a typo | Matthew Hoops | |
svn-id: r55044 | |||
2010-12-26 | SCI: Silence a gcc warning | Matthew Hoops | |
svn-id: r55043 | |||
2010-12-26 | TOON: Fix problem when exiting the king cave | Sylvain Dupont | |
svn-id: r55042 | |||
2010-12-26 | MOHAWK: Merge classes MystVariables and MystSaveLoad to form MystGameState | Bastien Bouclet | |
svn-id: r55041 | |||
2010-12-26 | HUGO: Fix MIDI Player Memory Leak in H3 Win. | David Turner | |
svn-id: r55040 | |||
2010-12-25 | KYRA FM-TOWNS: improved cd audio music fading | Florian Kagerer | |
svn-id: r55039 | |||
2010-12-25 | MOHAWK: Add subimage drawing/caching code | Alyssa Milburn | |
svn-id: r55038 | |||
2010-12-25 | MOHAWK: detect the European versions of Zoombinis | Alyssa Milburn | |
svn-id: r55037 | |||
2010-12-25 | MOHAWK: LB CD-ROM title prefixes aren't Windows-specific | Alyssa Milburn | |
svn-id: r55036 | |||
2010-12-25 | MOHAWK: detect/load the Rugrats Adventure Game | Alyssa Milburn | |
svn-id: r55035 | |||
2010-12-24 | SCI: Fixed bug #3059860 - "LB2CD: Glitch in Act 6 coroner answer buttons" | Filippos Karapetis | |
svn-id: r55034 | |||
2010-12-24 | SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp) | Filippos Karapetis | |
svn-id: r55033 | |||
2010-12-24 | SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like ↵ | Filippos Karapetis | |
SSCI did This is a more correct way of fixing bug #3037618 than in rev #55017. - Changed replaceant/replacement to be uint16's (they're very small positive values, usually smaller than 4096) - Changed SynonymList to an Array (so that it can be saved/loaded) - Removed the PQ2 script patch to Game::replay() - Added savegame history svn-id: r55032 | |||
2010-12-24 | MOHAWK: Fix playing sound from aliases in Myst ME. | Bastien Bouclet | |
svn-id: r55031 | |||
2010-12-24 | MOHAWK: Fix Myst's combination book pages drawing at the bottom of the screen. | Bastien Bouclet | |
svn-id: r55030 | |||
2010-12-24 | ANDROID: Remove obsolete reference to ANDROID_TOP in build instructions. | Angus Lees | |
svn-id: r55029 | |||
2010-12-23 | PLUGINS: PluginManager minor cleanups | Yotam Barnoy | |
svn-id: r55027 | |||
2010-12-23 | Fix code formatting | Lars Skovlund | |
svn-id: r55026 | |||
2010-12-23 | SCI: Unbreak script loading on big-endian machines. Thanks to [md5] and wjp. | Lars Skovlund | |
svn-id: r55025 | |||
2010-12-23 | PLUGINS: switched plugin manager to inheritance rather than #defines | Yotam Barnoy | |
The reason for this was that I found issues where the wrong functions were called in EngineManager for single plugin operation. Rather than inserting more messy #defines, I preferred to change the PluginManager to use virtual functions, which also makes EngineManager simpler. svn-id: r55024 | |||
2010-12-23 | SCI: Some initial work on the sound of robot videos (doesn't work yet, seems ↵ | Filippos Karapetis | |
to be a problem with the encoding of the customized SOL audio files in robot videos) svn-id: r55023 | |||
2010-12-23 | SCI: Fixed typo | Filippos Karapetis | |
svn-id: r55022 | |||
2010-12-23 | PLUGINS: don't fully load each plugins at startup for single plugin method | Yotam Barnoy | |
The reason to load each plugin was to figure out if it's a sound or engine plugin. Since all our plugin files are currently engines, there's no reason to load every file. If we get dynamic sound plugins, it'd be a good idea to make a quick and easy way to know which kind of plugin it is (e.g. a prefix or suffix in the filename). svn-id: r55021 | |||
2010-12-22 | HUGO: Suppress two obsolete defines | Arnaud Boutonné | |
svn-id: r55020 | |||
2010-12-22 | HUGO: Suppress some obsolete volume related variables | Arnaud Boutonné | |
svn-id: r55019 | |||
2010-12-22 | HUGO: Implement syncSoundSettings() | Arnaud Boutonné | |
svn-id: r55018 | |||
2010-12-22 | SCI: Fixed bug #3037618 - "PQ2 : Restoring in Scuba Van causes Parser Issues" | Filippos Karapetis | |
svn-id: r55017 | |||
2010-12-22 | MOHAWK: Add Framework getVar() code to Myst Credits Stack Script Parser. | David Turner | |
svn-id: r55016 | |||
2010-12-22 | MOHAWK: Add Framework getVar() code to Myst D'ni Age Script Parser. | David Turner | |
svn-id: r55015 | |||
2010-12-22 | HUGO: Replace function comments by doxygen comments | Arnaud Boutonné | |
svn-id: r55014 | |||
2010-12-22 | HUGO: Fix little bug in sound player | Arnaud Boutonné | |
Mute/unmute sound and music at the same time svn-id: r55013 | |||
2010-12-22 | PLUGINS: replace all size_t's with uint32's and add #include <malloc.h> to ↵ | Yotam Barnoy | |
memory manager uint32 is all we need since we only handle ELF32 anyway. svn-id: r55012 |