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2011-05-25CREDITS: Fix sort orderWillem Jan Palenstijn
2011-05-25CREDITS: Temporarily retire Jubanka, add CeRiAlCeRiAl
2011-05-24RELEASE: Specified release date for 1.3.0Eugene Sandulenko
2011-05-24RELEASE: Specified release date for 1.3.0Eugene Sandulenko
2011-05-24I18N: Update translations.datEugene Sandulenko
2011-05-24I18N: rebuild translations.datEugene Sandulenko
2011-05-24SAMSUNGTV: Fix buildPawel Kolodziejski
2011-05-24SAMSUNGTV: Fix build on non-SDL platformsWillem Jan Palenstijn
2011-05-24SAMSUNGTV: Update portPawel Kolodziejski
This combines the following Samsung TV port updates from master: 944e0be209f5ab47c3b903f258d2d41b990d80cb dc1d07774fc8ab0554047115d319ef8c0a2c3f63 It also includes the parts touching this backend of: 69b1485a22dc2b8a2cfe0bd10edcbaad0da0cf6e 2fa63ca01586c4e5fda8eb12dca444d47a2375f1
2011-05-24TSAGE: Fix bug "Scene 2320: If you try to activate the flycycle, [...] the ↵strangerke
game becomes unresponsive.". Also fix an animation bug related to display priorities
2011-05-24TSAGE: Fix bug "Scene 2100: If you sit down at Quinn's console and then get ↵strangerke
back up again, his walk animation gets screwed"
2011-05-24PS2 backend: Modified and tidied up Makefiles for 1.3.0 releaseMax Lingua
2011-05-24BUILD: Add msvc8/9/10 build files.Johannes Schickel
2011-05-24SAMSUNGTV: changed pathsPawel Kolodziejski
2011-05-24SAMSUNGTV: fix typoPawel Kolodziejski
2011-05-24COMMON: Silence MSVC warning for Common::gcd calls with an unsigned typeLittleboy
2011-05-24LASTEXPRESS: Add a separate sound cache list for entries with a sound data ↵Littleboy
buffer
2011-05-24PSP: Fix compilationMax Horn
2011-05-24N64: Fix compilationMax Horn
2011-05-24COMMON: Add putc(har) and getc(har) to forbidden symbolsMax Horn
Sorry, buildbot...
2011-05-24SWORD25: Remove unused Lua print stuffMax Horn
2011-05-23TINSEL: Fix bug #3306020, DW2: Crash On Entering Sewerseriktorbjorn
This is a simpler fix than the one I committed to the 1.3 branch, but since it carries a theoretical risk of regressions it's so much more macho.
2011-05-23TINSEL: Fix bug #3306020, DW2: Crash On Entering Sewerseriktorbjorn
This is the cowardly fix that reintroduces one of the variables that was removed by a cleanup on April 10.
2011-05-23DS: Fix compilationMax Horn
2011-05-23DC: Fix compilationMax Horn
2011-05-23SWORD25: Remove obsolete FORBIDDEN_SYMBOL_ALLOW_ALL definesMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-23COMMON: Modify Base::processSettings, get rid of Common::kArgumentNotProcessedMax Horn
Instead of defining a hacked up Common::Error code, split the return value of processSettings into two parts: An error code, and a value which indicates whether the specified command was completely handled by processSettings or not.
2011-05-23COMMON: Mark more symbols as forbiddenMax Horn
2011-05-23BACKENDS: Move SCUMMVM_SAVEPATH env var handling to POSIX savefile managerMax Horn
2011-05-23SWORD25: Include scummsys.h from lua.h, partially deal with the consequencesMax Horn
This should help mark the spots that are still non-portable, just follow the FIXMEs.
2011-05-23COMMON: Provide our own implementations for scumm_str(n)icmpMax Horn
This takes up a tiny little bit of extra binary size, but gets rid of some awful #ifdef hackery.
2011-05-23SWORD25: Avoid including lua headers in other headersMax Horn
2011-05-23SWORD25: Replace some non-portable calls, add FIXMEsMax Horn
2011-05-23SAMSUNGTV: update portPawel Kolodziejski
2011-05-23SWORD25: Fix Theora audio endianismAlyssa Milburn
2011-05-23SWORD25: Properly use Theora picture offset/dimensionsMatthew Hoops
2011-05-23SWORD25: Fix ambiguous typingMax Horn
2011-05-23BASE: Sync COPYING with latest version of the GPL 2.1 textMax Horn
2011-05-23TSAGE: Remove redundant semicolonsMax Horn
2011-05-23TEEN: Change Inventory members to comple with CFGMax Horn
2011-05-23GRAPHICS: Rename some members of NewFontMax Horn
2011-05-23AUDIO: Explicitly instantiate & name RandomSource used by MAME OPLMax Horn
2011-05-23SWORD25: Fix screenshot endianism issueAlyssa Milburn
2011-05-23SWORD25: De-hardcode target name in thumbnail codeAlyssa Milburn
This just uses the provided filename rather than trying to recreate it with a hard-coded target (causing crashes with other targets). (Also, add an error check rather then crashing there, just in case.)
2011-05-23SWORD25: Fix error string parameterAlyssa Milburn
2011-05-23SWORD25: Replaced accidental backslash in include filenamePaul Gilbert
2011-05-23SWORD25: Moved detection entries into detection_tables.hPaul Gilbert
2011-05-23SWORD25: Added detection entries for other languagesPaul Gilbert
This is needed now, since changing the language in-game updates the ScummVM language setting, and there must be a matching detection entry for each language.
2011-05-23SWORD25: Added proxy code for converting writing config.lua to update the ↵Paul Gilbert
ScummVM game settings