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2016-08-03DIRECTOR: Fix frame playbackDmitry Iskrich
2016-08-03DIRECTOR: Improve detection of Masters of the Elementsrootfather
This commit adds detection for the English release of "Masters of the Elements". To avoid hash collisions, I had to add another file to the detection table. The Projector Skeleton is too big for the standard 5000 bytes we use for creating the MD5 hashes. Many thanks to sev- for his great help!
2016-08-03DIRECTOR: Add support for tempo channelDmitry Iskrich
2016-08-03DIRECTOR: Display objects with offsetsDmitry Iskrich
2016-08-03DIRECTOR: Add cast pointers to spritesDmitry Iskrich
2016-08-03DIRECTOR: Load cast data and movie configIskrich
2016-08-03DIRECTOR: Read movie versionIskrich
2016-08-03DIRECTOR: Play score, display DIB spritesIskrich
2016-08-03DIRECTOR: Add score data loaderIskrich
2016-08-03DIRECTOR: FIX load paletteIskrich
2016-08-03DIRECTOR: Fix DIB file readingEugene Sandulenko
2016-08-03DIRECTOR: Fix image loading, moved displaying to the engineEugene Sandulenko
2016-08-03DIRECTOR: Display test bitmap resourceIskrich
2016-08-03DIRECTOR: Refactoring palette loadingIskrich
2016-08-03DIRECTOR: Add bookshelf exampleIskrich
2016-08-03DIRECTOR: Add ADGF_MACRESFORK to melements targetrootfather
2016-08-03DIRECTOR: Add detection for "Masters of the Elements"rootfather
Currently, only the German Windows and Mac release are detected.
2016-08-03GIT: Add a basic .gitignore filerootfather
2016-08-03DIRECTOR: Add initial for support DIB resourceIskrich
2016-08-03DIRECTOR: Rename variables to match changes to AdvancedMetaEngine.Joseph Davies
Follows guideline-conforming changes in 0b6befdcc5f5f.
2016-08-03DIRECTOR: Add detection for The Last Dinosaur Egg.Joseph Davies
Detection for Windows and Macintosh versions of Victor Vector & Yondo: The Last Dinosaur Egg.
2016-08-03DIRECTOR: Fix version in error message.Joseph Davies
2016-08-03DIRECTOR: Add detection for The Vampire's Coffin.Joseph Davies
Detection for Windows and Macintosh versions of Victor Vector & Yondo: The Vampire's Coffin.
2016-08-03DIRECTOR: Add detection for AMBER.Joseph Davies
2016-08-03DIRECTOR: Fix RIFX support to actually be usefulMatthew Hoops
2016-08-03DIRECTOR: Change tag comparison to be case-insensitiveMatthew Hoops
2016-08-03DIRECTOR: Fix getting RIFF resourcesMatthew Hoops
2016-08-03DIRECTOR: Add detection for jman JapaneseMatthew Hoops
2016-08-03DIRECTOR: Fix stupid mistake in v3 fallbackMatthew Hoops
2016-08-03DIRECTOR: Add some simple Windows version fallback detectionMatthew Hoops
2016-08-03DIRECTOR: Add detection for Jewels of the OracleMatthew Hoops
2016-08-03DIRECTOR: Add parsing support for v7Matthew Hoops
2016-08-03DIRECTOR: Add gundam0079 mac detectionMatthew Hoops
2016-08-03DIRECTOR: Add v5 Mac data fork parsingMatthew Hoops
2016-08-03DIRECTOR: Mac v3 games just use the resource fork of the executable to startMatthew Hoops
2016-08-03DIRECTOR: Parse the RIFX from v4 Mac versionsMatthew Hoops
2016-08-03DIRECTOR: Add JMP Turbo Mac detectionMatthew Hoops
2016-08-03DIRECTOR: Fix some v3 exe fieldsMatthew Hoops
Thanks, fuzzie
2016-08-03DIRECTOR: Parse the main MMM file in v3 Windows gamesMatthew Hoops
2016-08-03DIRECTOR: Fix RIFF offsetsMatthew Hoops
2016-08-03DIRECTOR: Add detection for Spy ClubMatthew Hoops
2016-08-03DIRECTOR: Add basic v3-5 exe parsingMatthew Hoops
2016-08-03DIRECTOR: Add majestic detectionMatthew Hoops
2016-08-03DIRECTOR: Fix RIFX files inside of EXE'sMatthew Hoops
2016-08-03DIRECTOR: Add basic resource codeMatthew Hoops
2016-08-03DIRECTOR: Add engine skeletonMatthew Hoops
2016-08-03GRAPHICS/WAGE: Made MacWindowManager font maping requiring font sizeEugene Sandulenko
2016-08-03WAGE/GRAPHICS: Move standard Mac font mapping to gui/Eugene Sandulenko
2016-08-03GRAPHICS: Fix warningsEugene Sandulenko
2016-08-03Merge pull request #796 from blorente/move-macguiEugene Sandulenko
GRAPHICS/WAGE: Extract Mac GUI system.