Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-16 | NEWS/DE: Mention newly supported games | Lothar Serra Mari | |
2016-06-16 | NEWS: Mention newly supported games | Eugene Sandulenko | |
2016-06-16 | PEGASUS: Fix some missing variable initializations | Strangerke | |
2016-06-15 | SHERLOCK: Fix compilation error with some gcc versions | Thierry Crozat | |
Without this change the Apple gcc 4.0 compiler (the last version to support the MacOS X 10.4 SDK) generate a lot of errors regarding trying to initialise references to Sherlock::Scalpel::Talk with the address to a Sherlock::Talk object, or about forward declarations of Sherlock::Scalpel::Talk. | |||
2016-06-15 | SCUMM HE: Removed unneeded warning | Eugene Sandulenko | |
2016-06-15 | SCUMM HE: Fix Moonbase distortion codec | Eugene Sandulenko | |
2016-06-15 | SCUMM HE: Plugged Moonbase distortion in | Eugene Sandulenko | |
2016-06-15 | SCUMM HE: Silence GCC "suggest parentheses" warnings | Torbjörn Andersson | |
Thanks to sev for confirming that this is the intended expressions. | |||
2016-06-15 | SCUMM HE: Fix GCC warnings about casting away [const] qualifiers | Torbjörn Andersson | |
I hope this is correct. I don't know when the function is used. | |||
2016-06-14 | SCI: Fix memory leaks in resource patcher | Colin Snover | |
2016-06-14 | SCI32: Fix video performance benchmarking in most SCI32 games | Colin Snover | |
Most SCI32 games draw a "fred" object to the screen when the game first starts to benchmark video performance. When framerate throttling is enabled (which fixes many/most timing-related bugs and reduces system load caused by unnecessary graphics updates), the game's performance check will think that video card is slow, causing some "high-performance" game features to be disabled. To avoid this, we simply disable throttling during benchmarking by detecting the "fred" object. | |||
2016-06-14 | GRAPHICS: Initialize mask in FllodFill when required | Eugene Sandulenko | |
2016-06-14 | GRAPHICS: Add possibility to specify Fill maskmode in the constructor | Eugene Sandulenko | |
2016-06-14 | SCUMM HE: Simplify Moonbase distortion code | Eugene Sandulenko | |
2016-06-14 | SCUMM HE: Initial Moonbase distortion code | Eugene Sandulenko | |
2016-06-14 | PEGASUS: Initialize some variables | Strangerke | |
2016-06-13 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-06-13 | I18N: Update French translation | Thierry Crozat | |
2016-06-13 | I18N: Update Hungarian translation (from patch #1650) | Thierry Crozat | |
2016-06-13 | MOHAWK: Engine classes initializations | Eugene Sandulenko | |
2016-06-13 | GNAP: Specify highres in configure.engine | Strangerke | |
2016-06-13 | SCI32: All versions of KQ7 are using the older remap range semantics | Filippos Karapetis | |
2016-06-13 | SCI32: Remove the unused newColors array | Filippos Karapetis | |
2016-06-13 | SHERLOCK: Fix uninitialized variables | Strangerke | |
2016-06-13 | TOON: Fix uninitialized variable | Strangerke | |
2016-06-12 | SCI: Fix uninitialized read in SoundCommandParser | Colin Snover | |
2016-06-12 | BBVS: Initialize SpriteModule class | Eugene Sandulenko | |
2016-06-12 | ANDROID: Relax manifest hardware requirements. | Alyssa Milburn | |
This is necessary to make the package installable via Google Play for almost all modern devices. | |||
2016-06-10 | TOLTECS: Initialized Animation class | Eugene Sandulenko | |
2016-06-10 | TOLTECS: Initialize Menu class | Eugene Sandulenko | |
2016-06-10 | TOLTECS: Initialize objects | Eugene Sandulenko | |
2016-06-09 | GNAP: Consistently check the return value of find(resourceId) | Strangerke | |
2016-06-09 | GNAP: Mark game as TESTING | Strangerke | |
2016-06-08 | NEWS: Fix punctuation in taskbar fix entry | Lothar Serra Mari | |
2016-06-08 | NEWS/DE: Add fix for taskbar support in Windows 10. | Lothar Serra Mari | |
2016-06-08 | NEWS: Add fix for taskbar support in Windows 10. | Kirben | |
2016-06-08 | WAGE: Use # as savefile matching pattern | Eugene Sandulenko | |
2016-06-08 | SWORD25: Use # as savefile matching pattern | Eugene Sandulenko | |
2016-06-08 | SHERLOCK: Use # as savefile matching pattern | Eugene Sandulenko | |
2016-06-08 | PRINCE: Use # as savefile matching pattern | Eugene Sandulenko | |
2016-06-08 | MORTEVIELLE: Use ### as save file pattern | Eugene Sandulenko | |
2016-06-08 | GNAP: (Hopefully) fix a FCC warning | Strangerke | |
2016-06-08 | GNAP: Janotorial - Re-align some comments | Strangerke | |
2016-06-08 | GNAP: Fix MSVC warnings related to the initialization of FONT_CHAR_INFO | Strangerke | |
2016-06-08 | GNAP: Fix potential out of bound write | Strangerke | |
2016-06-08 | SCUMM HE: Fix Moonbase delete vs delete[] Valgrind warning | Torbjörn Andersson | |
2016-06-08 | SCUMM HE: Remove not more needed debug output | Eugene Sandulenko | |
2016-06-08 | WIN32: Fix taskbar detection under Windows 10 onwards. | Kirben | |
2016-06-08 | WIN32: Fix taskbar detection under Windows 10 onwards. | Kirben | |
2016-06-07 | GNAP: As WAIT_CURSOR isn't available in the exe, hide and show the cursor ↵ | Strangerke | |
adequately |