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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-02-19
As Fingolfin pointed out, we no longer need two different CD timer intervals
Torbjörn Andersson
2007-02-19
Renamed ANIMATION_H to AGOS_ANIMATION_H.
Torbjörn Andersson
2007-02-19
So far we only accepted track1.* as name for audio tracks -- now we also acce...
Max Horn
2007-02-19
Use consistent naming for the preprocessor constants used to guarantee that
Torbjörn Andersson
2007-02-19
Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency.
Torbjörn Andersson
2007-02-19
a little more refactoring
Nicola Mettifogo
2007-02-19
refactoring
Nicola Mettifogo
2007-02-19
a little bit of fiddling to expose similarities between routines
Nicola Mettifogo
2007-02-19
Fix compilation
Eugene Sandulenko
2007-02-19
table routines merged with common engine code
Nicola Mettifogo
2007-02-19
oops forgot to update make module
Nicola Mettifogo
2007-02-19
renamed file to follow common convention
Nicola Mettifogo
2007-02-19
moved specialised parsing routines in parser.cpp, so code can be refactored m...
Nicola Mettifogo
2007-02-19
fixed bad implementation
Nicola Mettifogo
2007-02-19
Move SCUMM version checks for settings up monst.er.sou file, to higher level.
Travis Howell
2007-02-19
fixed engine bug preventing savegames from being consistent with the actual g...
Nicola Mettifogo
2007-02-19
fixed regression bug preventing user from interacting with many items, notabl...
Nicola Mettifogo
2007-02-19
Don't set ioFailed on EOS
Max Horn
2007-02-19
AGI: Removed detection sums for DDP. DDP uses an unsupporeted agi engine 2.01...
Stuart George
2007-02-18
cleanup and fixed _module memory leak
Gregory Montoir
2007-02-18
added basic support for playing FOTAQ amiga modules files (rjp1) instead of M...
Gregory Montoir
2007-02-18
Added compressed-saves.cpp to base symbian makefile
Lars Persson
2007-02-18
Fix for bug #1660560 (MANIAC: Meteor faces wrong way during intro)
Max Horn
2007-02-18
NDS : The scaler profiling renders a white line (1 pixel / 1 ms)
Bertrand Augereau
2007-02-18
NDS : CPU scaler twiddling backup
Bertrand Augereau
2007-02-18
NDS : CPU scaler performance experiment
Bertrand Augereau
2007-02-18
Simplified addGameToConf and at the same time made it more powerful: Copy all...
Max Horn
2007-02-18
NDS : Compile fix (savegames-related)
Bertrand Augereau
2007-02-18
Redraw the launcher after doing a mass add
Max Horn
2007-02-18
Fixed warning
Max Horn
2007-02-18
Improved 'Mass Detector': Now displays a dialog which displays the scan progr...
Max Horn
2007-02-18
Made it possible to init a Stack<T> with an Array<T>; removed hack in Stack<T...
Max Horn
2007-02-18
Improved (I hope) the 'Unknown MD5' messages in our detectors a little bit
Max Horn
2007-02-18
Correct warned class name
Chris Apers
2007-02-18
French keyboard is 'azerty' not 'awert'
Chris Apers
2007-02-18
Renamed crc32 which conflicts with Tapwave system function
Chris Apers
2007-02-18
Accept zlib format files as well when reading.
Marcus Comstedt
2007-02-18
Fixed bug #1662774 ("SCUMM: Textual verb glitch"). It was a regression caused
Torbjörn Andersson
2007-02-18
Const correctness
Max Horn
2007-02-18
Updated locations of created files to be uninstalled
Lars Persson
2007-02-18
Bad hack to make thsi engine run on PalmOS
Chris Apers
2007-02-18
Repaired loading
Sven Hesse
2007-02-18
Bad hack to make this engine works on PalmOS (compiler still seems to hate so...
Chris Apers
2007-02-18
flush()->finalize()
Marcus Comstedt
2007-02-18
correctly reinit sound output device
Kostas Nakos
2007-02-18
fixed broken savegames with duplicate items
Nicola Mettifogo
2007-02-18
replaced magic number with kFlagsVisited where needed
Nicola Mettifogo
2007-02-18
found and commented gross hack in the original engine
Nicola Mettifogo
2007-02-18
change in debug level
Nicola Mettifogo
2007-02-18
set the size of savegame name to the same length for both saving and loading
Nicola Mettifogo
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