Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-01 | More stubs; GOB2 goes in-game for a second, then segfaults in the | Sven Hesse | |
Global-constructor; valgrind shows invalid reads in parseValExpr() and parseExpr() while accessing _inter_variables and _inter_execPtr svn-id: r22262 | |||
2006-05-01 | _pseudoRoot was not intialized properly | Lars Persson | |
svn-id: r22261 | |||
2006-05-01 | Updated symbian-fs backend and cleanup | Lars Persson | |
svn-id: r22260 | |||
2006-05-01 | Applied patch from Nicolas Joly to fix the French default messages in Future | Torbjörn Andersson | |
Wars. (I had originally left them as question marks because I didn't know what characters they were supposed to be.) svn-id: r22259 | |||
2006-05-01 | Minor cleanup | Travis Howell | |
svn-id: r22258 | |||
2006-05-01 | Just add kyra2 to kyra_list if ENABLE_KYRA2 is defined. | Johannes Schickel | |
svn-id: r22256 | |||
2006-05-01 | Makes malcolm walking into the kyragem room after some time. (fixes half of ↵ | Johannes Schickel | |
bug #1471893 ("KYRA1: Graphics glitch when Malcolm turns to stone")) svn-id: r22255 | |||
2006-05-01 | - More differences in Draw_v2::spriteOperation() | Sven Hesse | |
- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes (most of) the drawing glitches in the intro - Added using a fallback when the user's game version doesn't have the requested language - off_2E51B et al. stubs, I think it has something to do with the menu svn-id: r22254 | |||
2006-05-01 | Add windows code for AbstractFilesystemNode::child() | Travis Howell | |
svn-id: r22253 | |||
2006-05-01 | Adds archive file list, MD5 for my CD version, and a few function stubs for ↵ | Oystein Eftevaag | |
Hand of Fate, to use as a basis for further work svn-id: r22252 | |||
2006-04-30 | Add a File::open variant that takes a FilesystemNode as parameter | Max Horn | |
svn-id: r22251 | |||
2006-04-30 | Avoid 'unused variable' warning when using DISABLE_MD5 | Max Horn | |
svn-id: r22250 | |||
2006-04-30 | Added new AbstractFilesystemNode::child() resp. FilesystemNode::getChild() ↵ | Max Horn | |
methods svn-id: r22249 | |||
2006-04-30 | Do not set VAR_VOICE_MODE in ScummEngine_v7::resetScummVars() (since it is ↵ | Max Horn | |
already being set by updateSoundSettings()) svn-id: r22248 | |||
2006-04-30 | Invoke updateSoundSettings a bit later, since it can only correctly set ↵ | Max Horn | |
VAR_VOICE_MODE *after* setupScummVars() has been called svn-id: r22247 | |||
2006-04-30 | Honor the 'platform' override when choosing between game variants (this ↵ | Max Horn | |
should help fan translations of certain FM-TOWNS games) svn-id: r22246 | |||
2006-04-30 | cleanup | Max Horn | |
svn-id: r22244 | |||
2006-04-30 | Revert last change to mouse cursors in FF, causes odd glitches | Travis Howell | |
svn-id: r22243 | |||
2006-04-30 | Ooops, update var names for drawMousePart() | Travis Howell | |
svn-id: r22242 | |||
2006-04-30 | Use system code for mouse cursors in FF | Travis Howell | |
svn-id: r22241 | |||
2006-04-30 | Clear palette too, after some cutscenes | Travis Howell | |
svn-id: r22240 | |||
2006-04-30 | Fast fade out should be disabled, after a cutscene | Travis Howell | |
svn-id: r22239 | |||
2006-04-30 | Add complete support for mouse cursors in FF, with help from olki | Travis Howell | |
svn-id: r22238 | |||
2006-04-30 | Incremented required lure.dat version | Paul Gilbert | |
svn-id: r22236 | |||
2006-04-30 | Added load of new script offset field for NPC handling of hotspots | Paul Gilbert | |
svn-id: r22235 | |||
2006-04-29 | Moved queryResString from class ScummDialog to class InfoDialog; some cleanup | Max Horn | |
svn-id: r22234 | |||
2006-04-29 | Renamed updateVolumes to updateSoundSettings -- now it also handles ↵ | Max Horn | |
subtitles/speech_mute settings. Also changed the ConfigDialog accordingly svn-id: r22233 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-04-29 | Fixed bug #1478911 ("BASS regression: garbled text") by making skipBytes uint16 | Torbjörn Andersson | |
instead of uint8. (It used to be uint32, but anything that can hold 0x03F8 should be large enough.) svn-id: r22230 | |||
2006-04-29 | Moved AKOS stuff to class ScummEngine_v6 | Max Horn | |
svn-id: r22229 | |||
2006-04-29 | Added comment about a major leak in ScummEngine::restart | Max Horn | |
svn-id: r22228 | |||
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ↵ | Max Horn | |
setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data. * Doing this, split scummInit into setupScumm and resetScumm methods * Moved some init code to new methods (huuuuge init methods are hard to read, and hard to customize using subclassing) * Renmaed various setup???Palette methods to set???Palette * Some minor cleanup / tweaks svn-id: r22227 | |||
2006-04-29 | "qtable" is the tool we used to generate the "queen.tbl" file. | Gregory Montoir | |
As the .tbl file is now the repository (in the engine-data module), I thought it would be nice to have the tool to (re)generate it. It may also be useful to add support for any other versions. There's no makefile ; to build the tool, just compile "qtable.c". To generate the .tbl file, just execute the tool with the output filename as argument. svn-id: r22226 | |||
2006-04-29 | Cleanup includes | Travis Howell | |
svn-id: r22225 | |||
2006-04-29 | Split more functions of simon.cpp into separate files | Travis Howell | |
svn-id: r22224 | |||
2006-04-29 | * Added ScummEngine_v8::initScummVars() | Max Horn | |
* Moved VAR_LANGUAGE to class ScummEngine_v8 * Minor cleanup svn-id: r22223 | |||
2006-04-29 | Split more functions of simon.cpp into separate files | Travis Howell | |
svn-id: r22221 | |||
2006-04-29 | add small note about svnversion | Willem Jan Palenstijn | |
svn-id: r22220 | |||
2006-04-29 | Make use of the new scummLoop_* functions to move some SCUMM version ↵ | Max Horn | |
specific stuff around svn-id: r22219 | |||
2006-04-29 | Split scummLoop into multiple functions, for easier maintanance & ↵ | Max Horn | |
customizability svn-id: r22218 | |||
2006-04-29 | Updated the common on why we would like to display the SVN rev as part of ↵ | Max Horn | |
the ScummVM version string, and why this is non-trivial svn-id: r22217 | |||
2006-04-29 | Add FF difference in o_screenTextMsg() | Travis Howell | |
svn-id: r22216 | |||
2006-04-29 | Minor cleanup | Travis Howell | |
svn-id: r22215 | |||
2006-04-29 | Merge fadeToBlack() into o1_specialFade() and cleanup | Travis Howell | |
svn-id: r22214 | |||
2006-04-29 | Fix error in debug table | Travis Howell | |
svn-id: r22213 | |||
2006-04-29 | Fix warning | Max Horn | |
svn-id: r22210 | |||
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot ↵ | Paul Gilbert | |
before performing an action svn-id: r22209 | |||
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert | |
svn-id: r22208 | |||
2006-04-29 | Changed resource Id constants, added a few more general constants, and ↵ | Paul Gilbert | |
slightly increased game speed svn-id: r22207 | |||
2006-04-29 | Reworked resource loading to no longer load hotspot proximities separately, ↵ | Paul Gilbert | |
or provide access to the list svn-id: r22206 |