Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-01 | Implemented setNumLoops() for common audio streams. | Eugene Sandulenko | |
Implemented getNumPlayedLoops() for common audio streams. Requested by m_kriewitz. svn-id: r46836 | |||
2010-01-01 | SCI: syncing loop selector... again... fixes qfg1 ending... again... now ↵ | Martin Kiewitz | |
sci0 only svn-id: r46835 | |||
2010-01-01 | SCI/new music code: Moved processing of digital sound effects outside the ↵ | Filippos Karapetis | |
MIDI worker thread. Some cleanup svn-id: r46834 | |||
2010-01-01 | Added a comment for the reason updateSci0Cues() is called within kAnimate() | Filippos Karapetis | |
svn-id: r46833 | |||
2010-01-01 | Extend doxygen comment for setNumLoops() | Eugene Sandulenko | |
svn-id: r46832 | |||
2010-01-01 | SCI/newmusic: doing version check before looking for audio resource | Martin Kiewitz | |
svn-id: r46831 | |||
2010-01-01 | aligned zoomed picture to the top and fixed actor head animation in zoomed state | Vladimir Menshakov | |
svn-id: r46830 | |||
2010-01-01 | SCI/newmusic: better solution for volume - using int16 during fade, volume ↵ | Martin Kiewitz | |
is now byte again svn-id: r46829 | |||
2010-01-01 | SCI: changing volume to int16 again, fixes fadeOut of music and samples | Martin Kiewitz | |
svn-id: r46828 | |||
2010-01-01 | SCI: fixing saved game compatibility | Martin Kiewitz | |
svn-id: r46827 | |||
2010-01-01 | removed debug output | Vladimir Menshakov | |
svn-id: r46826 | |||
2010-01-01 | Updated the notes about Broken Sword cutscenes to that which I posted to | Torbjörn Andersson | |
scummvm-devel last year. (Or yesterday, if you want to be precise.) svn-id: r46824 | |||
2010-01-01 | found zoom tables, added original zoom support. | Vladimir Menshakov | |
svn-id: r46823 | |||
2010-01-01 | removed commented out debug | Vladimir Menshakov | |
svn-id: r46822 | |||
2010-01-01 | Added setNumLoops() for linear memory streams, enables looping of samples in sci | Martin Kiewitz | |
svn-id: r46821 | |||
2010-01-01 | SCI/newmusic: added fade and loop capability to samples (looping doesnt work ↵ | Martin Kiewitz | |
yet), fixes lsl1 doll inflation endless loop svn-id: r46820 | |||
2010-01-01 | Adding setNumLoops() to AudioStream class | Martin Kiewitz | |
svn-id: r46819 | |||
2010-01-01 | removed first point from path to avoid zero delta | Vladimir Menshakov | |
svn-id: r46818 | |||
2010-01-01 | removed position zeroing in varia resources | Vladimir Menshakov | |
svn-id: r46817 | |||
2010-01-01 | minor sizeof cleanup | Vladimir Menshakov | |
svn-id: r46816 | |||
2010-01-01 | Add Polish Windows 4CD version of The Feeble Files. | Travis Howell | |
svn-id: r46815 | |||
2010-01-01 | SCI: implement kFOpen (OPEN_OR_CREATE), makes it possible to save character ↵ | Martin Kiewitz | |
data at the end of qfg1ega svn-id: r46814 | |||
2010-01-01 | SCI: switch to previous gameid, when importing character data in qfg series | Martin Kiewitz | |
svn-id: r46813 | |||
2010-01-01 | SCI/new music code: | Filippos Karapetis | |
- Resolved a deadlock with the mixer, and added appropriate mutexes (a result of the fact that SCI mixes MIDI and digital audio in the same list) - Fixed sound playing when loading games, by properly resetting the MIDI driver - Reverted savegame version to 14 - the changes in versions 15 and 16 don't have any effect on the currently enabled old music code, and the new music code is disabled by default, and is still prone to changes - Now saving/loading signal, loop and hold for each sound, as well as reverb - Added stub code for setting reverb and channel hold - The signal, loop and hold values of each song are cached, like in SSCI and like what happens in Greg's SCI implementation. This allows a clear separation of the engine code from the rest of the engine. Reverted commits 46792 and 46797 - Removed duplicate song list accessing code - Song cues are now updated in kAnimate for SCI0, like the old music code does, to compensate for the fact that SCI0 didn't poll for music changes via cmdUpdateCues, like what SCI01 and newer do - Cleanup svn-id: r46812 | |||
2009-12-31 | SCI: kFileIO findFirst/findNext returns only game-specific prefixed files | Martin Kiewitz | |
svn-id: r46811 | |||
2009-12-31 | PSP: added keypad to d-pad. Allows control of AGI,SCI0, and Indy3 | Yotam Barnoy | |
svn-id: r46810 | |||
2009-12-31 | PSP: added disable_dosbox_opl to custom makefile | Yotam Barnoy | |
svn-id: r46809 | |||
2009-12-31 | Minor additions: added full keypad support to GUI and SCI | Yotam Barnoy | |
svn-id: r46808 | |||
2009-12-31 | SCI: fixed typo in unwrapFilename | Martin Kiewitz | |
svn-id: r46807 | |||
2009-12-31 | removed magic first frame from actor | Vladimir Menshakov | |
svn-id: r46806 | |||
2009-12-31 | Add support for Chinese translated games. | Eugene Sandulenko | |
svn-id: r46805 | |||
2009-12-31 | Reading the whole buffer at once should be more efficient than reading it one | Torbjörn Andersson | |
byte at a time. svn-id: r46804 | |||
2009-12-31 | SCI: keyboard change cleanup, fixed Ctrl and Alt related keys on foreign ↵ | Martin Kiewitz | |
keyboards as well svn-id: r46803 | |||
2009-12-31 | Remove obsolete comment about Myst ME not working. | Matthew Hoops | |
svn-id: r46802 | |||
2009-12-31 | SCI: keyboard events now dont use scancode anymore, fixing compatibility ↵ | Martin Kiewitz | |
with foreign keyboard layouts (needs testing, cleanup will follow shortly after) svn-id: r46801 | |||
2009-12-31 | Changed kValidPath() to always return true, regardless of the value of ↵ | Filippos Karapetis | |
savePath (so that it works with both SCI11 and SCI32 games) svn-id: r46800 | |||
2009-12-31 | N64: some cleanup in osystem | Fabio Battaglia | |
svn-id: r46799 | |||
2009-12-31 | SCI/new music: trigger signal when fade is completed, fixes lsl1 dance with girl | Martin Kiewitz | |
svn-id: r46798 | |||
2009-12-31 | Mention the fact that we derive from SSCI by not caching the loop selector | Filippos Karapetis | |
svn-id: r46797 | |||
2009-12-31 | Fix gcc warning | Eugene Sandulenko | |
svn-id: r46796 | |||
2009-12-31 | Worked around what appears to be a bad JPEG image in the Masterpiece edition of | Torbjörn Andersson | |
Myst. If I dump the image to file, I'm able to read it into other programs, such as The GIMP, just fine. It seems that the only thing that's missing is the End Of Image marker, and what everyone else does is to just fake one. svn-id: r46795 | |||
2009-12-31 | SCI/new music code: removed some hacks | Filippos Karapetis | |
svn-id: r46793 | |||
2009-12-31 | SCI/new music code: The loop selector for each music score is no longer ↵ | Filippos Karapetis | |
cached, but read directly from the sound object svn-id: r46792 | |||
2009-12-31 | SCI/new music code: Slight cleanup | Filippos Karapetis | |
svn-id: r46791 | |||
2009-12-31 | kLocalToGlobal has a 'Plane' variant in SCI32 like its kGlobalToLocal ↵ | Matthew Hoops | |
sibling. The restore menu is now slightly navigatable. svn-id: r46790 | |||
2009-12-31 | Overload the = operator for SciArray which fixes the setType errors in GK1. ↵ | Matthew Hoops | |
Some other cleanup too. GK1 can now access the restore menu and get a bit further in the game (until a segfault in the Decompressor code). svn-id: r46789 | |||
2009-12-31 | Add the Mohawk crew to the credits. | Matthew Hoops | |
svn-id: r46787 | |||
2009-12-31 | Remove the getBeginOffset() hack from Common::SeekableReadStream and ↵ | Matthew Hoops | |
introduce QTPlayer::setChunkBeginOffset() to allow specifying what offset to use. svn-id: r46786 | |||
2009-12-31 | Make sure that enough data is read out of the script | Sven Hesse | |
svn-id: r46785 | |||
2009-12-30 | Fixing an out of array bounds read | Sven Hesse | |
svn-id: r46784 |